Ant0nTh3Gr8

Ant0nTh3Gr8 — CS2 Stats

US76561198828582450[U:1:868316722]Steam profile ↗✓ No bans

785Tracked matches45%Win rate2021Tracked since
CSDB Rating4.1 Developing
Premier CS Rating11,406Blue band · top ~47.4% of ranked players (population est.)
CSDB Leaderboard#14697 of 20532 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

11,406Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 11,406
  • Next: Purple band at 15,000 3,594 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGAnt0nTh3Gr8FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER11,406 · Blue bandcsdb.gg/stats

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Performance scores

Aim39
Positioning56
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY53443Last 10053%Win rateLLLWLLWWWW

Last 10 vs previous 10: +20pp win rate · -0.00 avg rating

Player DNA

Aim3.9
Aggression7.4
Utility4.9
Positioning5.6
Opening Duels3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning5.6
Utility4.9
Mechanics4.2
Opening Duels3.2
Win Impact3.3

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time640ms−16ms
first ⅓ avg 657ms → last ⅓ avg 640ms
Headshot accuracy11.8%+0.2%
first ⅓ avg 11.6% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — vertigo 13–1
131Biggest win — vertigo
7Longest win streak
L3Current streak
139In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 71% over 7ancientWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
infernoA2112957%0.01
cacheB157847%-0.00
nukeA148657%-0.01
ancientD134931%-0.02
dust2B115645%-0.01
mirageB115645%-0.00
anubisS75271%0.01
vertigo440100%0.05
train32167%-0.03
overpass110100%0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

92Matches
51%Win rate
1.02Avg K/D
ADR
26%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
36.2%Accuracy (enemy spotted)
36.7%Spray accuracy
69.0%Counter-strafing
13.1°Preaim
639msReaction time
33.9%T opening success
51.6%CT opening success
0.43Enemies flashed / flash
3.2%Flash assists
7.82HE damage / grenade
16.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.124° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.6506% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4322 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke14–160.016%28 Aug
ancient13–16-0.0012%28 Aug
inferno9–13-0.0320%28 Aug
inferno13–11-0.0918%28 Aug
nuke10–13-0.059%27 Aug
ancient9–130.0013%27 Aug
dust213–7-0.0414%27 Aug
inferno13–90.029%27 Aug
vertigo13–10.089%27 Aug
anubis13–7-0.008%27 Aug
ancient13–50.058%27 Aug
ancient4–13-0.0714%27 Aug
nuke5–13-0.069%27 Aug
mirage9–130.0210%27 Aug
inferno12–16-0.028%27 Aug
cache3–13-0.0610%27 Aug
cache7–130.0513%27 Aug
inferno13–50.018%27 Aug
ancient15–150.049%26 Aug
nuke13–9-0.064%26 Aug
anubis13–40.069%26 Aug
dust24–13-0.0131%26 Aug
nuke11–13-0.039%26 Aug
anubis13–50.0613%26 Aug
cache13–20.0712%26 Aug
cache13–20.0614%26 Aug
ancient9–13-0.0924%26 Aug
nuke10–13-0.019%26 Aug
mirage2–13-0.0518%26 Aug
mirage13–6-0.047%26 Aug
dust213–11-0.0012%26 Aug
inferno13–100.096%25 Aug
inferno13–3-0.0115%25 Aug
mirage10–130.026%25 Aug
cache7–13-0.0521%24 Aug
mirage13–110.049%24 Aug
inferno13–110.027%24 Aug
mirage9–13-0.0815%20 Aug
anubis5–13-0.065%20 Aug
inferno11–130.0713%20 Aug
nuke13–110.0513%20 Aug
mirage11–13-0.0119%20 Aug
cache11–13-0.013%20 Aug
mirage13–40.0913%20 Aug
vertigo13–70.0610%19 Aug
inferno6–130.0110%19 Aug
inferno13–70.038%19 Aug
cache11–13-0.068%19 Aug
ancient4–13-0.0611%18 Aug
ancient13–7-0.017%18 Aug
dust213–80.0616%18 Aug
anubis5–13-0.0221%18 Aug
nuke13–6-0.028%18 Aug
inferno16–14-0.0013%18 Aug
ancient13–11-0.0211%18 Aug
mirage11–13-0.039%18 Aug
inferno12–12-0.044%18 Aug
nuke13–110.0111%17 Aug
cache15–150.0516%17 Aug
cache13–7-0.0011%14 Aug
nuke13–90.048%14 Aug
ancient5–130.0011%14 Aug
dust26–13-0.0214%14 Aug
dust210–130.028%14 Aug
mirage13–40.1013%14 Aug
anubis13–20.0915%14 Aug
dust213–40.014%14 Aug
cache8–13-0.0021%14 Aug
nuke9–13-0.049%14 Aug
inferno10–130.0214%14 Aug
inferno13–90.0511%13 Aug
ancient4–13-0.104%13 Aug
cache13–11-0.0110%13 Aug
nuke13–50.0519%13 Aug
dust213–2-0.0211%13 Aug
train13–110.019%13 Aug
ancient13–9-0.0518%13 Aug
inferno13–20.1015%12 Aug
vertigo13–10.1117%12 Aug
inferno2–13-0.090%12 Aug
train0–13-0.0512%12 Aug
inferno13–16-0.062%12 Aug
nuke16–140.0518%12 Aug
anubis13–4-0.0110%12 Aug
cache11–13-0.086%12 Aug
train13–5-0.056%12 Aug
inferno13–60.0313%12 Aug
cache13–10-0.0317%11 Aug
ancient8–130.033%11 Aug
dust23–13-0.066%11 Aug
cache13–8-0.0211%10 Aug
dust214–16-0.054%10 Aug
vertigo13–4-0.0426%7 Aug
nuke13–8-0.0216%7 Aug
overpass13–110.0711%7 Aug
inferno10–130.0118%7 Aug
dust28–13-0.0517%6 Aug
inferno13–50.088%6 Aug
mirage13–4-0.0716%6 Aug
cache13–110.058%6 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →