FearStylz — CS2 Stats

76561198943470033[U:1:983204305]

1,303Tracked matches59%Win rate2023Tracked since
CSDB Rating5.3 Developing
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGFearStylzFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim58
Positioning60
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY56413Last 10056%Win rateWLWLLWWLWL

Last 10 vs previous 10: -10pp win rate · +0.02 avg rating

Player DNA

Aim5.8
Aggression8.0
Utility2.7
Positioning6.0
Opening Duels3.4
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning6.0
Utility2.7
Mechanics5.2
Opening Duels3.4
Win Impact7.9

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time600ms−48ms
first ⅓ avg 649ms → last ⅓ avg 600ms
Headshot accuracy15.4%+1.8%
first ⅓ avg 13.6% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — nuke 13–6
131Biggest win — mirage
8Longest win streak
156In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 80% over 10ancientWeakest map · 35% over 20
MapGradePlayedRecordWin rateAvg rating
mirageA25141156%0.00
ancientC2071335%-0.01
nukeA148657%0.00
dust2B147750%-0.00
infernoS128467%0.01
anubisS108280%0.01
overpass32167%0.01
vertigo220100%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (35% over 20). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

26Matches
65%Win rate
1.07Avg K/D
67.0ADR
42%Headshot %

Clutches & streaks

0%1v1 clutch win
67%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient667%0.8514.5
Anubis580%0.8912.4
Nuke4100%1.5513.8
Mirage425%0.7411.8
Vertigo367%1.2415.3
Inferno333%1.4415.7
Train1100%1.0011.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
34.9%Accuracy (enemy spotted)
38.2%Spray accuracy
73.5%Counter-strafing
10.9°Preaim
599msReaction time
39.1%T opening success
47.8%CT opening success
0.36Enemies flashed / flash
4.1%Flash assists
6.33HE damage / grenade
2.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.768% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.356 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.0639% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–11-0.0319%29 Aug
mirage7–13-0.0112%29 Aug
ancient13–10-0.0010%28 Aug
nuke10–130.0610%28 Aug
mirage4–13-0.0528%28 Aug
anubis13–110.0313%28 Aug
ancient16–140.048%26 Jul
dust210–13-0.059%26 Jul
inferno13–80.0527%26 Jul
mirage11–130.0014%12 Jul
ancient13–10-0.0111%12 Jul
anubis13–100.0310%28 Jun
mirage13–5-0.0218%27 Jun
ancient7–13-0.0418%14 Jun
ancient13–70.057%14 Jun
dust21–13-0.0916%14 Jun
inferno13–9-0.0311%13 Jun
mirage10–13-0.0318%13 Jun
nuke13–16-0.0117%8 Jun
dust213–100.0330%8 Jun
overpass8–13-0.059%7 Jun
mirage13–10-0.002%7 Jun
vertigo13–40.0226%7 Jun
vertigo13–110.0117%7 Jun
mirage13–4-0.0114%7 Jun
overpass13–110.0121%7 Jun
anubis10–130.009%7 Jun
ancient15–150.0312%7 Jun
inferno13–100.0317%6 Jun
ancient7–13-0.0318%6 Jun
dust215–150.0218%6 Jun
dust213–100.0125%5 Jun
mirage10–13-0.0311%1 Jun
mirage13–100.0116%1 Jun
nuke4–13-0.0511%1 Jun
mirage11–13-0.019%1 Jun
nuke13–80.0118%1 Jun
mirage8–130.0017%31 May
inferno13–40.039%31 May
ancient10–130.0518%31 May
nuke11–13-0.0310%31 May
mirage13–80.0116%31 May
mirage13–110.027%31 May
mirage12–160.0219%30 May
mirage4–13-0.0117%30 May
mirage13–30.0314%29 May
nuke13–50.0026%29 May
ancient3–13-0.0222%28 May
nuke13–11-0.029%26 May
inferno13–40.0911%26 May
anubis7–13-0.0224%25 May
dust216–14-0.0018%25 May
inferno13–80.0210%25 May
mirage16–13-0.114%24 May
ancient7–13-0.0214%24 May
ancient5–130.0131%24 May
nuke7–130.049%24 May
anubis13–40.0614%24 May
dust29–13-0.0513%24 May
inferno10–130.0015%24 May
anubis13–70.0414%24 May
anubis13–10-0.059%23 May
mirage13–40.1217%23 May
ancient13–7-0.049%23 May
ancient16–14-0.018%23 May
anubis13–6-0.0216%23 May
nuke13–30.0020%23 May
nuke13–110.0314%23 May
ancient9–130.0220%23 May
anubis16–14-0.0221%23 May
inferno13–50.0115%22 May
ancient8–13-0.0316%22 May
inferno6–130.0819%22 May
nuke13–11-0.0418%22 May
dust211–13-0.0310%22 May
inferno8–13-0.0316%22 May
nuke13–60.1214%22 May
mirage13–10.0218%22 May
dust216–140.0413%22 May
ancient9–13-0.0623%22 May
mirage13–90.0217%20 May
mirage4–13-0.0115%20 May
mirage13–30.0718%20 May
dust211–13-0.005%20 May
mirage11–130.0312%18 May
dust213–70.0318%18 May
mirage13–70.0212%18 May
dust216–140.0617%18 May
ancient13–10-0.035%17 May
anubis13–80.0222%17 May
ancient15–150.038%17 May
nuke9–13-0.057%17 May
dust29–13-0.019%17 May
ancient9–13-0.0411%17 May
mirage16–120.008%17 May
inferno10–13-0.019%17 May
dust213–110.0313%16 May
overpass13–10.0711%16 May
ancient9–13-0.0514%16 May
inferno13–5-0.073%16 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →