Crustyy

Crustyy — CS2 Stats

76561198845347317[U:1:885081589]Steam profile ↗✓ No bans

807Tracked matches30%Win rate2023Tracked since
CSDB Rating3.0 Learning
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GGCrustyyFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim34
Positioning48
Utility10

0–100 skill scores via Leetify.

Recent form

COLD434710Last 10043%Win rateLWWLLWTLLL

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Aim3.4
Aggression7.2
Utility1.0
Positioning4.8
Opening Duels2.8
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 73% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 674ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning4.8
Utility1.0
Mechanics4.1
Opening Duels2.8
Win Impact0.0

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.04
first ⅓ avg 0.01 → last ⅓ avg -0.03
Reaction time615ms−67ms
first ⅓ avg 682ms → last ⅓ avg 615ms
Headshot accuracy16.3%−0.0%
first ⅓ avg 16.3% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — inferno 9–1
130Biggest win — mirage
8Longest win streak
105In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 65% over 17ancientWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
infernoB33161748%-0.02
mirageC1871139%-0.00
nukeS1711665%0.02
dust2A95456%-0.01
overpassC52340%-0.04
ancientD5050%0.01
anubis41325%0.02
vertigo4040%-0.09
cache3030%-0.08
debris110100%0.02
train1010%-0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.35Avg K/D
63.6ADR
43%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
30.8%Accuracy (enemy spotted)
32.0%Spray accuracy
68.6%Counter-strafing
11.4°Preaim
674msReaction time
35.4%T opening success
46.9%CT opening success
0.14Enemies flashed / flash
0.0%Flash assists
9.16HE damage / grenade
1.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1401 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.3528% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache4–13-0.0518%15 Aug
anubis13–70.0821%15 Aug
mirage13–6-0.085%15 Aug
cache11–13-0.1021%14 Aug
mirage5–13-0.0222%14 Aug
inferno13–9-0.0013%14 Aug
mirage15–15-0.0219%10 Aug
mirage12–160.0212%7 Aug
dust210–130.0116%7 Aug
inferno0–3-0.220%26 Jul
debris9–70.029%13 Jul
nuke9–30.1555%13 Jul
anubis0–100.0225%12 Jul
nuke10–130.0411%11 Jun
nuke13–60.0614%11 Jun
overpass9–13-0.0614%11 Jun
cache4–13-0.086%9 Jun
train10–13-0.0916%9 Jun
inferno6–13-0.0922%8 Jun
mirage13–11-0.0211%8 Jun
dust213–80.0112%7 Jun
dust29–13-0.0512%29 May
overpass8–8-0.1311%28 May
overpass12–12-0.0619%28 May
inferno6–9-0.0915%28 May
mirage6–10-0.0714%26 May
vertigo4–9-0.099%25 May
nuke8–8-0.0529%25 May
inferno3–9-0.0010%25 May
inferno15–15-0.1015%14 Apr
vertigo7–9-0.1114%13 Apr
ancient11–130.0317%13 Apr
mirage13–6-0.0130%13 Apr
nuke8–13-0.0917%12 Apr
dust213–9-0.079%11 Apr
anubis2–13-0.0211%11 Apr
dust210–13-0.0521%8 Apr
mirage10–130.0320%7 Apr
inferno8–80.0810%7 Apr
inferno3–9-0.0820%6 Apr
nuke9–60.0419%6 Apr
inferno9–10.0414%6 Apr
nuke6–90.0323%6 Apr
inferno4–9-0.0425%6 Apr
vertigo5–9-0.0514%6 Apr
overpass9–7-0.0110%6 Apr
inferno9–10.2020%6 Apr
inferno5–9-0.156%6 Apr
anubis6–130.0112%5 Apr
mirage13–100.0616%5 Apr
nuke7–9-0.0210%5 Apr
inferno4–9-0.1116%5 Apr
inferno13–5-0.0113%4 Apr
mirage9–130.0417%4 Apr
mirage8–13-0.058%4 Apr
mirage6–130.0315%4 Apr
nuke7–9-0.1323%4 Apr
inferno8–80.0811%3 Apr
inferno9–7-0.0718%3 Apr
nuke9–60.1127%3 Apr
inferno9–2-0.0223%3 Apr
inferno8–8-0.0231%3 Apr
inferno9–6-0.0113%3 Apr
nuke9–20.0840%3 Apr
inferno3–9-0.0825%3 Apr
dust213–9-0.0518%3 Apr
inferno6–9-0.013%3 Apr
inferno9–70.0716%31 Mar
inferno9–30.0810%31 Mar
inferno9–70.0316%31 Mar
inferno6–9-0.0226%31 Mar
nuke12–70.0015%30 Mar
inferno9–7-0.0829%30 Mar
vertigo8–8-0.1033%30 Mar
ancient4–130.0030%30 Mar
dust29–00.0614%30 Mar
inferno3–9-0.1110%30 Mar
mirage13–70.0627%29 Mar
nuke9–5-0.0214%29 Mar
nuke13–11-0.0222%27 Mar
inferno9–40.0313%27 Mar
inferno9–5-0.0118%27 Mar
nuke9–7-0.0411%27 Mar
nuke9–40.1312%27 Mar
inferno9–20.1438%27 Mar
mirage9–130.0425%27 Mar
inferno9–60.0216%27 Mar
ancient13–160.0218%26 Mar
mirage8–130.0211%26 Mar
nuke13–70.054%26 Mar
ancient10–13-0.0415%25 Mar
dust213–70.033%25 Mar
inferno13–6-0.0214%24 Mar
ancient10–130.0411%24 Mar
dust215–150.038%23 Mar
mirage3–13-0.117%23 Mar
inferno9–13-0.0512%23 Mar
mirage13–00.1116%23 Mar
overpass13–110.049%23 Mar
mirage13–7-0.0618%23 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →