Ezerry — CS2 Stats

76561198869526208[U:1:909260480]

2,035Tracked matches28%Win rate2020Tracked since
CSDB Rating5.9 SolidAggressive Rifler
Premier CS Rating19,261Purple band · top ~11.4% of ranked players (population est.)
CSDB Leaderboard#2598 of 5390 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGEzerryFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER19,261 · Purple bandcsdb.gg/stats

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Performance scores

Aim76
Positioning58
Utility68

0–100 skill scores via Leetify.

Recent form

COLD325414Last 10032%Win rateTLLLWWLLLL

Last 10 vs previous 10: -10pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.6
Aggression9.4
Utility6.8
Positioning5.8
Opening Duels4.2
Clutch0.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 94% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 56% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.8
Utility6.8
Mechanics6.9
Opening Duels4.2
Win Impact0.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time613ms−6ms
first ⅓ avg 619ms → last ⅓ avg 613ms
Headshot accuracy21.8%+1.9%
first ⅓ avg 19.9% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — anubis 10–13
132Biggest win — dust2
4Longest win streak
49In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 50% over 8nukeWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
mirageD2161529%-0.00
dust2C2071335%0.01
cacheD1651131%0.00
nukeD1331023%0.02
ancientB84450%0.00
infernoB84450%-0.03
anubisC73443%-0.01
train3030%0.03
vertigo2020%0.00
overpass2020%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

13Matches
62%Win rate
0.92Avg K/D
37.7ADR
37%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.1%Headshot accuracy
37.3%Accuracy (enemy spotted)
37.1%Spray accuracy
81.0%Counter-strafing
9.5°Preaim
612msReaction time
37.8%T opening success
56.0%CT opening success
0.76Enemies flashed / flash
6.5%Flash assists
12.08HE damage / grenade
12.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.7799% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust215–150.0320%24 Aug
cache10–130.0714%24 Aug
mirage7–13-0.0316%24 Aug
cache5–13-0.0624%23 Aug
nuke13–80.0413%23 Aug
dust213–7-0.0116%23 Aug
vertigo3–13-0.0512%23 Aug
anubis10–130.1321%23 Aug
overpass11–130.0420%23 Aug
dust27–13-0.0657%23 Aug
mirage13–80.0526%23 Aug
dust212–120.0121%23 Aug
nuke3–13-0.068%23 Aug
cache11–130.0122%22 Aug
nuke3–9-0.0522%22 Aug
nuke13–11-0.0122%22 Aug
dust212–120.0613%22 Aug
mirage7–130.0126%22 Aug
mirage13–70.0022%20 Aug
train12–120.0624%10 Aug
mirage5–13-0.0820%9 Aug
mirage9–13-0.0223%8 Aug
dust212–120.0819%8 Aug
ancient13–40.0111%8 Aug
mirage8–13-0.0415%8 Aug
dust211–13-0.0114%8 Aug
mirage13–50.0219%8 Aug
dust24–13-0.0226%8 Aug
cache4–13-0.1244%8 Aug
mirage3–13-0.0821%8 Aug
inferno7–13-0.0127%5 Aug
ancient13–30.0433%5 Aug
mirage15–150.0327%4 Aug
mirage4–130.0328%2 Aug
cache2–130.0127%2 Aug
ancient13–160.0322%2 Aug
anubis13–10-0.0314%2 Aug
cache13–70.0220%2 Aug
ancient13–5-0.049%2 Aug
mirage12–12-0.0123%2 Aug
nuke11–130.0625%2 Aug
vertigo5–130.0618%2 Aug
nuke5–130.1224%2 Aug
ancient9–130.0717%2 Aug
inferno1–9-0.0631%2 Aug
ancient13–100.0120%1 Aug
anubis13–9-0.0017%1 Aug
anubis13–10-0.0313%1 Aug
mirage1–13-0.0219%1 Aug
cache1–13-0.0714%31 Jul
mirage7–13-0.0616%31 Jul
inferno13–100.0418%29 Jul
mirage13–40.0027%28 Jul
train1–50.0140%26 Jul
inferno13–9-0.0319%26 Jul
dust213–2-0.0213%26 Jul
mirage13–40.0915%26 Jul
dust212–120.0327%26 Jul
ancient9–13-0.0211%26 Jul
nuke7–13-0.0521%26 Jul
inferno13–3-0.0641%25 Jul
anubis1–8-0.080%25 Jul
anubis5–13-0.0420%25 Jul
mirage13–80.0112%25 Jul
cache9–130.0214%25 Jul
mirage6–130.0117%25 Jul
nuke11–13-0.0212%25 Jul
dust213–8-0.0113%24 Jul
inferno13–10-0.1015%21 Jul
cache9–2-0.0057%21 Jul
cache13–70.0415%21 Jul
nuke7–13-0.0126%20 Jul
dust28–13-0.0743%20 Jul
anubis9–13-0.0119%20 Jul
mirage15–150.0314%15 Jul
cache16–140.0211%15 Jul
nuke11–130.0328%15 Jul
dust213–40.1223%10 Jul
cache11–13-0.0121%9 Jul
dust210–130.0414%9 Jul
cache12–120.0416%9 Jul
nuke12–12-0.0217%9 Jul
dust212–120.0716%8 Jul
cache13–11-0.0314%8 Jul
nuke11–130.0916%7 Jul
train5–130.0340%7 Jul
cache11–130.0215%7 Jul
dust26–13-0.0528%4 Jul
inferno12–12-0.0416%4 Jul
cache12–120.0417%4 Jul
overpass4–13-0.0733%4 Jul
mirage3–13-0.0119%4 Jul
dust213–60.0615%4 Jul
dust213–70.0818%4 Jul
inferno6–13-0.0120%3 Jul
ancient6–13-0.0610%3 Jul
dust213–30.0314%3 Jul
mirage10–13-0.027%2 Jul
dust24–13-0.0610%2 Jul
nuke13–110.0815%30 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →