fatchuggernuts

fatchuggernuts — CS2 Stats

AU76561198856603019[U:1:896337291]Steam profile ↗✓ No bans

985Tracked matches47%Win rate2022Tracked since
CSDB Rating6.0 SolidAggressive Rifler
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGfatchuggernutsFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim78
Positioning60
Utility43

0–100 skill scores via Leetify.

Recent form

COLD44524Last 10044%Win rateLLLLWLLWLL

Last 10 vs previous 10: -40pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.8
Aggression6.9
Utility4.3
Positioning6.0
Opening Duels2.2
Clutch1.0

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 592ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.0
Utility4.3
Mechanics8.0
Opening Duels2.2
Win Impact3.9

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time605ms−37ms
first ⅓ avg 643ms → last ⅓ avg 605ms
Headshot accuracy22.5%+2.3%
first ⅓ avg 20.2% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — nuke 10–13
133Biggest win — train
6Longest win streak
L4Current streak
84In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 60% over 20nukeWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
dust2C31121939%0.02
mirageA2012860%0.01
ancientC156940%0.01
infernoA148657%0.03
nukeC114736%0.04
anubis4040%0.01
train41325%-0.01
overpass110100%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

145Matches
53%Win rate
0.88Avg K/D
76.2ADR
46%Headshot %

Clutches & streaks

25%1v1 clutch win
14%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2264%0.9115.3
Inferno922%0.8314.9
Dust2757%0.8614.3
Vertigo6100%1.1919.7
Anubis333%0.9914.7
Nuke2100%0.8111.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
34.7%Accuracy (enemy spotted)
36.8%Spray accuracy
85.9%Counter-strafing
10.0°Preaim
592msReaction time
38.8%T opening success
39.1%CT opening success
0.79Enemies flashed / flash
5.8%Flash assists
5.88HE damage / grenade
4.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.8036% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust27–130.0224%2 Jul
anubis7–130.0526%1 Jul
dust26–13-0.0017%1 Jul
ancient9–13-0.0321%1 Jul
nuke13–11-0.0329%30 Jun
inferno5–130.0425%30 Jun
dust210–13-0.0416%6 Jun
ancient16–130.0218%5 Mar
anubis6–13-0.0229%2 Mar
dust24–13-0.0122%24 Feb
nuke8–130.0325%24 Feb
mirage13–10-0.0320%24 Feb
dust213–100.0524%24 Feb
inferno13–90.0427%24 Feb
inferno11–130.0917%26 Dec
mirage13–110.0116%23 Dec
dust213–100.0714%23 Dec
mirage9–13-0.0120%1 Dec
dust213–90.0643%1 Dec
ancient3–13-0.0613%1 Dec
mirage13–6-0.0036%1 Dec
nuke13–90.0526%1 Dec
mirage13–80.0417%1 Dec
dust210–130.0519%30 Nov
inferno5–130.0831%27 Nov
train7–13-0.0314%8 Nov
mirage6–13-0.0319%6 Nov
mirage13–90.0322%4 Nov
train13–30.0226%19 Jul
nuke13–80.0518%19 Jul
dust213–40.0319%19 Jul
mirage13–90.0523%18 Jul
ancient5–13-0.0328%18 Jul
mirage10–13-0.0416%18 Jul
mirage5–13-0.0012%14 Jul
dust210–130.1024%14 Jul
nuke9–130.1024%14 Jul
train15–15-0.0028%14 Jul
dust213–110.0315%14 Jul
dust23–130.0116%12 Jul
dust213–60.1019%12 Jul
dust24–130.0122%3 Jul
nuke14–160.0419%3 Jul
dust213–60.0719%3 Jul
ancient13–60.0615%3 Jul
mirage13–110.0911%2 Jul
mirage11–130.0420%2 Jul
inferno4–130.0221%1 Jul
dust26–130.0631%1 Jul
ancient13–100.0025%1 Jul
nuke2–80.0775%1 Jul
anubis15–150.0517%1 Jul
nuke13–50.0720%1 Jul
mirage11–13-0.0021%30 Jun
ancient8–13-0.0215%24 Jun
inferno13–100.0329%20 Jun
ancient10–130.0810%20 Jun
mirage13–10-0.0127%20 Jun
nuke10–130.1220%20 Jun
dust26–130.0329%20 Jun
dust25–13-0.0528%16 May
overpass13–60.0026%23 Apr
dust213–80.0127%15 Apr
inferno4–9-0.0421%15 Apr
inferno12–12-0.0623%13 Apr
dust212–120.0036%13 Apr
anubis9–13-0.0322%7 Apr
inferno13–90.0623%7 Apr
mirage7–13-0.0423%7 Apr
train8–13-0.0415%7 Apr
inferno13–110.0627%7 Apr
dust26–130.0014%7 Apr
dust29–13-0.0121%4 Apr
ancient5–130.0120%4 Apr
inferno13–70.0519%4 Apr
nuke10–13-0.0717%4 Apr
dust213–11-0.0628%4 Apr
inferno13–80.0518%4 Apr
dust213–110.0536%3 Apr
dust29–130.0113%25 Mar
ancient4–130.0322%25 Mar
ancient3–130.008%24 Mar
dust210–130.0119%24 Mar
mirage13–50.0317%24 Mar
mirage13–60.1225%22 Mar
ancient3–13-0.0220%22 Mar
inferno13–6-0.0118%22 Mar
dust213–4-0.0114%22 Mar
mirage13–9-0.0124%22 Mar
ancient13–90.0526%21 Mar
mirage13–110.0121%21 Mar
ancient13–60.0419%21 Mar
dust210–130.0225%21 Mar
nuke12–160.0123%17 Feb
mirage7–13-0.0310%17 Feb
dust213–9-0.0127%24 Jan
inferno13–40.038%24 Jan
dust23–13-0.0328%11 Jan
ancient6–00.0618%11 Jan
dust28–13-0.0523%11 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →