Shoku — CS2 Stats

76561198874500119[U:1:914234391]✓ No bans

475Tracked matches59%Win rate2020Tracked since
CSDB Rating5.8 SolidHybrid Rifler
FaceitLevel 8 · 1,981 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGShokuFACEITLevel 8 · 1,981 ELOSTANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim76
Positioning50
Utility48

0–100 skill scores via Leetify.

Recent form

HOT54433Last 10054%Win rateWWWWWLWLWL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.6
Aggression6.1
Utility4.8
Positioning5.0
Opening Duels1.6
Clutch2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.0
Utility4.8
Mechanics7.5
Opening Duels1.7
Win Impact7.9

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time605ms−60ms
first ⅓ avg 665ms → last ⅓ avg 605ms
Headshot accuracy20.4%+1.9%
first ⅓ avg 18.5% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — mirage 13–9
130Biggest win — cache
7Longest win streak
W5Current streak
711In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 67% over 15ancientWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
mirageB25121348%0.02
dust2A23131057%0.00
nukeS1510567%-0.00
ancientC145936%-0.01
infernoA127558%0.01
overpass42250%0.01
anubis32167%-0.02
cache220100%0.05
train21150%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

476Matches
51%Win rate
1.06Avg K/D
78.6ADR
48%Headshot %

Clutches & streaks

31%1v1 clutch win
26%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage10751%1.1315.9
Dust29353%1.0716.1
Ancient8650%0.9815.6
Inferno4551%0.9515.1
Nuke3951%0.9315.6
Overpass2357%1.1716.5
Anubis1753%0.9413.1
Train978%1.1015.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
36.9%Accuracy (enemy spotted)
40.2%Spray accuracy
83.9%Counter-strafing
10.6°Preaim
600msReaction time
28.9%T opening success
43.9%CT opening success
0.46Enemies flashed / flash
4.5%Flash assists
9.96HE damage / grenade
12.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4632 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.906% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–00.0010%22 Aug
inferno13–70.0317%22 Aug
ancient13–7-0.0638%28 May
dust213–8-0.0215%28 May
nuke13–7-0.0313%28 May
ancient4–130.0213%26 May
mirage16–130.0222%25 May
ancient11–130.0221%25 May
mirage13–70.1122%25 May
mirage17–190.0220%24 May
anubis13–8-0.0120%24 May
dust213–90.0211%24 May
anubis16–14-0.0410%24 May
mirage13–60.0215%23 May
dust213–30.0417%21 May
ancient13–4-0.069%21 May
mirage11–13-0.0120%21 May
ancient8–13-0.0515%20 May
mirage7–13-0.0219%20 May
mirage4–130.0228%19 May
cache13–70.0919%19 May
inferno13–16-0.0324%18 May
ancient3–130.0221%18 May
nuke13–110.0026%17 May
inferno7–13-0.0617%17 May
overpass13–160.0622%16 May
mirage13–100.0521%16 May
dust211–13-0.0118%15 May
overpass19–170.0122%15 May
inferno15–15-0.0625%26 Apr
ancient13–30.0831%26 Apr
inferno13–90.0734%23 Apr
mirage13–90.0134%10 Apr
mirage13–70.0117%13 Feb
nuke13–100.1222%5 Dec
dust213–40.0515%22 Nov
dust213–10-0.0913%20 Nov
ancient13–16-0.0619%18 Nov
dust24–13-0.0221%18 Nov
dust28–13-0.0215%18 Nov
nuke13–60.0129%15 Nov
dust213–10.0426%15 Nov
mirage11–130.0527%6 Nov
dust213–100.1217%3 Nov
mirage9–130.0119%28 Oct
nuke13–90.0238%28 Oct
dust213–40.0224%27 Oct
overpass13–100.0218%27 Oct
mirage13–100.0229%27 Oct
ancient3–130.0227%22 Oct
mirage13–90.2020%21 Oct
ancient16–13-0.0314%29 Sept
inferno7–130.0317%28 Sept
dust29–13-0.0018%27 Sept
dust213–80.0116%27 Sept
ancient3–13-0.057%26 Sept
nuke7–13-0.0217%25 Sept
dust213–100.0233%25 Sept
inferno13–100.0330%20 Sept
nuke13–50.0326%20 Sept
train5–13-0.0619%19 Sept
mirage10–13-0.0427%19 Sept
dust212–12-0.0021%17 Sept
anubis1–13-0.0218%17 Sept
dust212–12-0.0535%17 Sept
mirage13–110.0325%15 Sept
inferno13–100.0119%14 Sept
ancient11–130.0015%14 Sept
ancient13–70.0920%13 Sept
mirage13–30.0924%13 Sept
dust28–13-0.0619%13 Sept
inferno11–13-0.0517%12 Sept
mirage6–130.0111%11 Sept
nuke6–13-0.079%7 Sept
inferno16–140.0322%6 Sept
nuke13–6-0.0212%5 Sept
train13–70.1020%23 Aug
ancient17–19-0.0724%22 Aug
inferno19–17-0.0123%20 Aug
nuke13–100.0023%15 Aug
nuke5–13-0.0215%15 Aug
inferno13–30.1120%14 Aug
overpass5–13-0.0714%14 Aug
dust211–13-0.0222%14 Aug
mirage7–13-0.0226%14 Aug
dust222–180.0319%13 Aug
dust213–90.0311%13 Aug
dust211–130.0631%13 Aug
nuke7–13-0.0318%13 Aug
mirage10–130.0323%11 Aug
mirage13–90.017%10 Aug
mirage10–13-0.1016%10 Aug
mirage7–13-0.0120%10 Aug
dust29–13-0.0416%9 Aug
nuke13–80.0111%9 Aug
dust213–10-0.0619%8 Aug
nuke13–10-0.0119%8 Aug
nuke11–13-0.0116%6 Aug
mirage22–20-0.0117%6 Aug
mirage2–130.0130%5 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →