GodfatherSix — CS2 Stats

76561198802499782[U:1:842234054]

786Tracked matches60%Win rate2024Tracked since
CSDB Rating4.7 Developing
Premier CS Rating12,618Blue band · top ~41% of ranked players (population est.)
CSDB Leaderboard#14678 of 21118 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGGodfatherSixPREMIER12,618 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning41
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY404317Last 10040%Win rateWLLWWLWLLW

Last 10 vs previous 10: +0pp win rate · -0.00 avg rating

Player DNA

Aim5.2
Aggression1.8
Utility4.6
Positioning4.1
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 37% on CT to 16% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.1
Utility4.6
Mechanics6.5
Opening Duels0.9
Win Impact8.3

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time575ms−57ms
first ⅓ avg 632ms → last ⅓ avg 575ms
Headshot accuracy18.2%+1.6%
first ⅓ avg 16.5% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — mirage 13–11
130Biggest win — mirage
7Longest win streak
55In matches decided by ≤2 rounds

Map breakdown

officeBest map · 67% over 6trainWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageC1661038%-0.03
infernoD1551033%-0.05
cacheD134931%-0.04
ancientD124833%-0.03
trainD82625%-0.05
vertigoA85363%-0.03
overpassC73443%-0.03
officeS64267%0.02
nukeB63350%-0.04
dust2A53260%-0.05
anubis21150%-0.08
golden1010%0.01
palacio1010%-0.04

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
27.8%Accuracy (enemy spotted)
32.2%Spray accuracy
79.1%Counter-strafing
11.5°Preaim
565msReaction time
16.1%T opening success
36.9%CT opening success
0.46Enemies flashed / flash
2.1%Flash assists
7.91HE damage / grenade
5.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4579 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.0745% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage13–9-0.0513%28 Aug
cache9–13-0.0430%28 Aug
train11–13-0.0318%28 Aug
mirage13–7-0.0325%27 Aug
vertigo13–11-0.0219%27 Aug
mirage7–13-0.0315%27 Aug
mirage13–0-0.0317%22 Aug
overpass7–13-0.0714%19 Aug
anubis4–13-0.0926%19 Aug
cache13–7-0.0512%19 Aug
inferno5–13-0.0815%9 Aug
cache5–13-0.0714%9 Aug
dust22–13-0.1015%7 Aug
inferno3–13-0.1019%7 Aug
cache13–7-0.0012%6 Aug
ancient13–70.0124%6 Aug
dust213–8-0.0316%5 Aug
cache13–50.0218%5 Aug
inferno9–13-0.0327%2 Aug
vertigo13–8-0.017%2 Aug
anubis13–9-0.0724%1 Aug
office13–5-0.0514%1 Aug
train13–6-0.0813%1 Aug
vertigo13–2-0.0214%1 Aug
dust213–3-0.0219%31 Jul
vertigo13–7-0.0116%31 Jul
cache8–13-0.1229%30 Jul
train13–6-0.0522%28 Jul
ancient13–50.0222%28 Jul
cache5–13-0.0112%28 Jul
cache12–120.0316%27 Jul
cache12–120.0126%27 Jul
inferno12–12-0.0818%27 Jul
cache4–40.0217%27 Jul
ancient13–30.0411%26 Jul
nuke12–12-0.0517%26 Jul
ancient13–8-0.0126%15 Jul
dust213–10-0.0217%15 Jul
ancient6–13-0.0513%5 Jul
cache12–12-0.124%5 Jul
ancient6–13-0.065%4 Jul
vertigo12–12-0.0715%4 Jul
dust211–13-0.0617%4 Jul
cache12–12-0.070%3 May
cache1–13-0.070%3 May
mirage3–13-0.057%11 Apr
overpass13–1-0.0814%13 Mar
office8–13-0.0415%21 Jan
overpass13–10-0.028%15 Jan
nuke13–4-0.0212%11 Jan
inferno7–13-0.067%11 Jan
train3–13-0.105%11 Jan
mirage12–12-0.0614%9 Jan
inferno4–13-0.0825%9 Jan
office13–100.065%21 Dec
inferno4–13-0.0335%9 Dec
vertigo11–13-0.025%9 Dec
mirage3–13-0.080%6 Dec
ancient12–12-0.095%6 Dec
office13–00.0817%29 Nov
mirage13–9-0.0522%13 Nov
mirage12–12-0.0213%9 Nov
overpass7–13-0.1021%9 Nov
mirage13–60.0414%2 Nov
ancient12–120.0438%2 Nov
mirage4–10-0.0714%28 Oct
overpass11–130.0423%27 Oct
train12–12-0.0224%27 Oct
vertigo12–12-0.0312%26 Oct
ancient7–13-0.007%26 Oct
inferno12–12-0.0711%26 Oct
train9–13-0.013%25 Oct
inferno13–90.028%25 Oct
overpass12–120.0128%25 Oct
nuke9–13-0.0621%24 Oct
mirage13–110.1011%24 Oct
vertigo13–7-0.0811%23 Oct
inferno13–11-0.0725%20 Oct
ancient2–13-0.098%20 Oct
overpass13–10-0.0027%18 Oct
inferno13–11-0.0215%18 Oct
nuke12–12-0.0812%13 Oct
office13–60.0315%13 Oct
inferno13–8-0.0415%12 Oct
mirage12–120.0316%10 Oct
train4–13-0.0215%10 Oct
nuke13–5-0.0616%10 Oct
inferno10–13-0.0928%10 Oct
ancient9–13-0.0512%8 Oct
golden9–130.0116%8 Oct
nuke13–50.0125%8 Oct
mirage5–13-0.0916%8 Oct
palacio6–13-0.0421%8 Oct
inferno11–13-0.0624%6 Oct
mirage3–13-0.0124%6 Oct
ancient6–13-0.0626%6 Oct
train8–13-0.0720%5 Oct
mirage8–13-0.060%4 Oct
inferno13–30.0213%4 Oct
office4–130.0424%4 Oct

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →