balls

balls — CS2 Stats

76561198959708056[U:1:999442328]Steam profile ↗✓ No bans

2,126Tracked matches43%Win rate2020Tracked since
CSDB Rating5.7 SolidHybrid Rifler
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGballsFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim79
Positioning47
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY45505Last 10045%Win rateLLLWWLLWTW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.9
Aggression5.9
Utility3.9
Positioning4.7
Opening Duels2.9
Clutch3.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 658ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.7
Utility3.9
Mechanics8.3
Opening Duels2.9
Win Impact2.6

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time658ms+46ms
first ⅓ avg 611ms → last ⅓ avg 658ms
Headshot accuracy27.1%+5.6%
first ⅓ avg 21.5% → last ⅓ avg 27.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 9–2
130Biggest win — mirage
5Longest win streak
L3Current streak
613In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 57% over 7cacheWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageC35152043%0.01
dust2B27141352%0.01
anubisC104640%0.02
ancientA74357%0.04
cacheD72529%0.01
nukeC52340%-0.00
overpass43175%0.02
inferno31233%0.04
poseidon1010%0.00
vertigo1010%-0.06

Across the last 100 tracked matches.

Faceit stats

Combat

314Matches
53%Win rate
1.21Avg K/D
88.0ADR
52%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage8960%1.3319.9
Dust24533%0.9815.3
Ancient4551%1.2319.1
Anubis4156%1.3318.6
Nuke1464%1.1217.3
Train1457%1.3421.3
Inferno1479%1.4719.7
Vertigo250%1.0415.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.3%Headshot accuracy
32.8%Accuracy (enemy spotted)
35.6%Spray accuracy
87.5%Counter-strafing
9.1°Preaim
658msReaction time
30.5%T opening success
52.5%CT opening success
0.64Enemies flashed / flash
4.1%Flash assists
9.31HE damage / grenade
4.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.4943% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.0131%22 Aug
mirage11–130.0240%10 Aug
ancient8–130.0232%8 Aug
dust213–70.0238%7 Aug
dust213–7-0.0126%5 Aug
dust22–2-0.010%5 Aug
mirage1–13-0.078%5 Aug
mirage16–140.0631%30 Jul
mirage12–12-0.0136%29 Jul
mirage13–5-0.0623%28 Jul
mirage4–11-0.0725%13 Jul
cache11–13-0.0230%12 Jul
mirage13–90.0228%12 Jul
dust211–13-0.0330%11 Jul
dust210–13-0.0422%23 Jun
mirage12–12-0.0218%22 Jun
mirage9–13-0.0029%8 Jun
mirage2–13-0.0713%5 Jun
dust211–13-0.0138%5 Jun
ancient5–130.0032%5 Jun
dust213–10.0235%4 Jun
mirage13–30.0215%4 Jun
mirage13–70.0228%31 May
dust213–10-0.0020%29 May
nuke1–13-0.0919%29 May
mirage2–13-0.0252%29 May
mirage13–7-0.0536%29 May
dust213–70.0533%28 May
anubis13–60.0427%28 May
anubis1–130.0218%28 May
ancient6–130.0030%28 May
anubis9–130.0127%27 May
dust213–90.0627%26 May
dust26–130.0621%26 May
dust215–150.0314%25 May
overpass16–13-0.0134%24 May
mirage13–70.0320%23 May
mirage13–30.0333%23 May
nuke13–60.0154%23 May
dust213–9-0.0410%23 May
mirage0–13-0.0330%23 May
ancient13–50.1616%23 May
ancient13–100.0217%23 May
mirage13–100.0621%23 May
mirage4–00.058%23 May
nuke13–20.0623%23 May
anubis14–160.0216%23 May
mirage11–13-0.0332%22 May
anubis14–16-0.0233%21 May
dust213–40.0329%21 May
anubis10–130.0321%21 May
mirage8–130.0924%21 May
poseidon7–90.0041%20 May
inferno8–8-0.0927%20 May
vertigo0–13-0.0644%20 May
cache9–13-0.0333%19 May
nuke10–130.0324%19 May
dust25–130.0940%19 May
overpass9–50.0710%19 May
inferno9–20.1619%19 May
dust213–110.0330%18 May
dust213–50.0541%17 May
mirage11–130.0526%17 May
mirage11–13-0.0318%17 May
dust28–130.0720%17 May
cache1–13-0.0511%16 May
dust22–13-0.0629%12 May
mirage9–13-0.0123%12 May
cache12–120.0319%12 May
mirage6–130.0720%12 May
dust28–13-0.0826%11 May
anubis13–70.0138%11 May
mirage8–40.1119%11 May
ancient13–110.0320%10 May
anubis8–13-0.0416%10 May
dust29–130.0414%9 May
mirage11–130.0623%9 May
mirage13–30.1419%9 May
cache8–13-0.0429%9 May
dust213–5-0.1120%9 May
mirage10–130.0019%8 May
mirage13–00.0926%7 May
cache13–110.0732%7 May
ancient13–100.0717%7 May
mirage13–70.0524%7 May
dust216–140.0123%7 May
inferno11–130.0522%7 May
overpass6–130.0126%6 May
dust213–110.0430%6 May
overpass13–90.0212%6 May
dust20–4-0.100%6 May
anubis16–130.0417%5 May
cache13–70.0819%5 May
mirage3–13-0.0027%5 May
mirage13–90.0514%5 May
nuke9–13-0.0128%5 May
mirage3–13-0.0717%5 May
dust27–130.1022%5 May
anubis13–70.0633%5 May
dust213–50.0514%4 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
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