slic — CS2 Stats

76561198935041495[U:1:974775767]✓ No bans

2,306Tracked matches56%Win rate2020Tracked since
CSDB Rating7.6 StrongAggressive Rifler
Premier CS Rating20,843Pink band · top ~7.6% of ranked players (population est.)
CSDB Leaderboard#8142 of 21358 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGslicFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER20,843 · Pink bandcsdb.gg/stats

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Performance scores

Aim93
Positioning69
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY47485Last 10047%Win rateWLWLLWLWLW

Last 10 vs previous 10: -10pp win rate · -0.05 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.3
Aggression10.0
Utility4.5
Positioning6.9
Opening Duels5.8
Clutch4.6

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning6.9
Utility4.5
Mechanics8.7
Opening Duels5.8
Win Impact6.9

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time593ms−44ms
first ⅓ avg 637ms → last ⅓ avg 593ms
Headshot accuracy28.5%+6.8%
first ⅓ avg 21.7% → last ⅓ avg 28.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — inferno 9–2
132Biggest win — inferno
4Longest win streak
47In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 56% over 16ancientWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
mirageC27101737%0.03
cacheB23121152%0.03
nukeA169756%0.01
ancientD1551033%0.00
dust2B84450%0.01
infernoC52340%0.04
office330100%0.02
fachwerk110100%0.03
vertigo110100%0.09
train1010%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

165Matches
55%Win rate
1.24Avg K/D
78.2ADR
49%Headshot %

Clutches & streaks

43%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3060%1.3816.7
Vertigo2357%1.4217.6
Ancient2065%1.1917.7
Anubis1850%1.2318.1
Inferno1560%1.1715.7
Dust21533%1.1318.8
Nuke1464%1.3719.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.8%Headshot accuracy
40.8%Accuracy (enemy spotted)
39.0%Spray accuracy
89.4%Counter-strafing
7.9°Preaim
608msReaction time
52.1%T opening success
54.7%CT opening success
0.42Enemies flashed / flash
6.9%Flash assists
8.92HE damage / grenade
10.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4243 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–80.1922%26 Aug
mirage8–130.0548%26 Aug
inferno13–20.0141%25 Aug
mirage7–130.0327%25 Aug
inferno11–130.0825%23 Aug
cache13–10-0.0227%22 Aug
mirage8–130.0630%22 Aug
fachwerk13–40.0317%22 Aug
nuke5–13-0.0826%21 Aug
office13–5-0.0224%21 Aug
dust22–130.1039%21 Aug
cache15–150.0623%21 Aug
nuke3–13-0.0430%21 Aug
vertigo13–110.0931%20 Aug
cache13–90.0933%20 Aug
cache13–80.0533%19 Aug
cache13–20.1816%19 Aug
mirage12–120.0624%19 Aug
mirage13–20.1214%19 Aug
office13–70.1344%19 Aug
nuke5–130.1026%19 Aug
cache6–130.0933%19 Aug
office13–6-0.0428%19 Aug
mirage7–130.0134%19 Aug
nuke13–90.0431%19 Aug
nuke4–13-0.0624%19 Aug
inferno7–90.0160%18 Aug
nuke13–3-0.060%18 Aug
cache16–120.0233%18 Aug
train12–12-0.0243%18 Aug
cache11–13-0.040%17 Aug
cache6–130.0426%15 Aug
mirage13–6-0.0129%15 Aug
dust27–130.0126%15 Aug
nuke9–13-0.0215%15 Aug
ancient12–16-0.0419%14 Aug
cache15–150.0525%14 Aug
mirage13–100.0030%14 Aug
cache11–130.0634%14 Aug
nuke11–13-0.0224%14 Aug
dust213–40.0029%14 Aug
mirage2–130.019%14 Aug
cache13–50.0421%14 Aug
nuke13–110.0335%12 Aug
mirage13–50.0525%12 Aug
cache8–13-0.0229%11 Aug
dust213–90.0230%11 Aug
dust213–110.0930%8 Aug
dust29–0-0.0222%8 Aug
nuke11–130.0336%8 Aug
ancient13–80.0526%8 Aug
mirage13–60.0424%6 Aug
nuke13–50.0118%6 Aug
mirage14–16-0.0313%29 Jul
ancient9–13-0.035%29 Jul
mirage8–130.0536%28 Jul
ancient6–13-0.0127%28 Jul
ancient9–13-0.0218%28 Jul
mirage13–50.0621%28 Jul
ancient6–13-0.085%28 Jul
nuke13–80.1017%28 Jul
ancient13–60.0119%28 Jul
ancient4–13-0.0922%26 Jul
nuke13–9-0.0120%26 Jul
cache8–13-0.0514%26 Jul
mirage1–13-0.0315%26 Jul
mirage6–130.0216%26 Jul
cache13–7-0.0113%26 Jul
mirage13–110.1320%26 Jul
ancient9–13-0.0430%24 Jul
dust26–13-0.0418%24 Jul
cache13–10-0.0026%24 Jul
mirage13–160.0424%24 Jul
cache13–7-0.0519%24 Jul
mirage0–13-0.0310%24 Jul
mirage8–13-0.0417%24 Jul
cache9–13-0.0230%24 Jul
ancient13–100.0718%24 Jul
mirage8–13-0.0621%24 Jul
nuke13–40.0457%24 Jul
nuke13–9-0.0013%24 Jul
cache5–13-0.0824%23 Jul
inferno0–9-0.130%23 Jul
inferno9–20.2250%23 Jul
nuke13–70.1428%23 Jul
mirage13–60.1025%23 Jul
cache13–160.0519%23 Jul
ancient13–20.1326%23 Jul
mirage13–160.0119%23 Jul
mirage15–150.0123%22 Jul
ancient13–90.0414%22 Jul
cache13–80.0316%22 Jul
ancient3–13-0.0613%22 Jul
mirage13–40.0418%22 Jul
cache13–100.0117%22 Jul
dust27–13-0.0621%22 Jul
mirage4–13-0.0316%20 Jul
mirage13–70.0221%20 Jul
ancient9–130.1024%18 Jul
ancient4–13-0.0229%18 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →