unreasonable backscratcher

unreasonable backscratcher — CS2 Stats

US76561198854238539[U:1:893972811]Steam profile ↗✓ No bans

550Tracked matches60%Win rate2020Tracked since
CSDB Rating7.7 StrongEntry Fragger
FaceitLevel 10 · 1,936 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGunreasonable backscratcherFACEITLevel 10 · 1,936 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim96
Positioning84
Utility41

0–100 skill scores via Leetify.

Recent form

HOT56377Last 10056%Win rateWWWWWLWWLL

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.6
Aggression10.0
Utility4.1
Positioning8.4
Opening Duels8.3
Clutch4.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

m0NESY

Plays most like m0NESY 93% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 96 — the mechanical foundation is a clear strength.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.6
Positioning8.4
Utility4.1
Mechanics8.2
Opening Duels8.3
Win Impact8.3

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.03
first ⅓ avg 0.08 → last ⅓ avg 0.05
Reaction time632ms+23ms
first ⅓ avg 609ms → last ⅓ avg 632ms
Headshot accuracy39.1%−1.2%
first ⅓ avg 40.3% → last ⅓ avg 39.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — dust2 13–8
131Biggest win — dust2
7Longest win streak
W5Current streak
310In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 100% over 5infernoWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B25131252%0.07
mirageC2291341%0.06
cacheA159660%0.04
infernoC104640%0.06
officeS65183%0.08
nukeS550100%0.09
ancientA53260%0.07
overpassA53260%0.06
vertigo32167%0.13
train32167%0.08
anubis110100%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

272Matches
60%Win rate
1.66Avg K/D
103.9ADR
58%Headshot %

Clutches & streaks

44%1v1 clutch win
28%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2871%1.8522.8
Dust22471%1.6921.5
Cache1060%1.6627.6
Anubis540%1.6420.4
Inferno520%2.0719.0
Ancient475%1.4720.0
Nuke367%1.7222.3
Vertigo1100%1.3822.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

39.3%Headshot accuracy
38.2%Accuracy (enemy spotted)
43.5%Spray accuracy
86.9%Counter-strafing
8.0°Preaim
628msReaction time
63.8%T opening success
62.4%CT opening success
0.64Enemies flashed / flash
3.6%Flash assists
8.21HE damage / grenade
7.71Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–80.0536%27 Aug
dust213–50.0661%19 Aug
nuke13–50.0850%19 Aug
ancient13–50.0237%19 Aug
cache28–250.0837%19 Aug
dust212–160.0421%19 Aug
dust213–60.0646%14 Aug
mirage13–6-0.0235%14 Aug
cache11–13-0.0033%2 Aug
dust29–13-0.0131%2 Aug
inferno13–40.0343%25 Jul
anubis13–70.0530%25 Jul
mirage13–20.1058%22 Jul
dust28–130.0238%21 Jul
mirage13–50.0653%21 Jul
inferno13–70.1539%21 Jul
mirage7–13-0.0325%21 Jul
nuke13–60.0738%11 Jul
mirage10–130.0033%10 Jul
cache10–130.0233%9 Jul
mirage7–00.0948%9 Jul
mirage13–70.0634%3 Jul
mirage11–130.0235%23 Jun
dust213–40.1450%23 Jun
overpass11–130.0236%28 May
office13–70.1072%28 May
dust28–130.0435%28 May
dust28–130.0648%28 May
nuke13–40.1743%28 May
cache16–190.0832%24 May
cache13–110.0224%23 May
inferno12–160.0129%19 May
cache13–80.0628%19 May
mirage14–160.0425%17 May
dust213–60.0134%4 May
cache5–13-0.0024%4 May
cache13–3-0.0232%4 May
vertigo11–130.0525%1 May
dust21–7-0.0380%1 May
cache13–20.0338%1 May
cache4–130.0433%30 Apr
cache13–30.0441%30 Apr
cache6–130.0628%30 Apr
cache13–70.0633%30 Apr
cache13–80.1126%29 Apr
cache13–70.0446%29 Apr
dust213–90.1136%28 Apr
dust213–110.1140%27 Apr
dust27–130.0237%27 Apr
inferno3–130.0929%27 Apr
inferno7–13-0.0524%24 Apr
vertigo13–80.1743%15 Apr
mirage6–130.1744%15 Apr
dust25–130.0841%15 Apr
dust28–130.0233%9 Apr
mirage10–130.0930%9 Apr
overpass7–130.1123%9 Apr
dust211–130.0629%8 Apr
ancient13–60.0539%31 Mar
nuke13–100.0644%31 Mar
dust213–80.2330%31 Mar
inferno10–130.1329%31 Mar
mirage13–90.0430%31 Mar
train13–60.0852%30 Mar
mirage10–130.0429%27 Mar
mirage13–100.0920%25 Mar
nuke13–70.1043%19 Mar
inferno12–120.0429%19 Mar
mirage12–120.0821%18 Mar
mirage11–130.1236%25 Feb
office13–50.1350%25 Feb
train12–120.0457%25 Feb
dust213–80.0727%14 Feb
office9–13-0.0133%20 Jan
dust28–30.0350%20 Jan
mirage11–130.0438%17 Jan
mirage13–50.1126%17 Jan
mirage12–120.0133%10 Jan
inferno13–90.0936%7 Jan
dust211–130.1343%7 Jan
overpass13–80.0645%7 Jan
dust213–100.0543%7 Jan
dust213–80.1338%31 Dec
inferno10–130.0728%31 Dec
office13–40.0148%31 Dec
overpass13–40.0444%29 Dec
inferno13–60.0839%29 Dec
dust213–10.0761%29 Dec
overpass13–100.0429%29 Dec
ancient13–20.0654%29 Dec
mirage13–110.1245%29 Dec
mirage9–130.0635%28 Dec
office13–20.1549%28 Dec
dust212–120.0944%20 Dec
vertigo13–60.1642%20 Dec
ancient5–40.1337%19 Dec
mirage12–120.0336%19 Dec
ancient12–120.0940%18 Dec
train13–70.1335%18 Dec
office13–60.1157%18 Dec

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →