maciuniu

maciuniu — CS2 Stats

SJ76561198867882082[U:1:907616354]Steam profile ↗✓ No bans

2,299Tracked matches52%Win rate2023Tracked since
CSDB Rating5.7 SolidAggressive Rifler
Premier CS Rating18,852Purple band · top ~13.1% of ranked players (population est.)
CSDB Leaderboard#14601 of 31096 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGmaciuniuPREMIER18,852 · Purple bandcsdb.gg/stats

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Performance scores

Aim71
Positioning52
Utility39

0–100 skill scores via Leetify.

Recent form

COLD52444Last 10052%Win rateWLTLLLLLWW

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression8.6
Utility3.9
Positioning5.2
Opening Duels4.3
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.2
Utility3.9
Mechanics6.6
Opening Duels4.3
Win Impact5.6

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time606ms−36ms
first ⅓ avg 642ms → last ⅓ avg 606ms
Headshot accuracy17.7%+2.1%
first ⅓ avg 15.5% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.30Best rating — overpass 9–0
133Biggest win — cache
7Longest win streak
78In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 75% over 12ancientWeakest map · 32% over 19
MapGradePlayedRecordWin rateAvg rating
overpassC2181338%-0.01
ancientD1961332%-0.01
cacheS1510567%-0.00
anubisS1410471%0.01
infernoC125742%0.01
nukeS129375%0.01
mirage32167%-0.03
dust232167%-0.01
debris1010%-0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (32% over 19). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5Matches
20%Win rate
0.99Avg K/D
75.4ADR
50%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis250%1.0210.5
Inferno10%1.1416.0
Ancient10%0.8828.0
Nuke10%0.8814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
33.3%Accuracy (enemy spotted)
38.1%Spray accuracy
79.7%Counter-strafing
9.5°Preaim
598msReaction time
35.7%T opening success
58.3%CT opening success
0.39Enemies flashed / flash
2.8%Flash assists
5.43HE damage / grenade
7.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3886 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.7292% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–5-0.0517%29 Aug
ancient9–130.0121%29 Aug
anubis15–15-0.0511%27 Aug
dust27–13-0.0415%27 Aug
overpass3–9-0.0219%27 Aug
ancient2–60.000%25 Aug
inferno8–130.0034%24 Aug
ancient8–130.0220%24 Aug
inferno13–100.0213%24 Aug
nuke13–10-0.0319%24 Aug
overpass8–8-0.0317%24 Aug
overpass7–9-0.0317%17 Aug
overpass2–9-0.0916%7 Aug
overpass9–70.1514%7 Aug
overpass4–9-0.130%6 Aug
overpass9–6-0.0719%6 Aug
overpass2–9-0.0927%5 Aug
overpass7–9-0.0921%5 Aug
overpass9–00.3016%5 Aug
overpass8–8-0.057%4 Aug
overpass2–9-0.0621%30 Jul
overpass9–5-0.0014%30 Jul
overpass9–60.1014%29 Jul
overpass4–9-0.0929%29 Jul
cache13–6-0.0524%25 Jul
nuke13–70.0119%25 Jul
mirage13–11-0.0315%25 Jul
anubis13–60.0112%25 Jul
inferno11–130.0131%25 Jul
ancient13–5-0.0121%25 Jul
anubis13–90.0215%25 Jul
ancient12–16-0.0123%25 Jul
cache0–13-0.0921%25 Jul
ancient12–160.0717%25 Jul
ancient13–11-0.0220%25 Jul
nuke6–0-0.0413%25 Jul
anubis13–40.1726%22 Jul
overpass5–9-0.0528%22 Jul
nuke14–16-0.0018%20 Jul
inferno9–13-0.0422%20 Jul
ancient6–13-0.0417%20 Jul
ancient6–13-0.0317%20 Jul
cache13–11-0.0018%20 Jul
nuke13–80.0327%20 Jul
ancient6–130.0121%18 Jul
cache13–50.1137%18 Jul
anubis13–10-0.0118%18 Jul
inferno13–60.0821%18 Jul
cache5–130.0015%18 Jul
inferno13–10-0.018%18 Jul
anubis13–90.0221%18 Jul
cache13–11-0.0710%18 Jul
cache13–70.0122%18 Jul
nuke13–70.1216%18 Jul
cache13–40.0422%18 Jul
ancient13–70.0322%17 Jul
nuke13–16-0.0417%17 Jul
ancient8–13-0.0611%17 Jul
cache13–40.0819%17 Jul
overpass9–60.0225%15 Jul
debris6–9-0.0815%15 Jul
cache13–160.0014%12 Jul
ancient13–50.0711%12 Jul
cache11–13-0.0418%12 Jul
ancient10–13-0.0511%12 Jul
inferno3–130.0117%12 Jul
anubis9–13-0.0113%12 Jul
cache3–13-0.1016%11 Jul
anubis13–90.0324%11 Jul
cache13–5-0.0023%11 Jul
cache13–100.0020%11 Jul
anubis3–13-0.0920%11 Jul
inferno13–11-0.0129%11 Jul
cache13–30.0621%11 Jul
dust213–80.0113%11 Jul
inferno13–50.1020%11 Jul
mirage8–13-0.028%11 Jul
inferno15–150.0312%11 Jul
ancient4–13-0.0411%10 Jul
nuke14–16-0.0213%6 Jul
overpass8–13-0.0613%6 Jul
nuke13–110.0318%6 Jul
ancient4–13-0.069%6 Jul
ancient16–13-0.0117%6 Jul
ancient9–130.0113%5 Jul
overpass13–5-0.0310%5 Jul
anubis11–13-0.0215%5 Jul
anubis13–6-0.068%5 Jul
nuke13–100.0313%5 Jul
inferno8–13-0.0018%4 Jul
dust213–10-0.0118%4 Jul
overpass11–13-0.0114%4 Jul
nuke13–30.156%4 Jul
ancient13–10-0.0422%4 Jul
anubis13–60.0322%4 Jul
overpass9–20.0915%1 Jul
inferno2–13-0.0415%28 Jun
anubis13–40.0513%28 Jun
nuke13–9-0.054%28 Jun
anubis13–80.0620%28 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →