Agent 41 — CS2 Stats

76561198850199767[U:1:889934039]

1,444Tracked matches57%Win rate2020Tracked since
CSDB Rating4.5 DevelopingHybrid Rifler
Premier CS Rating9,711Light Blue band · top ~56.3% of ranked players (population est.)
CSDB Leaderboard#13657 of 18457 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGAgent 41PREMIER9,711 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim60
Positioning45
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY44497Last 10044%Win rateWWWWLLLWTW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.0
Aggression4.6
Utility3.0
Positioning4.5
Opening Duels1.1

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 81% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 42% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning4.5
Utility3.0
Mechanics6.2
Opening Duels1.5
Win Impact7.4

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time603ms−30ms
first ⅓ avg 633ms → last ⅓ avg 603ms
Headshot accuracy13.7%+0.3%
first ⅓ avg 13.4% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — vertigo 13–1
130Biggest win — anubis
4Longest win streak
W4Current streak
125In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 80% over 5cacheWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
cacheD134931%-0.01
officeD134931%-0.03
mirageC125742%-0.02
nukeB84450%0.01
anubisA85363%-0.01
vertigoA74357%0.03
dust2S75271%-0.01
overpassB63350%-0.02
trainD62433%-0.03
infernoS54180%-0.00
wardenC52340%-0.04
ancient3030%-0.02
stronghold21150%0.03
alpine2020%-0.06
palacio21150%0.01
golden1010%-0.05

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
31.2%Accuracy (enemy spotted)
36.4%Spray accuracy
77.8%Counter-strafing
9.2°Preaim
586msReaction time
26.9%T opening success
42.2%CT opening success
0.45Enemies flashed / flash
1.9%Flash assists
7.34HE damage / grenade
3.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.241% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4465 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.8933% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache13–40.0118%28 Aug
overpass13–4-0.0517%27 Aug
mirage5–3-0.040%27 Aug
nuke13–11-0.0720%27 Aug
cache9–130.0612%27 Aug
mirage3–8-0.100%26 Aug
cache6–13-0.0216%26 Aug
vertigo13–1-0.0318%26 Aug
ancient12–12-0.056%19 Aug
anubis13–00.1013%19 Aug
cache1–7-0.040%19 Aug
inferno13–6-0.028%19 Aug
dust213–40.0128%15 Aug
office13–10-0.0413%8 Aug
office5–11-0.038%11 Jul
overpass13–40.009%5 Jul
ancient9–13-0.0532%3 Jul
nuke11–13-0.0710%3 Jul
vertigo13–11-0.0214%28 Jun
mirage13–7-0.0816%28 Jun
cache12–12-0.0318%29 May
cache13–10-0.0313%15 May
cache7–130.0013%14 May
anubis5–130.0022%12 May
office6–130.0012%6 May
mirage13–11-0.038%6 May
overpass5–13-0.0420%4 May
cache11–13-0.0113%4 May
cache13–9-0.0315%2 May
cache13–11-0.0314%2 May
cache12–120.029%1 May
cache9–13-0.0415%30 Apr
cache10–130.0621%30 Apr
vertigo12–120.0611%28 Apr
dust213–7-0.0421%28 Apr
train7–13-0.0821%28 Apr
mirage8–130.0213%28 Apr
train13–100.0420%28 Apr
stronghold13–20.0218%26 Apr
train2–13-0.0724%25 Apr
dust211–13-0.057%25 Apr
warden13–9-0.0118%7 Apr
office4–13-0.157%27 Mar
alpine2–8-0.0919%25 Mar
alpine6–13-0.0213%23 Mar
dust213–11-0.0215%22 Mar
office10–13-0.056%19 Mar
inferno9–13-0.066%19 Mar
office13–110.0312%18 Mar
office10–130.0013%18 Mar
mirage12–120.0316%18 Mar
warden13–9-0.059%18 Mar
office13–11-0.0511%17 Mar
inferno12–10.0622%17 Mar
warden5–13-0.0610%6 Mar
nuke13–90.0915%6 Mar
mirage13–6-0.0310%6 Mar
nuke12–12-0.104%5 Mar
anubis13–90.0313%4 Mar
dust27–13-0.0521%4 Mar
mirage4–13-0.0217%4 Mar
inferno13–70.0415%4 Mar
office4–130.0411%4 Mar
ancient12–120.0416%4 Mar
dust213–110.0217%3 Mar
overpass13–11-0.057%3 Mar
train9–13-0.0318%26 Feb
train13–4-0.0017%26 Feb
office11–13-0.058%26 Feb
mirage13–11-0.0418%26 Feb
stronghold11–130.047%23 Feb
inferno13–5-0.0511%23 Feb
mirage7–13-0.079%22 Feb
warden6–13-0.0617%22 Feb
nuke13–90.046%22 Feb
anubis13–1-0.0213%22 Feb
warden5–13-0.0421%22 Feb
anubis13–11-0.0414%20 Jan
office2–13-0.0514%20 Jan
mirage3–13-0.0414%13 Jan
anubis13–8-0.0312%8 Jan
vertigo4–80.0719%1 Jan
office13–4-0.065%23 Nov
overpass8–130.0524%16 Nov
nuke3–70.0429%1 Nov
office10–13-0.0215%30 Oct
nuke13–50.1113%29 Oct
vertigo4–13-0.025%27 Oct
golden10–13-0.056%26 Oct
vertigo13–10.1615%26 Oct
overpass10–13-0.018%24 Oct
anubis7–13-0.0318%24 Oct
nuke10–130.0217%15 Oct
vertigo13–10-0.037%14 Oct
mirage9–130.1210%13 Oct
palacio9–13-0.038%12 Oct
dust213–80.0319%12 Oct
train0–9-0.0513%12 Oct
palacio13–90.0414%2 Oct
anubis8–13-0.0515%1 Oct

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →