Jorn Knight — CS2 Stats

76561198883214356[U:1:922948628]✓ No bans

1,248Tracked matches43%Win rate2020Tracked since
CSDB Rating5.3 DevelopingHybrid Rifler
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Performance scores

Aim69
Positioning49
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY39592Last 10039%Win rateLWWLLLWWLL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression6.7
Utility2.6
Positioning4.9
Opening Duels2.7
Clutch2.6

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.9
Utility2.6
Mechanics8.5
Opening Duels2.7
Win Impact2.8

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time635ms−37ms
first ⅓ avg 672ms → last ⅓ avg 635ms
Headshot accuracy15.3%−2.6%
first ⅓ avg 18.0% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — overpass 13–7
133Biggest win — mirage
4Longest win streak
913In matches decided by ≤2 rounds
11Overtime games

Map breakdown

overpassBest map · 54% over 13ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeC30121840%0.02
infernoC1871139%0.00
mirageD1651131%0.00
overpassB137654%0.03
ancientD72529%-0.02
cacheB63350%0.02
dust2C52340%0.01
anubis21150%0.02
train2020%-0.05
office1010%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

19Matches
68%Win rate
1.01Avg K/D
75.8ADR
56%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust24100%1.0517.0
Ancient450%0.9117.5
Mirage333%0.9814.7
Overpass2100%1.2316.5
Inferno250%0.649.5
Nuke2100%1.6221.5
Anubis1100%0.7814.0
Cache10%0.609.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
34.5%Accuracy (enemy spotted)
51.1%Spray accuracy
88.2%Counter-strafing
14.0°Preaim
619msReaction time
33.2%T opening success
48.2%CT opening success
0.39Enemies flashed / flash
3.4%Flash assists
7.28HE damage / grenade
3.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.0385° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3879 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno6–13-0.047%28 Aug
nuke13–100.0632%27 Aug
nuke16–140.0516%26 Aug
inferno4–8-0.0436%18 Aug
mirage8–130.0113%18 Aug
inferno11–130.0119%16 Aug
inferno16–130.0325%15 Aug
cache13–100.0812%15 Aug
nuke11–130.0715%15 Aug
nuke10–130.0123%12 Aug
inferno13–5-0.0012%31 Jul
nuke5–130.059%30 Jul
nuke13–8-0.0218%21 Jul
cache13–60.1213%7 Jul
inferno6–13-0.0515%6 Jul
nuke14–160.0512%5 Jul
inferno6–130.0219%5 Jul
nuke6–130.0320%1 Jul
nuke4–130.017%28 Jun
mirage2–13-0.050%21 Jun
inferno13–90.0513%20 Jun
inferno13–50.109%20 Jun
mirage10–130.0525%20 Jun
mirage4–10-0.040%12 Jun
overpass16–140.0111%8 Jun
nuke1–130.0310%8 Jun
nuke13–80.0521%6 Jun
overpass13–80.0214%6 Jun
inferno13–5-0.0162%28 May
inferno2–50.000%18 May
nuke6–40.050%17 May
nuke4–13-0.035%17 May
mirage13–110.0515%16 May
mirage7–13-0.0122%16 May
overpass11–13-0.018%16 May
mirage2–6-0.0710%15 May
overpass13–7-0.0113%15 May
mirage13–60.0726%15 May
nuke13–16-0.0225%15 May
nuke13–80.059%14 May
mirage13–11-0.0324%13 May
anubis13–80.0118%13 May
cache13–90.0428%7 May
cache12–12-0.0427%7 May
mirage5–11-0.0833%6 May
ancient14–160.0347%5 May
cache6–13-0.0520%4 May
cache0–7-0.050%30 Apr
mirage13–100.1326%29 Apr
train0–3-0.03100%28 Apr
overpass12–16-0.0119%27 Apr
nuke16–140.0315%27 Apr
nuke14–160.0416%27 Apr
inferno3–13-0.0119%26 Apr
inferno13–110.0714%25 Apr
train5–13-0.0710%25 Apr
nuke2–13-0.0512%25 Apr
overpass10–130.0513%23 Apr
nuke1–13-0.0221%23 Apr
inferno3–70.0267%23 Apr
office5–13-0.0360%23 Apr
ancient4–13-0.0215%23 Apr
nuke16–140.1714%23 Apr
overpass13–90.0820%7 Apr
overpass11–130.0326%5 Apr
anubis10–130.0224%5 Apr
nuke10–13-0.028%4 Apr
mirage13–30.0514%4 Apr
mirage11–13-0.0313%2 Apr
mirage9–13-0.0525%1 Apr
dust213–100.0922%30 Mar
overpass13–11-0.0025%29 Mar
ancient3–13-0.0620%29 Mar
nuke13–90.0614%27 Mar
mirage11–130.0121%27 Mar
overpass13–5-0.0214%26 Mar
mirage11–130.0733%24 Mar
ancient13–50.0320%23 Mar
inferno13–10-0.0327%21 Mar
ancient13–110.0324%21 Mar
overpass13–70.2040%19 Mar
inferno9–13-0.089%17 Mar
nuke13–80.0519%17 Mar
nuke4–13-0.070%16 Mar
ancient7–13-0.026%16 Mar
nuke3–13-0.050%16 Mar
nuke13–80.0113%15 Mar
nuke13–80.0226%12 Mar
inferno6–130.0319%12 Mar
dust213–100.0518%10 Mar
nuke6–130.057%10 Mar
dust28–13-0.0317%9 Mar
dust22–13-0.0817%9 Mar
overpass11–130.1314%8 Mar
inferno11–13-0.020%26 Feb
overpass10–13-0.0328%25 Feb
nuke15–15-0.0111%23 Feb
ancient7–13-0.1029%22 Feb
nuke13–70.0540%21 Feb
dust26–130.029%21 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →