shani zee

shani zee — CS2 Stats

76561198867636146[U:1:907370418]Steam profile ↗

1,121Tracked matches55%Win rate2022Tracked since
CSDB Rating5.9 SolidAggressive Rifler
FaceitLevel 8 · 1,645 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGshani zeeFACEITLevel 8 · 1,645 ELOSTANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim90
Positioning51
Utility20

0–100 skill scores via Leetify.

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.0
Aggression8.4
Utility2.0
Positioning5.1
Opening Duels4.2
Clutch4.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.1
Utility2.0
Mechanics7.3
Opening Duels4.2
Win Impact6.7

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

196Matches
52%Win rate
1.10Avg K/D
85.3ADR
49%Headshot %

Clutches & streaks

40%1v1 clutch win
17%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7855%1.2017.4
Dust25961%1.0317.5
Ancient1753%1.2417.9
Inferno1127%0.8914.4
Nuke838%0.9414.0
Cache838%1.2217.9
Anubis825%0.8214.5
Overpass520%0.8918.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
42.2%Accuracy (enemy spotted)
50.1%Spray accuracy
82.8%Counter-strafing
9.1°Preaim
587msReaction time
30.7%T opening success
63.2%CT opening success
0.43Enemies flashed / flash
5.1%Flash assists
4.79HE damage / grenade
2.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.43 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.7034% — below the 40% mark we flag

Milestones

1,000 Matches
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