eyeless — CS2 Stats

76561198823383382[U:1:863117654]✓ No bans

926Tracked matches39%Win rate2021Tracked since
CSDB Rating5.4 DevelopingHybrid Rifler
Premier CS Rating17,094Purple band · top ~20.1% of ranked players (population est.)
CSDB Leaderboard#9843 of 17027 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGeyelessFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER17,094 · Purple bandcsdb.gg/stats

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Performance scores

Aim69
Positioning51
Utility45

0–100 skill scores via Leetify.

Recent form

COLD414712Last 10041%Win rateTWLWLLTLLW

Last 10 vs previous 10: -20pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression5.6
Utility4.5
Positioning5.1
Opening Duels3.0

Strong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.84 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 59% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 652ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.1
Utility4.5
Mechanics7.6
Opening Duels3.6
Win Impact1.4

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.04
first ⅓ avg 0.01 → last ⅓ avg -0.03
Reaction time650ms+31ms
first ⅓ avg 619ms → last ⅓ avg 650ms
Headshot accuracy23.8%−1.1%
first ⅓ avg 24.9% → last ⅓ avg 23.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — mirage 13–9
131Biggest win — anubis
5Longest win streak
79In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 56% over 9nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB29141548%-0.02
dust2C27121544%-0.00
cacheD123925%-0.03
ancientA95456%-0.03
anubisC83538%0.01
infernoD72529%-0.02
nukeD51420%-0.02
train1010%0.01
office110100%-0.05
overpass1010%-0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.3%Headshot accuracy
30.7%Accuracy (enemy spotted)
32.2%Spray accuracy
84.4%Counter-strafing
8.7°Preaim
652msReaction time
24.8%T opening success
59.0%CT opening success
0.84Enemies flashed / flash
3.8%Flash assists
7.46HE damage / grenade
4.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.7633% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage12–12-0.0732%26 Aug
ancient13–7-0.0336%7 Aug
ancient8–130.0423%3 Aug
dust213–100.0133%3 Aug
nuke10–13-0.0214%3 Aug
dust214–16-0.0325%3 Aug
dust212–12-0.0228%31 Jul
nuke4–13-0.0128%20 Jul
mirage5–13-0.0217%14 Jul
mirage13–90.0239%14 Jul
dust21–13-0.1012%14 Jul
anubis13–80.0224%14 Jul
mirage10–13-0.0420%14 Jul
cache3–130.0116%14 Jul
cache13–8-0.0719%14 Jul
nuke11–13-0.0344%13 Jul
dust213–70.0112%13 Jul
mirage13–6-0.0518%12 Jul
cache10–13-0.0528%12 Jul
dust213–11-0.0422%12 Jul
mirage13–6-0.0518%12 Jul
ancient1–13-0.0929%11 Jul
dust26–13-0.0526%11 Jul
mirage10–13-0.0418%11 Jul
cache4–13-0.0531%11 Jul
dust213–9-0.0322%11 Jul
ancient16–12-0.0424%10 Jul
ancient8–13-0.0718%10 Jul
cache11–13-0.0325%10 Jul
cache7–130.0319%10 Jul
cache8–13-0.0921%10 Jul
cache8–13-0.0517%10 Jul
dust213–9-0.0429%10 Jul
ancient13–9-0.0017%9 Jul
cache3–13-0.0914%9 Jul
anubis13–110.0121%9 Jul
mirage13–3-0.0223%9 Jul
cache5–13-0.0132%9 Jul
ancient15–15-0.0020%9 Jul
cache13–9-0.0216%8 Jul
dust210–10.0144%8 Jul
mirage1–13-0.0619%8 Jul
cache7–40.0437%8 Jul
train12–120.0122%8 Jul
dust212–12-0.0521%8 Jul
inferno8–80.0337%8 Jul
inferno6–9-0.0726%8 Jul
inferno5–6-0.0740%8 Jul
office13–4-0.0527%8 Jul
mirage13–11-0.0235%6 Jul
inferno2–00.0033%6 Jul
dust26–13-0.0135%6 Jul
anubis5–130.0123%6 Jul
mirage0–3-0.140%5 Jul
dust212–16-0.0128%5 Jul
mirage15–15-0.0220%5 Jul
dust25–13-0.0614%5 Jul
dust27–13-0.0230%5 Jul
mirage13–50.0140%5 Jul
mirage4–13-0.0633%4 Jul
inferno13–9-0.0120%4 Jul
mirage16–140.0124%4 Jul
dust27–13-0.0342%4 Jul
mirage16–12-0.0127%2 Jul
mirage15–15-0.0828%2 Jul
dust213–90.0030%2 Jul
anubis11–13-0.0324%2 Jul
anubis13–10.0627%2 Jul
mirage14–16-0.0029%2 Jul
inferno8–8-0.0321%1 Jul
dust216–130.0024%1 Jul
mirage6–130.0035%1 Jul
mirage13–9-0.0131%28 Jun
dust214–160.0530%28 Jun
inferno9–130.0131%28 Jun
mirage16–140.0224%27 Jun
mirage11–13-0.0320%27 Jun
dust28–130.0533%26 Jun
anubis5–130.0718%26 Jun
nuke10–13-0.0123%26 Jun
mirage3–130.0434%25 Jun
dust210–130.0135%24 Jun
overpass6–13-0.0715%23 Jun
ancient13–8-0.0616%23 Jun
dust213–90.0427%23 Jun
dust211–40.0318%22 Jun
dust213–30.0240%22 Jun
mirage13–90.1521%22 Jun
mirage15–15-0.0617%20 Jun
mirage15–15-0.0117%20 Jun
mirage13–7-0.0624%20 Jun
dust213–40.0825%20 Jun
mirage13–9-0.0026%20 Jun
dust212–120.0534%19 Jun
nuke13–5-0.048%12 Jun
anubis5–13-0.0327%12 Jun
anubis11–13-0.0118%12 Jun
ancient13–110.0119%9 Jun
dust26–13-0.0120%9 Jun
mirage13–20.0233%9 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →