C — CS2 Stats

76561198899717089[U:1:939451361]

677Tracked matches43%Win rate2023Tracked since
CSDB Rating4.4 Developing
Premier CS Rating15,639Purple band · top ~25.9% of ranked players (population est.)
CSDB Leaderboard#25038 of 42616 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGCFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER15,639 · Purple bandcsdb.gg/stats

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Performance scores

Aim48
Positioning54
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY43489Last 10043%Win rateLLLWLLLWWW

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Aim4.8
Aggression7.0
Utility4.3
Positioning5.4
Opening Duels3.0
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 661ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning5.4
Utility4.3
Mechanics4.3
Opening Duels3.0
Win Impact2.6

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time674ms+11ms
first ⅓ avg 663ms → last ⅓ avg 674ms
Headshot accuracy16.3%−0.4%
first ⅓ avg 16.7% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — nuke 13–1
131Biggest win — nuke
4Longest win streak
L3Current streak
77In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 60% over 20cacheWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
mirageA2012860%0.02
nukeA1810856%0.05
infernoC1661038%0.04
ancientD103730%-0.00
trainD93633%0.05
anubisB84450%0.04
vertigoD62433%0.06
cacheD6060%0.03
dust231233%0.00
office21150%0.02
overpass110100%0.01
shelter1010%0.00

Across the last 100 tracked matches.

Faceit stats

Combat

32Matches
47%Win rate
1.12Avg K/D
87.3ADR
40%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust2862%1.0716.0
Mirage838%0.9415.8
Nuke683%1.3415.3
Anubis425%1.1114.5
Ancient20%1.6625.0
Train20%0.7513.5
Inferno250%1.1814.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
39.6%Accuracy (enemy spotted)
37.9%Spray accuracy
69.4%Counter-strafing
13.7°Preaim
661msReaction time
31.8%T opening success
52.5%CT opening success
0.39Enemies flashed / flash
5.1%Flash assists
11.47HE damage / grenade
11.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.7488° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3944 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.0425%23 Aug
mirage10–13-0.0414%23 Aug
vertigo8–13-0.007%23 Aug
nuke13–2-0.0128%23 Aug
ancient6–12-0.0213%22 Aug
train4–130.0111%22 Aug
inferno7–130.0510%22 Aug
train13–80.1024%20 Aug
nuke13–30.0522%12 Aug
mirage13–80.0523%12 Aug
cache6–130.0111%12 Aug
ancient13–60.069%2 Aug
nuke6–13-0.0118%2 Aug
mirage13–40.0419%2 Aug
overpass13–80.0112%28 Jul
cache6–130.1014%26 Jul
inferno10–130.0120%26 Jul
anubis13–80.0919%25 Jul
mirage8–130.0311%25 Jul
nuke13–60.1220%25 Jul
cache5–130.0717%18 Jul
inferno13–80.1720%18 Jul
train9–130.0516%18 Jul
nuke12–120.0419%18 Jul
mirage3–13-0.0611%12 Jul
train13–50.0711%12 Jul
anubis13–110.0410%12 Jul
inferno6–130.1319%12 Jul
vertigo12–120.0212%12 Jul
nuke7–130.0816%12 Jul
mirage2–130.0222%11 Jul
dust213–60.0322%11 Jul
shelter4–130.0012%11 Jul
mirage13–90.0611%4 Jul
inferno9–130.0921%13 Jun
nuke12–120.1218%13 Jun
train10–130.1210%13 Jun
ancient6–13-0.0013%9 Jun
train13–90.0717%2 Jun
inferno11–130.0419%2 Jun
nuke13–10.0827%2 Jun
dust212–120.0213%31 May
mirage13–11-0.0411%31 May
anubis13–40.138%29 May
cache3–13-0.0110%29 May
mirage13–7-0.0314%29 May
ancient1–13-0.0519%29 May
nuke6–130.0211%29 May
ancient5–13-0.0421%24 May
train12–12-0.0014%24 May
cache11–13-0.0513%2 May
mirage3–130.0213%30 Apr
cache3–130.0510%30 Apr
ancient8–130.0510%25 Apr
mirage13–80.0116%25 Apr
inferno5–130.0316%25 Apr
office13–110.0226%18 Apr
inferno9–20.0210%18 Apr
vertigo12–120.1016%18 Apr
ancient11–130.0122%18 Apr
nuke13–11-0.0316%14 Apr
anubis11–130.0511%14 Apr
mirage13–20.0913%14 Apr
nuke8–130.0117%14 Apr
inferno8–13-0.0210%11 Apr
ancient13–8-0.0211%9 Apr
mirage13–11-0.0411%9 Apr
nuke12–120.0321%9 Apr
anubis13–110.0221%7 Apr
inferno11–130.0216%7 Apr
ancient12–3-0.0320%7 Apr
mirage13–70.1019%7 Apr
nuke10–13-0.0416%7 Apr
mirage8–130.0023%4 Apr
nuke13–10.2526%4 Apr
anubis7–13-0.0214%4 Apr
anubis11–130.0212%2 Apr
inferno8–2-0.098%2 Apr
vertigo13–60.0713%2 Apr
mirage10–130.0424%2 Apr
nuke13–8-0.0119%29 Mar
vertigo13–30.1313%29 Mar
mirage13–30.0615%29 Mar
inferno13–30.0315%28 Mar
anubis9–130.0413%28 Mar
office12–120.0217%28 Mar
vertigo11–130.0216%28 Mar
mirage7–13-0.0015%28 Mar
nuke13–80.1127%28 Mar
ancient5–130.0112%28 Mar
nuke13–90.0514%28 Mar
inferno13–100.0320%28 Mar
inferno9–130.0824%26 Mar
dust24–13-0.0420%26 Mar
train6–130.0319%26 Mar
mirage13–9-0.039%26 Mar
mirage13–110.0213%23 Mar
inferno13–20.0210%23 Mar
train12–120.0013%23 Mar
nuke13–40.0814%23 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →