Telstras

Telstras — CS2 Stats

AU76561198880773337[U:1:920507609]Steam profile ↗✓ No bans

321Tracked matches48%Win rate2023Tracked since
CSDB Rating6.3 SolidAggressive Rifler
Premier CS Rating17,557Purple band · top ~18.2% of ranked players (population est.)
CSDB Leaderboard#18165 of 34661 tracked
Ladder ranks via Leetify

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CSDB.GGTelstrasPREMIER17,557 · Purple bandcsdb.gg/stats

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Performance scores

Aim87
Positioning47
Utility46

0–100 skill scores via Leetify.

Recent form

COLD56377Last 10056%Win rateLLTLWTLLWW

Last 10 vs previous 10: -30pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression7.0
Utility4.6
Positioning4.7
Opening Duels2.4

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 41 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning4.7
Utility4.6
Mechanics9.1
Opening Duels2.4
Win Impact4.4

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time586ms−41ms
first ⅓ avg 628ms → last ⅓ avg 586ms
Headshot accuracy23.0%+2.5%
first ⅓ avg 20.5% → last ⅓ avg 23.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — nuke 1–5
131Biggest win — inferno
8Longest win streak
L2Current streak
123In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 82% over 11nukeWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B21101148%0.01
mirageA1810856%0.00
ancientB136746%0.00
infernoA127558%0.00
nukeD113827%0.03
cacheS119282%0.02
anubisS75271%-0.00
train330100%0.06
overpass21150%0.02
vertigo220100%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
39.2%Accuracy (enemy spotted)
36.6%Spray accuracy
91.0%Counter-strafing
8.4°Preaim
588msReaction time
41.3%T opening success
37.9%CT opening success
0.61Enemies flashed / flash
4.8%Flash assists
3.77HE damage / grenade
11.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.9149% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–160.0420%29 Aug
nuke8–13-0.039%28 Aug
mirage15–15-0.0122%28 Aug
mirage3–13-0.0421%28 Aug
cache13–4-0.0017%28 Aug
dust212–120.0537%27 Aug
inferno8–130.0037%26 Aug
mirage7–13-0.0619%26 Aug
inferno13–10.0428%26 Aug
cache13–7-0.0117%26 Aug
nuke13–60.0317%26 Aug
anubis13–9-0.038%25 Aug
mirage8–13-0.0013%21 Aug
dust213–40.0116%21 Aug
mirage13–100.0219%19 Aug
mirage4–130.1123%18 Aug
ancient1–13-0.0236%18 Aug
train13–10.1418%15 Aug
inferno13–2-0.0118%15 Aug
dust211–13-0.0619%14 Aug
anubis13–90.0124%14 Aug
mirage5–13-0.0931%14 Aug
train13–11-0.0226%14 Aug
dust27–13-0.0119%14 Aug
inferno7–130.0523%14 Aug
mirage8–13-0.0311%14 Aug
ancient12–12-0.0415%12 Aug
dust213–11-0.0024%11 Aug
dust213–40.0741%11 Aug
dust24–13-0.0717%10 Aug
nuke1–50.1971%9 Aug
ancient6–13-0.0721%9 Aug
overpass13–10-0.0123%8 Aug
anubis9–13-0.0318%8 Aug
inferno8–13-0.0224%8 Aug
mirage13–70.0925%8 Aug
ancient10–13-0.0511%8 Aug
nuke5–13-0.0321%5 Aug
mirage13–11-0.0215%5 Aug
inferno13–90.0716%5 Aug
mirage13–6-0.0116%5 Aug
anubis6–20.0223%5 Aug
ancient13–50.1315%3 Aug
dust27–130.0426%3 Aug
dust213–80.0521%2 Aug
nuke13–60.0733%2 Aug
cache13–2-0.0024%2 Aug
cache13–8-0.0221%1 Aug
cache13–10-0.0718%1 Aug
vertigo13–30.0519%29 Jul
dust213–80.0130%28 Jul
nuke7–130.0053%27 Jul
anubis10–130.0233%27 Jul
anubis13–10-0.0315%27 Jul
ancient13–7-0.039%27 Jul
cache13–80.0610%27 Jul
dust210–13-0.0114%27 Jul
anubis13–50.0222%24 Jul
dust28–13-0.0124%24 Jul
train13–40.0723%23 Jul
overpass12–120.0519%23 Jul
inferno9–13-0.0613%21 Jul
ancient10–13-0.0223%20 Jul
nuke12–12-0.0526%19 Jul
ancient8–130.0121%19 Jul
inferno13–110.0336%17 Jul
mirage9–130.0126%17 Jul
mirage13–90.0514%15 Jul
ancient13–110.0213%15 Jul
cache13–70.0327%15 Jul
ancient13–10-0.0011%15 Jul
ancient13–20.0319%15 Jul
ancient13–110.0812%15 Jul
mirage13–70.0224%15 Jul
cache13–80.0637%15 Jul
ancient9–13-0.0522%14 Jul
dust211–130.0325%14 Jul
mirage13–10-0.0329%14 Jul
nuke2–130.0534%11 Jul
inferno6–13-0.0120%11 Jul
dust213–7-0.0114%10 Jul
dust213–90.1519%6 Jul
vertigo13–110.0428%4 Jul
cache9–130.0917%3 Jul
cache13–110.0318%2 Jul
nuke13–40.0621%2 Jul
mirage13–110.1120%1 Jul
dust27–13-0.0829%30 Jun
dust213–11-0.0719%30 Jun
dust211–130.0824%30 Jun
inferno13–4-0.0011%29 Jun
dust213–80.0816%29 Jun
dust25–130.0034%26 Jun
inferno13–4-0.0025%26 Jun
nuke12–120.0425%26 Jun
mirage13–7-0.0315%25 Jun
cache12–120.0616%25 Jun
mirage13–11-0.0810%24 Jun
inferno13–11-0.0414%23 Jun
dust213–7-0.0315%23 Jun

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →