๐™ฏ๐™š๐™จ๐™ฌ๐™ž๐™ญ

๐™ฏ๐™š๐™จ๐™ฌ๐™ž๐™ญ โ€” CS2 Stats

76561198857971704[U:1:897705976]Steam profile โ†—โœ“ No bans

1,845Tracked matches31%Win rate2020Tracked since
CSDB Rating5.2 DevelopingHybrid Rifler
Premier CS Rating20,120Pink band ยท top ~8.4% of ranked players (population est.)
CSDB Leaderboard#8433 of 19965 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GG๐™ฏ๐™š๐™จ๐™ฌ๐™ž๐™ญFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER20,120 ยท Pink bandcsdb.gg/stats

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Performance scores

Aim90
Positioning43
Utility24

0โ€“100 skill scores via Leetify.

Player DNA

Primary style: Hybrid Rifler โ€” Aim-led profile without a single dominant tendency.

Aim9.0
Aggression4.5
Utility2.4
Positioning4.3
Opening Duels0.7
Clutch3.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates โ€” how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions โ€” it says how you play, not that you play at their level. Full comparison โ†’

Strengths & areas to improve

Strengths

Aim. Aim score of 90 โ€” the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 46 points โ€” deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game โ€” the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start โ€” warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers โ€” no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning4.3
Utility2.4
Mechanics7.1
Opening Duels0.9
Win Impact0.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (ร—1.02 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

170Matches
56%Win rate
1.26Avg K/D
86.4ADR
41%Headshot %

Clutches & streaks

39%1v1 clutch win
30%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6754%1.2518.4
Dust22255%1.1214.8
Anubis1953%1.0215.8
Ancient1258%1.1617.4
Vertigo1060%1.1618.6
Nuke978%1.7127.8
Inferno743%1.2619.1
Overpass1100%0.9121.0

Faceit-match stats via the FACEIT Data API โ€” a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches โ€” stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
39.5%Accuracy (enemy spotted)
45.7%Spray accuracy
81.9%Counter-strafing
7.0ยฐPreaim
557msReaction time
28.0%T opening success
37.2%CT opening success
0.33Enemies flashed / flash
3.1%Flash assists
10.28HE damage / grenade
1.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag โ€” the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3298 โ€” below the 0.5 mark we flag

    Grenade Lineups โ†’
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.0026% โ€” below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone โ†’Inventory value for this account โ†’Where does this rating sit? Premier rank tiers โ†’