[BLINK] tonk

[BLINK] tonk — CS2 Stats

76561198810434075[U:1:850168347]Steam profile ↗

838Tracked matches44%Win rate2020Tracked since
CSDB Rating6.2 SolidHybrid Rifler
Premier CS Rating23,451Top 50% of 17,162 CSDB-tracked playersPink band · top ~4.7% of ranked players (population est.)
CSDB Leaderboard#6799 of 32072 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GG[BLINK] tonkFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER23,451 · Pink bandcsdb.gg/stats

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Performance scores

Aim84
Positioning53
Utility50

0–100 skill scores via Leetify.

Recent form

COLD48466Last 10048%Win rateLTLLWLLLLL

Last 10 vs previous 10: -40pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.4
Aggression5.0
Utility5.0
Positioning5.3
Opening Duels2.1
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 93% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.3
Utility5.0
Mechanics8.3
Opening Duels2.1
Win Impact3.1

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time549ms−22ms
first ⅓ avg 571ms → last ⅓ avg 549ms
Headshot accuracy21.3%+2.8%
first ⅓ avg 18.4% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — dust2 13–11
131Biggest win — inferno
4Longest win streak
109In matches decided by ≤2 rounds
16Overtime games

Map breakdown

cacheBest map · 60% over 5dust2Weakest map · 44% over 16
MapGradePlayedRecordWin rateAvg rating
mirageB21101148%0.00
dust2C167944%0.01
infernoC167944%0.00
ancientB126650%0.00
anubisA116555%0.01
nukeB105550%-0.00
overpassC94544%0.01
cacheA53260%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (44% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

61Matches
59%Win rate
1.13Avg K/D
88.2ADR
49%Headshot %

Clutches & streaks

40%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Dust21662%1.0917.2
Mirage1275%1.0117.8
Inferno1030%1.0916.8
Vertigo978%1.5322.3
Anubis450%1.1015.5
Train475%1.0917.8
Nuke333%1.0510.7
Ancient20%1.0017.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
35.8%Accuracy (enemy spotted)
35.3%Spray accuracy
87.4%Counter-strafing
8.4°Preaim
560msReaction time
36.4%T opening success
40.4%CT opening success
0.64Enemies flashed / flash
4.1%Flash assists
11.97HE damage / grenade
5.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.4181% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis5–130.0015%31 Jul
dust215–150.0317%31 Jul
mirage10–13-0.0134%31 Jul
dust211–130.0426%30 Jul
cache16–130.0529%30 Jul
mirage4–13-0.0826%30 Jul
ancient4–130.0017%30 Jul
mirage7–130.0129%29 Jul
inferno0–2-0.090%29 Jul
ancient6–13-0.0127%29 Jul
mirage13–7-0.0419%28 Jul
dust211–130.0723%28 Jul
mirage15–150.0015%27 Jul
inferno13–70.0418%27 Jul
mirage13–16-0.0415%27 Jul
ancient16–140.012%24 Jul
dust213–110.0222%24 Jul
mirage7–13-0.0317%24 Jul
inferno8–13-0.0121%24 Jul
dust213–6-0.0326%23 Jul
cache5–130.0324%23 Jul
inferno15–15-0.0127%23 Jul
nuke13–11-0.0221%16 Jul
mirage13–90.0124%16 Jul
cache9–130.0330%9 Jul
ancient13–100.0729%9 Jul
cache13–100.0125%9 Jul
cache13–70.0437%3 May
overpass13–11-0.0226%6 Apr
mirage1–13-0.106%30 Mar
dust211–13-0.0118%29 Mar
dust219–160.0824%29 Mar
dust27–13-0.0411%28 Mar
nuke8–13-0.0228%28 Mar
anubis7–13-0.0411%28 Mar
inferno15–150.0913%28 Mar
inferno13–60.0117%26 Mar
ancient10–13-0.0219%26 Mar
overpass11–130.0123%23 Mar
anubis10–130.0326%23 Mar
mirage16–14-0.0117%22 Mar
dust211–13-0.0022%22 Mar
anubis8–13-0.0318%21 Mar
inferno16–140.0222%21 Mar
anubis16–12-0.0116%21 Mar
ancient13–90.0317%20 Mar
anubis6–20.0520%20 Mar
ancient11–130.0119%19 Mar
overpass13–110.0328%19 Mar
mirage11–130.0727%19 Mar
mirage13–11-0.0224%19 Mar
nuke15–15-0.0418%19 Mar
nuke13–70.0432%11 Mar
mirage13–70.0328%11 Mar
inferno4–13-0.1015%11 Mar
dust213–3-0.0319%4 Mar
nuke16–140.0112%1 Mar
inferno5–13-0.0521%1 Mar
dust213–50.0523%28 Feb
overpass16–120.0214%28 Feb
mirage13–50.0023%28 Feb
mirage11–130.0432%28 Feb
mirage13–100.0423%28 Feb
mirage7–130.0619%28 Feb
mirage13–80.0316%22 Feb
nuke5–130.0413%22 Feb
dust213–110.1226%22 Feb
anubis13–80.0014%22 Feb
inferno9–13-0.0116%22 Feb
nuke13–3-0.0319%22 Feb
ancient13–3-0.0417%22 Feb
inferno13–100.057%22 Feb
nuke13–40.0823%22 Feb
dust28–13-0.023%22 Feb
ancient8–00.079%22 Feb
inferno7–13-0.0221%21 Feb
anubis6–130.0116%21 Feb
nuke9–13-0.0324%21 Feb
dust22–13-0.0835%21 Feb
anubis13–30.0324%21 Feb
overpass9–13-0.0215%21 Feb
overpass10–13-0.0122%21 Feb
mirage13–20.1128%20 Feb
inferno13–10.0423%20 Feb
overpass5–13-0.0024%20 Feb
dust213–60.0113%20 Feb
anubis16–130.0215%20 Feb
ancient3–13-0.0914%19 Feb
anubis13–80.0415%19 Feb
overpass7–130.0620%19 Feb
overpass7–20.0415%19 Feb
ancient13–60.0331%19 Feb
inferno13–60.0421%19 Feb
inferno5–13-0.0321%18 Feb
ancient10–13-0.0418%18 Feb
inferno13–60.0615%18 Feb
nuke8–13-0.0416%16 Feb
mirage13–50.0212%16 Feb
dust29–13-0.0121%16 Feb
mirage15–150.0021%16 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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