Reacher

Reacher — CS2 Stats

76561198801205400[U:1:840939672]Steam profile ↗✓ No bans

890Tracked matches59%Win rate2023Tracked since
CSDB Rating3.0 Learning
Premier CS Rating5,417Light Blue band · top ~76.8% of ranked players (population est.)
CSDB Leaderboard#30493 of 39915 tracked
WingmanGold Nova II
Ladder ranks via Leetify

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CSDB.GGReacherPREMIER5,417 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim31
Positioning31
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY444610Last 10044%Win rateTWTWWWWLWL

Last 10 vs previous 10: -20pp win rate · +0.01 avg rating

Player DNA

Aim3.1
Aggression2.7
Utility3.9
Positioning3.1
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 65% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 669ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.1
Positioning3.1
Utility3.9
Mechanics2.6
Opening Duels0.0
Win Impact8.1

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.00
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time685ms+30ms
first ⅓ avg 655ms → last ⅓ avg 685ms
Headshot accuracy13.6%−5.9%
first ⅓ avg 19.4% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — inferno 13–1
131Biggest win — dust2
4Longest win streak
85In matches decided by ≤2 rounds

Map breakdown

dust2Best map · 58% over 12overpassWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeD1551033%-0.05
dust2A127558%-0.04
infernoA116555%-0.03
cacheB105550%-0.07
mirageB105550%-0.05
ancientD103730%-0.07
anubisB84450%-0.04
poseidonC83538%-0.05
overpassD61517%-0.08
sanctum41325%-0.10
vertigo31233%-0.03
debris220100%-0.02
eldorado110100%0.03

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
32.3%Accuracy (enemy spotted)
33.8%Spray accuracy
61.7%Counter-strafing
11.6°Preaim
669msReaction time
24.0%T opening success
24.3%CT opening success
0.64Enemies flashed / flash
8.3%Flash assists
6.54HE damage / grenade
2.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.839% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.8042 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.0237% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
cache12–12-0.0319%13 Aug
mirage13–6-0.0110%13 Aug
ancient12–12-0.0816%13 Aug
anubis13–100.0213%13 Aug
nuke13–90.0114%13 Aug
inferno13–110.0015%13 Aug
dust213–8-0.0527%13 Aug
cache11–13-0.077%6 Aug
nuke13–8-0.029%6 Aug
dust23–13-0.016%6 Aug
eldorado9–50.0325%4 Aug
debris9–50.0314%4 Aug
poseidon8–8-0.0224%4 Aug
cache13–8-0.057%29 Jul
dust213–5-0.0333%29 Jul
nuke9–13-0.0336%29 Jul
debris9–7-0.0810%19 Jul
anubis13–7-0.045%19 Jul
mirage13–11-0.098%19 Jul
cache13–11-0.0910%14 Jul
anubis9–13-0.128%14 Jul
ancient5–13-0.077%14 Jul
mirage10–13-0.0918%14 Jul
cache13–6-0.048%14 Jul
inferno8–13-0.0722%14 Jul
dust213–8-0.009%14 Jul
nuke13–7-0.088%14 Jul
nuke8–13-0.0413%6 Jul
dust213–1-0.023%6 Jul
mirage12–12-0.0619%6 Jul
anubis9–13-0.068%6 Jul
dust213–4-0.0817%4 Jul
nuke1–9-0.190%4 Jul
inferno8–8-0.1012%4 Jul
cache5–13-0.0819%2 Jul
inferno3–13-0.0617%2 Jul
mirage13–8-0.0210%2 Jul
dust211–13-0.0310%2 Jul
mirage9–13-0.0210%30 Jun
ancient9–13-0.049%30 Jun
anubis13–11-0.086%30 Jun
dust213–1-0.020%30 Jun
inferno13–70.0111%30 Jun
cache4–13-0.106%30 Jun
overpass5–13-0.0718%18 Jun
overpass0–3-0.080%18 Jun
inferno13–10.0324%18 Jun
mirage13–11-0.0231%18 Jun
cache13–7-0.0922%18 Jun
ancient4–13-0.0419%18 Jun
dust211–13-0.0412%18 Jun
nuke13–9-0.0515%18 Jun
anubis13–6-0.0213%18 Jun
nuke8–13-0.0712%16 Jun
anubis3–13-0.0913%16 Jun
ancient5–13-0.155%16 Jun
overpass5–13-0.119%16 Jun
cache4–13-0.088%16 Jun
dust213–9-0.0411%16 Jun
inferno10–13-0.0713%16 Jun
mirage10–13-0.0614%16 Jun
nuke10–13-0.0512%16 Jun
poseidon8–8-0.1025%16 Jun
ancient13–11-0.093%11 Jun
dust212–12-0.0714%11 Jun
nuke2–9-0.0411%11 Jun
ancient10–13-0.0913%11 Jun
cache13–10-0.0235%11 Jun
overpass13–6-0.0913%11 Jun
inferno13–7-0.0411%11 Jun
mirage13–10-0.0219%11 Jun
vertigo3–9-0.0522%10 Jun
sanctum2–9-0.0915%10 Jun
poseidon2–9-0.1618%10 Jun
nuke6–9-0.0715%10 Jun
sanctum4–9-0.1015%10 Jun
poseidon9–20.0830%10 Jun
poseidon5–9-0.1025%10 Jun
overpass8–80.0224%10 Jun
vertigo7–9-0.0429%10 Jun
nuke6–9-0.1021%10 Jun
poseidon9–6-0.0329%5 Jun
sanctum9–5-0.0111%5 Jun
poseidon8–8-0.0233%5 Jun
overpass4–9-0.1524%5 Jun
vertigo9–4-0.0115%5 Jun
nuke8–80.0113%5 Jun
poseidon9–7-0.060%5 Jun
inferno6–9-0.0230%5 Jun
sanctum5–9-0.2150%5 Jun
ancient13–10-0.067%1 Jun
nuke9–13-0.0614%1 Jun
inferno13–10-0.078%1 Jun
dust211–13-0.0812%29 May
mirage8–13-0.0714%29 May
ancient7–13-0.0512%29 May
anubis4–130.0412%29 May
nuke13–70.0425%29 May
inferno13–10.0932%29 May
ancient13–3-0.049%9 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →