noah — CS2 Stats

76561198798171556[U:1:837905828]

2,957Tracked matches54%Win rate2020Tracked since
CSDB Rating5.8 SolidHybrid Rifler
Premier CS Rating22,341Top 50% of 29,473 CSDB-tracked playersPink band · top ~5.9% of ranked players (population est.)
CSDB Leaderboard#12251 of 47657 tracked
FaceitLevel 9 · 1,799 ELOTop 20.7% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GGnoahFACEITLevel 9 · 1,799 ELOSTANDINGTop 20.7% of rankedPREMIER22,341 · Pink bandcsdb.gg/stats

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Performance scores

Aim67
Positioning59
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY54415Last 10054%Win rateLWLLWWTLLW

Last 10 vs previous 10: -20pp win rate · -0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression7.2
Utility2.9
Positioning5.9
Opening Duels4.3
Clutch3.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 645ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.9
Utility2.9
Mechanics6.7
Opening Duels4.3
Win Impact6.2

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time638ms+50ms
first ⅓ avg 587ms → last ⅓ avg 638ms
Headshot accuracy23.9%+5.3%
first ⅓ avg 18.6% → last ⅓ avg 23.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — mirage 13–5
130Biggest win — train
7Longest win streak
116In matches decided by ≤2 rounds
14Overtime games

Map breakdown

dust2Best map · 67% over 15ancientWeakest map · 42% over 26
MapGradePlayedRecordWin rateAvg rating
ancientC26111542%0.02
dust2S1510567%0.02
overpassA159660%0.02
infernoA127558%0.05
mirageB115645%0.05
nukeA116555%0.03
trainB63350%0.01
vertigo220100%0.12
anubis1010%0.08
office110100%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (42% over 26). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

863Matches
51%Win rate
1.03Avg K/D
77.9ADR
38%Headshot %

Clutches & streaks

35%1v1 clutch win
26%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Anubis10749%1.0416.2
Ancient10561%1.0315.9
Vertigo7161%0.8913.8
Mirage6133%0.8513.4
Inferno4646%0.9916.3
Dust23738%0.9514.6
Overpass1759%0.8814.0
Nuke1753%1.1617.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.6%Headshot accuracy
35.0%Accuracy (enemy spotted)
29.1%Spray accuracy
80.2%Counter-strafing
9.7°Preaim
645msReaction time
37.9%T opening success
56.2%CT opening success
0.54Enemies flashed / flash
13.6%Flash assists
1.88HE damage / grenade
3.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.1276 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.9055% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient8–130.0117%11 Dec
dust213–50.0631%11 Dec
mirage2–110.0123%11 Dec
overpass8–130.0313%10 Dec
dust213–11-0.0129%10 Dec
mirage13–2-0.0319%10 Dec
ancient15–150.0019%24 Nov
mirage9–13-0.0413%24 Nov
dust24–13-0.0516%24 Nov
overpass13–5-0.0113%20 Nov
nuke5–130.0218%20 Nov
inferno13–7-0.0123%2 Nov
dust213–110.0023%2 Nov
ancient9–130.0031%2 Nov
nuke5–130.0121%2 Nov
dust213–110.0517%2 Nov
vertigo13–80.1317%31 Oct
nuke13–40.0224%31 Oct
overpass9–130.0123%31 Oct
ancient13–20.1229%31 Oct
ancient7–130.0226%29 Oct
mirage13–50.2929%29 Oct
dust27–130.0427%29 Oct
vertigo13–30.1219%29 Oct
dust215–15-0.0127%19 Oct
train13–90.0427%19 Oct
ancient16–14-0.0025%19 Oct
nuke13–11-0.0142%19 Oct
inferno6–130.0029%19 Oct
overpass12–160.0033%18 Oct
ancient13–70.0728%18 Oct
nuke11–130.1236%11 Oct
ancient12–120.1024%11 Oct
inferno6–130.0524%11 Oct
dust21–13-0.0719%11 Oct
mirage4–130.0525%11 Oct
ancient6–13-0.0523%10 Oct
dust216–14-0.0321%10 Oct
mirage9–13-0.0226%10 Oct
overpass13–90.0316%10 Oct
ancient13–40.0132%7 Oct
mirage13–2-0.0218%7 Oct
ancient13–3-0.0426%7 Oct
dust213–90.1023%27 Sept
inferno9–130.1924%27 Sept
anubis4–130.0818%27 Sept
overpass13–80.0515%27 Sept
mirage13–80.1924%27 Sept
ancient7–130.0616%27 Sept
mirage6–130.0238%27 Sept
dust212–120.0730%27 Sept
inferno9–60.1522%27 Sept
inferno13–10-0.0211%24 Sept
train11–130.0312%24 Sept
ancient16–14-0.0318%23 Sept
overpass16–140.0316%23 Sept
nuke10–130.0935%23 Sept
inferno13–60.1632%23 Sept
nuke13–4-0.0115%23 Sept
dust213–2-0.0116%23 Sept
ancient13–110.0521%23 Sept
nuke16–140.0320%15 Sept
mirage13–70.0118%15 Sept
train13–00.0832%11 Sept
train4–13-0.0324%10 Sept
inferno10–13-0.0129%8 Sept
overpass13–90.0426%1 Sept
ancient13–100.0721%1 Sept
inferno16–120.0431%30 Aug
ancient11–130.0625%30 Aug
dust213–80.039%30 Aug
inferno7–90.0420%30 Aug
office13–4-0.0523%29 Aug
dust216–130.0321%29 Aug
nuke16–130.0816%29 Aug
overpass15–15-0.0220%29 Aug
nuke11–130.0617%29 Aug
inferno13–10-0.0324%29 Aug
ancient8–130.0118%21 Aug
overpass13–80.0211%21 Aug
nuke13–8-0.0419%21 Aug
dust213–90.0316%21 Aug
ancient13–10-0.0315%20 Aug
ancient10–130.0817%19 Aug
mirage5–130.0515%19 Aug
ancient11–130.0610%19 Aug
overpass3–130.0315%16 Aug
ancient13–50.0119%16 Aug
ancient7–13-0.0224%16 Aug
inferno19–160.0711%16 Aug
ancient10–13-0.0320%15 Aug
overpass13–60.0524%15 Aug
train13–10-0.0211%15 Aug
overpass6–130.0423%15 Aug
overpass13–100.0221%15 Aug
ancient13–70.0427%15 Aug
train8–13-0.0221%12 Aug
ancient10–13-0.0413%12 Aug
overpass16–14-0.0825%12 Aug
ancient7–13-0.0312%12 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →