wormithen

wormithen — CS2 Stats

76561198880450322[U:1:920184594]Steam profile ↗

579Tracked matches37%Win rate2023Tracked since
CSDB Rating5.9 SolidAggressive Rifler
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Rating over time

1Days observed since 2026-08-30

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGwormithenFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim84
Positioning73
Utility24

0–100 skill scores via Leetify.

Recent form

COLD49483Last 10049%Win rateWLLLLLLLWW

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.4
Aggression10.0
Utility2.4
Positioning7.3
Opening Duels5.5
Clutch1.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ZywOo

Plays most like ZywOo 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 42% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning7.3
Utility2.4
Mechanics6.5
Opening Duels5.5
Win Impact0.6

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.03
first ⅓ avg 0.07 → last ⅓ avg 0.04
Reaction time488ms−29ms
first ⅓ avg 517ms → last ⅓ avg 488ms
Headshot accuracy17.2%+1.6%
first ⅓ avg 15.6% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — anubis 13–4
132Biggest win — anubis
8Longest win streak
96In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 70% over 10cacheWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeC25101540%0.04
mirageB1910953%0.04
infernoC1771041%0.05
ancientA138562%0.03
anubisS107370%0.09
overpassB63350%0.07
cacheD51420%0.01
dust242250%0.07
vertigo110100%0.02

Across the last 100 tracked matches.

Faceit stats

Combat

61Matches
44%Win rate
1.44Avg K/D
104.8ADR
40%Headshot %

Clutches & streaks

29%1v1 clutch win
29%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1844%1.5520.8
Anubis967%1.7424.0
Nuke967%1.3318.1
Ancient825%1.2419.3
Inferno633%1.3019.3
Dust2520%1.3219.0
Cache425%1.0716.3
Overpass1100%2.4317.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
37.3%Accuracy (enemy spotted)
32.9%Spray accuracy
79.4%Counter-strafing
7.2°Preaim
477msReaction time
42.4%T opening success
61.7%CT opening success
0.39Enemies flashed / flash
4.2%Flash assists
4.62HE damage / grenade
3.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3909 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno13–110.0117%27 Aug
mirage6–130.0311%22 Aug
mirage10–130.0220%19 Aug
dust26–13-0.0222%17 Aug
dust28–13-0.0719%14 Aug
ancient10–13-0.0011%11 Aug
cache8–13-0.0623%11 Aug
mirage2–13-0.096%11 Aug
anubis13–40.2919%8 Aug
anubis13–20.0814%8 Aug
inferno11–130.0713%8 Aug
nuke10–130.0717%8 Aug
nuke13–90.0627%14 Jul
nuke10–13-0.0318%8 Jul
cache3–13-0.0328%8 Jul
nuke5–13-0.0417%10 Jun
nuke10–130.0221%9 Jun
inferno11–130.1023%9 Jun
anubis13–60.099%9 Jun
inferno3–130.0321%9 Jun
nuke13–50.0616%7 Jun
anubis13–20.1216%6 Jun
anubis3–13-0.0318%6 Jun
overpass13–70.1124%6 Jun
nuke9–130.0427%6 Jun
mirage10–130.0413%6 Jun
mirage13–100.1714%6 Jun
nuke9–13-0.030%3 Jun
mirage13–100.0518%3 Jun
inferno13–50.0413%3 Jun
mirage13–70.1122%3 Jun
inferno6–13-0.017%1 Jun
mirage13–60.0724%1 Jun
inferno13–30.2414%1 Jun
nuke7–130.0022%31 May
anubis13–70.1122%31 May
inferno13–60.0614%30 May
nuke13–30.0724%30 May
nuke6–13-0.0219%30 May
nuke13–50.026%29 May
ancient0–13-0.0710%29 May
overpass13–110.0217%28 May
mirage13–40.0316%28 May
ancient13–90.1023%28 May
nuke13–100.0423%27 May
inferno10–130.0216%27 May
ancient16–140.1021%27 May
mirage16–140.0618%27 May
nuke7–130.0327%27 May
nuke7–130.0214%27 May
inferno12–160.0211%27 May
nuke5–13-0.0217%26 May
ancient16–140.0011%26 May
mirage13–60.0413%26 May
overpass7–130.1216%26 May
ancient13–80.0512%26 May
inferno7–90.0122%24 May
inferno15–150.0511%24 May
mirage8–130.0115%24 May
mirage15–150.0613%23 May
overpass7–130.0114%23 May
anubis13–60.0611%23 May
nuke13–70.0630%23 May
ancient3–130.023%23 May
inferno13–100.0818%22 May
nuke6–130.0615%22 May
mirage13–90.018%22 May
inferno7–130.0214%22 May
mirage13–7-0.0418%22 May
ancient5–130.0424%22 May
nuke13–100.0713%22 May
cache6–130.0416%22 May
inferno13–110.0815%21 May
dust213–30.2321%21 May
dust213–40.1415%21 May
ancient13–70.0713%21 May
ancient13–110.0910%21 May
nuke13–60.0818%21 May
mirage13–90.0713%21 May
cache13–50.0822%21 May
cache5–130.0416%21 May
mirage7–130.108%21 May
nuke13–30.1912%20 May
overpass11–130.0910%20 May
nuke13–160.1113%20 May
vertigo12–60.0227%19 May
overpass13–20.0613%18 May
nuke8–130.0413%18 May
anubis11–130.066%16 May
ancient4–3-0.0542%16 May
ancient13–110.0419%16 May
inferno13–70.1010%16 May
mirage10–130.1219%16 May
anubis15–150.069%16 May
nuke13–60.1014%16 May
anubis13–20.0821%16 May
ancient11–130.0421%16 May
mirage2–13-0.049%16 May
nuke2–130.0311%16 May
inferno10–130.0010%10 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →