BorG

BorG — CS2 Stats

FI76561198985773433[U:1:1025507705]Steam profile ↗

635Tracked matches57%Win rate2020Tracked since
CSDB Rating4.9 DevelopingPassive Rifler
Premier CS Rating20,678Top 50% of 17,162 CSDB-tracked playersPink band · top ~7.8% of ranked players (population est.)
CSDB Leaderboard#9749 of 25709 tracked
FaceitLevel 5 · 1,060 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGBorGFACEITLevel 5 · 1,060 ELOSTANDINGTop 67.6% of rankedPREMIER20,678 · Pink bandcsdb.gg/stats

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Performance scores

Aim64
Positioning36
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY48466Last 10048%Win rateWWLWWLWLLW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.4
Aggression0.0
Utility5.2
Positioning3.6
Opening Duels0.0
Clutch6.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 73% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning3.6
Utility5.2
Mechanics4.3
Opening Duels0.0
Win Impact7.4

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time587ms−29ms
first ⅓ avg 616ms → last ⅓ avg 587ms
Headshot accuracy15.8%−3.0%
first ⅓ avg 18.8% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.07Best rating — mirage 13–9
132Biggest win — nuke
4Longest win streak
W2Current streak
85In matches decided by ≤2 rounds
14Overtime games

Map breakdown

mirageBest map · 68% over 28ancientWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
mirageS2819968%-0.00
ancientD1641225%-0.02
nukeB168850%0.00
infernoC156940%-0.02
anubisC94544%-0.02
dust2A74357%-0.01
overpassD62433%-0.03
cache31233%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

149Matches
50%Win rate
0.94Avg K/D
85.6ADR
39%Headshot %

Clutches & streaks

51%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3152%1.1416.1
Dust21688%1.3917.5
Ancient1457%1.2116.6
Anubis944%1.0415.0
Nuke743%1.0613.6
Train650%1.0917.3
Inferno367%1.5422.7
Overpass250%1.0021.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
34.4%Accuracy (enemy spotted)
40.9%Spray accuracy
69.4%Counter-strafing
9.4°Preaim
582msReaction time
18.3%T opening success
23.2%CT opening success
0.48Enemies flashed / flash
13.7%Flash assists
10.00HE damage / grenade
5.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4798 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.3282% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–5-0.018%16 Aug
inferno13–50.0413%16 Aug
ancient8–13-0.0522%16 Aug
nuke13–6-0.0611%16 Aug
dust213–50.0216%26 Jul
cache7–130.0121%26 Jul
dust213–80.0216%25 Jul
cache4–13-0.0310%25 Jul
ancient13–16-0.029%19 Jul
mirage13–60.0215%18 Jul
inferno8–7-0.0315%18 Jul
mirage13–8-0.065%17 Jul
mirage13–7-0.0218%5 Jul
anubis1–13-0.0641%5 Jul
inferno12–12-0.0216%5 Jul
nuke6–13-0.0615%5 Jul
mirage13–60.0028%2 Jul
inferno12–16-0.0714%2 Jul
mirage13–100.0314%30 Jun
anubis13–70.0121%30 Jun
mirage13–11-0.068%30 Jun
overpass10–130.0016%29 Jun
nuke13–110.0617%29 Jun
nuke8–13-0.0420%29 Jun
inferno9–13-0.0739%29 Jun
ancient16–12-0.0114%29 Jun
nuke7–130.0111%29 Jun
dust215–150.029%28 Jun
anubis9–13-0.0617%28 Jun
inferno13–7-0.0017%28 Jun
anubis10–13-0.007%28 Jun
ancient10–13-0.009%28 Jun
inferno13–8-0.0211%25 Jun
mirage13–90.0711%25 Jun
dust215–15-0.0314%25 Jun
ancient13–10-0.0317%25 Jun
mirage13–70.048%25 Jun
ancient8–13-0.0417%24 Jun
inferno10–13-0.0513%24 Jun
mirage13–40.0414%24 Jun
nuke11–130.0420%24 Jun
anubis13–100.0425%24 Jun
inferno8–13-0.0418%24 Jun
inferno15–15-0.057%24 Jun
nuke13–16-0.027%24 Jun
mirage3–13-0.0512%24 Jun
anubis8–13-0.0620%23 Jun
nuke13–7-0.0126%23 Jun
ancient10–13-0.0324%23 Jun
mirage13–11-0.0021%22 Jun
dust213–10-0.0417%22 Jun
anubis4–13-0.093%22 Jun
inferno16–130.0514%22 Jun
anubis13–50.0420%21 Jun
nuke13–110.0222%21 Jun
ancient8–13-0.0512%21 Jun
mirage16–14-0.0320%20 Jun
nuke9–130.0229%20 Jun
inferno13–9-0.0018%18 Jun
mirage12–160.0129%17 Jun
dust213–7-0.0423%17 Jun
mirage13–7-0.0119%17 Jun
nuke13–11-0.0218%17 Jun
overpass2–13-0.0614%16 Jun
mirage7–130.0414%16 Jun
inferno7–13-0.0119%16 Jun
nuke5–13-0.0818%16 Jun
nuke13–20.0332%16 Jun
ancient13–8-0.0219%16 Jun
ancient14–16-0.0010%16 Jun
mirage7–13-0.0815%16 Jun
anubis13–6-0.0215%16 Jun
nuke13–30.039%14 Jun
dust211–13-0.0419%13 Jun
nuke13–90.0412%11 Jun
ancient13–90.0110%11 Jun
ancient6–13-0.0524%11 Jun
mirage13–60.0223%9 Jun
mirage9–13-0.0425%9 Jun
inferno10–13-0.0215%8 Jun
overpass16–14-0.0418%7 Jun
mirage13–30.0233%19 May
ancient8–13-0.0925%13 May
mirage13–90.0121%29 Apr
cache13–30.0522%29 Apr
mirage11–130.0320%25 Apr
mirage15–15-0.0013%25 Apr
nuke7–130.0628%25 Apr
overpass10–130.0313%25 Apr
overpass13–3-0.0216%24 Apr
ancient10–130.0421%24 Apr
mirage6–130.0011%24 Apr
mirage13–7-0.0620%22 Apr
ancient8–130.0520%22 Apr
mirage13–8-0.0315%19 Apr
mirage13–80.0116%18 Apr
mirage7–13-0.0130%17 Apr
ancient15–15-0.0115%17 Apr
overpass7–9-0.0911%17 Apr
inferno8–13-0.0123%16 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →