Dobzanski

Dobzanski — CS2 Stats

US76561198974406075[U:1:1014140347]Steam profile ↗✓ No bans

322Tracked matches73%Win rate2023Tracked since
CSDB Rating4.6 Developing
Premier CS Rating13,477Blue band · top ~36.5% of ranked players (population est.)
CSDB Leaderboard#16037 of 23743 tracked
Ladder ranks via Leetify

Rating over time

13,477Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 13,477
  • Next: Purple band at 15,000 1,523 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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Performance scores

Aim55
Positioning48
Utility20

0–100 skill scores via Leetify.

Recent form

HOT55387Last 10055%Win rateLWWWWWWWLW

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating

Player DNA

Aim5.5
Aggression4.4
Utility2.0
Positioning4.8
Opening Duels1.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 44% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning4.8
Utility2.0
Mechanics5.3
Opening Duels1.8
Win Impact10.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time607ms−79ms
first ⅓ avg 686ms → last ⅓ avg 607ms
Headshot accuracy14.4%−0.0%
first ⅓ avg 14.4% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 13–9
131Biggest win — dust2
7Longest win streak
113In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 75% over 16ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A31181358%0.00
mirageB21111052%0.02
nukeS1612475%0.00
cacheS129375%0.01
infernoD103730%-0.02
ancientD82625%0.03
anubis2020%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
33.2%Accuracy (enemy spotted)
32.5%Spray accuracy
73.7%Counter-strafing
8.6°Preaim
614msReaction time
28.7%T opening success
44.2%CT opening success
0.39Enemies flashed / flash
3.6%Flash assists
12.12HE damage / grenade
1.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5164% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3861 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.6596% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0210%28 Aug
dust26–5-0.0017%28 Aug
mirage13–110.0111%28 Aug
nuke13–40.106%28 Aug
mirage13–70.098%28 Aug
dust213–40.0118%27 Aug
dust24–00.0750%27 Aug
dust213–11-0.0314%15 Aug
dust29–130.0118%14 Aug
nuke13–6-0.029%14 Aug
mirage13–6-0.0229%14 Aug
nuke8–130.0123%13 Aug
dust213–10.0111%13 Aug
nuke9–13-0.0510%13 Aug
mirage12–120.0212%13 Aug
mirage13–60.0215%13 Aug
nuke13–11-0.0216%12 Aug
mirage12–12-0.0310%12 Aug
dust29–130.0410%11 Aug
dust212–120.0322%11 Aug
inferno12–12-0.0417%9 Aug
cache13–8-0.098%9 Aug
ancient5–13-0.056%9 Aug
inferno13–60.0719%8 Aug
cache13–3-0.015%8 Aug
mirage13–10.0214%8 Aug
mirage13–50.1215%8 Aug
dust213–7-0.0010%8 Aug
ancient13–2-0.026%8 Aug
mirage8–13-0.0913%8 Aug
inferno10–13-0.0214%8 Aug
dust21–13-0.0023%8 Aug
dust213–6-0.097%8 Aug
mirage13–9-0.0314%8 Aug
dust213–100.0112%7 Aug
nuke9–5-0.0119%7 Aug
mirage11–13-0.019%7 Aug
dust213–6-0.0124%7 Aug
cache13–110.0124%5 Aug
dust213–90.0314%5 Aug
mirage11–130.0114%1 Aug
inferno13–50.0312%1 Aug
inferno13–10-0.0316%1 Aug
cache16–130.0526%1 Aug
dust29–13-0.0123%31 Jul
dust210–13-0.0125%31 Jul
nuke13–6-0.0012%31 Jul
mirage13–50.0914%31 Jul
mirage15–150.0411%31 Jul
cache5–13-0.0714%31 Jul
dust213–7-0.0016%31 Jul
ancient8–130.086%31 Jul
nuke13–11-0.0612%31 Jul
dust213–90.0317%31 Jul
dust213–100.0221%31 Jul
inferno6–13-0.130%30 Jul
nuke13–5-0.0314%30 Jul
dust20–60.0517%30 Jul
inferno13–16-0.0514%30 Jul
nuke13–7-0.0310%30 Jul
mirage11–13-0.0415%25 Jul
ancient13–30.0914%25 Jul
dust213–11-0.0510%25 Jul
cache13–20.099%25 Jul
dust213–10-0.0117%25 Jul
mirage13–40.0617%25 Jul
ancient1–6-0.0010%25 Jul
inferno3–13-0.037%24 Jul
cache13–110.0220%24 Jul
nuke13–40.106%24 Jul
anubis13–160.0512%24 Jul
nuke8–130.0714%21 Jul
nuke13–100.0814%20 Jul
cache13–40.098%19 Jul
ancient8–130.0214%19 Jul
dust215–15-0.038%19 Jul
nuke13–10-0.0413%19 Jul
mirage13–2-0.0522%19 Jul
nuke13–70.0425%19 Jul
anubis4–13-0.0311%19 Jul
mirage7–13-0.0123%19 Jul
dust213–9-0.0212%18 Jul
nuke5–13-0.0612%18 Jul
inferno7–13-0.0511%18 Jul
inferno8–130.0420%18 Jul
mirage6–130.0712%18 Jul
cache16–140.0117%18 Jul
ancient4–130.0426%18 Jul
cache0–5-0.060%18 Jul
dust28–13-0.0720%17 Jul
mirage5–13-0.0011%17 Jul
dust212–120.0014%17 Jul
dust23–13-0.0918%17 Jul
cache13–100.0311%17 Jul
ancient8–130.0511%17 Jul
dust213–90.1332%17 Jul
cache6–130.0215%17 Jul
dust26–130.0117%17 Jul
dust213–110.0510%13 Jul
mirage13–110.0613%12 Jul

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →