donquarius biggs

donquarius biggs — CS2 Stats

76561198833759869[U:1:873494141]Steam profile ↗✓ No bans

1,282Tracked matches59%Win rate2023Tracked since
CSDB Rating2.0 Learning
Premier CS Rating3,030Grey band · top ~87.2% of ranked players (population est.)
CSDB Leaderboard#15820 of 20375 tracked
WingmanSilver III
Ladder ranks via Leetify

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CSDB.GGdonquarius biggsPREMIER3,030 · Grey bandcsdb.gg/stats

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Performance scores

Aim9
Positioning31
Utility10

0–100 skill scores via Leetify.

Recent form

STEADY45469Last 10045%Win rateTLWLWWLWWL

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Aim0.9
Aggression2.5
Utility1.0
Positioning3.1
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 58% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 748ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.9
Positioning3.1
Utility1.0
Mechanics2.2
Opening Duels0.1
Win Impact8.1

Composite 2.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.02
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time757ms+67ms
first ⅓ avg 690ms → last ⅓ avg 757ms
Headshot accuracy10.6%+0.1%
first ⅓ avg 10.5% → last ⅓ avg 10.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — nuke 13–3
130Biggest win — dust2
5Longest win streak
53In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 56% over 9nukeWeakest map · 38% over 26
MapGradePlayedRecordWin rateAvg rating
nukeC26101638%-0.04
mirageB189950%-0.02
dust2B189950%-0.03
infernoB136746%-0.02
ancientA95456%-0.01
cacheC52340%-0.05
anubis41325%-0.05
overpass31233%-0.08
train21150%-0.01
alpine110100%-0.07
vertigo1010%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 26). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.7%Headshot accuracy
29.4%Accuracy (enemy spotted)
28.2%Spray accuracy
60.0%Counter-strafing
14.7°Preaim
748msReaction time
27.9%T opening success
30.9%CT opening success
0.18Enemies flashed / flash
0.0%Flash assists
6.28HE damage / grenade
0.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.6557° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.6721% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 747.6808ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage15–15-0.0710%21 Aug
inferno10–13-0.057%20 Aug
anubis13–11-0.049%20 Aug
dust23–12-0.013%18 Aug
mirage13–80.0319%5 Aug
nuke13–40.013%5 Aug
nuke4–13-0.0813%5 Aug
mirage13–9-0.0012%5 Aug
mirage11–30.026%5 Aug
anubis2–13-0.1012%2 Aug
anubis9–13-0.056%29 Jul
nuke10–130.019%28 Jul
inferno7–0-0.070%28 Jul
nuke3–13-0.090%28 Jul
dust213–8-0.058%28 Jul
mirage13–7-0.028%27 Jul
inferno13–80.0716%26 Jul
inferno15–15-0.0112%26 Jul
cache13–6-0.058%25 Jul
cache6–13-0.0816%25 Jul
nuke13–7-0.0315%25 Jul
mirage13–70.0612%24 Jul
nuke13–30.1411%24 Jul
ancient8–3-0.0113%24 Jul
ancient3–8-0.0730%22 Jul
nuke2–8-0.0014%21 Jul
mirage12–12-0.015%21 Jul
cache13–4-0.0221%21 Jul
train11–130.0019%21 Jul
train13–9-0.026%20 Jul
cache6–13-0.068%20 Jul
dust213–5-0.018%20 Jul
anubis6–13-0.0011%19 Jul
mirage13–1-0.0321%18 Jul
nuke13–7-0.0412%17 Jul
dust25–13-0.0517%17 Jul
nuke13–7-0.056%16 Jul
mirage6–13-0.0813%12 Jul
cache2–13-0.069%12 Jul
mirage9–13-0.057%12 Jul
mirage8–13-0.055%9 Jul
ancient13–80.0112%9 Jul
nuke6–13-0.0814%7 Jul
mirage10–13-0.0210%6 Jul
mirage0–6-0.0427%3 Jul
mirage13–4-0.0015%2 Jul
nuke16–13-0.0214%1 Jul
dust26–13-0.0416%30 Jun
dust213–8-0.0216%29 Jun
ancient6–13-0.0818%28 Jun
dust213–4-0.014%28 Jun
dust213–00.056%28 Jun
inferno15–15-0.045%28 Jun
inferno9–13-0.037%27 Jun
mirage6–130.0114%27 Jun
mirage13–10.066%27 Jun
nuke13–5-0.0015%27 Jun
overpass4–13-0.048%26 Jun
dust213–11-0.059%25 Jun
dust26–13-0.026%24 Jun
ancient13–60.0414%24 Jun
nuke13–4-0.0911%24 Jun
nuke11–13-0.046%24 Jun
dust29–2-0.0510%23 Jun
alpine13–11-0.0712%23 Jun
nuke9–13-0.016%23 Jun
nuke12–120.007%20 Jun
nuke3–13-0.0515%20 Jun
overpass13–8-0.072%20 Jun
inferno13–6-0.024%19 Jun
ancient13–70.049%19 Jun
nuke1–13-0.0612%19 Jun
overpass10–13-0.130%19 Jun
dust22–13-0.054%19 Jun
dust210–130.0116%18 Jun
mirage13–10-0.0015%18 Jun
nuke13–9-0.089%18 Jun
ancient13–3-0.008%18 Jun
nuke13–4-0.085%18 Jun
inferno13–70.0013%18 Jun
mirage5–13-0.076%18 Jun
ancient1–7-0.030%18 Jun
inferno9–7-0.0525%18 Jun
nuke3–9-0.1317%18 Jun
inferno1–13-0.0533%16 Jun
nuke2–13-0.008%16 Jun
nuke8–80.0313%16 Jun
inferno8–80.036%16 Jun
dust26–13-0.0613%16 Jun
dust213–9-0.0311%15 Jun
ancient12–12-0.0211%15 Jun
dust213–6-0.0117%15 Jun
nuke8–13-0.0512%14 Jun
nuke2–13-0.360%14 Jun
dust26–13-0.029%11 Jun
vertigo2–13-0.065%10 Jun
dust211–13-0.079%10 Jun
nuke12–120.0211%10 Jun
inferno9–70.0029%10 Jun
inferno3–9-0.070%8 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →