𝓩𝓮𝓥 — CS2 Stats

76561198796210987[U:1:835945259]

983Tracked matches60%Win rate2020Tracked since
CSDB Rating6.3 SolidAggressive Rifler
Premier CS Rating24,558Top 50% of 819 CSDB-tracked playersPink band · top ~3.5% of ranked players (population est.)
CSDB Leaderboard#2124 of 10848 tracked
FaceitLevel 8 · 2,090 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GG𝓩𝓮𝓥FACEITLevel 8 · 2,090 ELOSTANDINGTop 31.2% of rankedPREMIER24,558 · Pink bandcsdb.gg/stats

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Performance scores

Aim82
Positioning51
Utility25

0–100 skill scores via Leetify.

Recent form

COLD53443Last 10053%Win rateLLTWLWLLWL

Last 10 vs previous 10: -30pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression6.9
Utility2.5
Positioning5.1
Opening Duels2.6
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.1
Utility2.5
Mechanics8.0
Opening Duels2.6
Win Impact8.3

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time552ms−154ms
first ⅓ avg 706ms → last ⅓ avg 552ms
Headshot accuracy23.5%+2.8%
first ⅓ avg 20.7% → last ⅓ avg 23.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — overpass 9–1
130Biggest win — dust2
6Longest win streak
L2Current streak
105In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 60% over 25ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB28141450%0.00
dust2A25151060%-0.02
infernoA169756%0.01
nukeC94544%-0.00
ancientD93633%-0.01
overpass42250%0.05
vertigo32167%0.02
anubis21150%-0.03
train220100%0.02
cache1010%0.04
assembly110100%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

678Matches
50%Win rate
1.14Avg K/D
80.1ADR
44%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage19350%1.1416.9
Dust215946%1.1016.9
Ancient8456%1.1416.3
Inferno7244%1.0615.8
Anubis4762%1.0916.1
Nuke4448%1.1918.3
Overpass1844%0.9914.7
Train1080%1.3717.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.4%Headshot accuracy
35.3%Accuracy (enemy spotted)
40.6%Spray accuracy
86.2%Counter-strafing
9.5°Preaim
581msReaction time
34.7%T opening success
45.7%CT opening success
0.35Enemies flashed / flash
0.5%Flash assists
7.59HE damage / grenade
2.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3547 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.742% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke5–9-0.0338%15 Aug
nuke5–90.0245%15 Aug
inferno8–8-0.0833%15 Aug
inferno9–20.1540%15 Aug
overpass6–9-0.0335%15 Aug
dust213–9-0.0717%7 Aug
anubis5–13-0.0612%7 Aug
cache0–130.0450%7 Aug
dust213–5-0.0135%7 Aug
ancient4–13-0.1028%7 Aug
dust29–13-0.0733%6 Aug
inferno13–50.0138%17 Jul
mirage2–13-0.0316%16 Jul
mirage10–13-0.0513%16 Jul
nuke8–2-0.0153%16 Jul
dust213–11-0.0316%14 Jul
mirage13–8-0.0014%14 Jul
dust20–13-0.0829%13 Jul
mirage5–00.000%13 Jul
dust213–4-0.0227%13 Jul
dust213–0-0.000%13 Jul
mirage2–00.000%13 Jul
mirage13–100.0527%13 Jul
dust24–13-0.0913%21 Jun
inferno16–14-0.0128%20 Jun
mirage13–5-0.0816%18 Feb
ancient13–110.047%17 Feb
nuke10–130.0515%13 Feb
ancient13–70.0728%10 Feb
inferno6–13-0.0216%6 Feb
dust213–100.0315%28 Dec
mirage8–130.0716%28 Dec
dust213–100.0224%20 Dec
inferno13–50.0726%30 Nov
mirage16–190.0325%26 Nov
inferno9–13-0.0416%25 Nov
inferno13–6-0.0044%23 Nov
dust28–13-0.0621%22 Nov
dust231–290.0214%20 Nov
nuke9–130.0118%16 Nov
overpass8–130.0215%16 Nov
mirage13–16-0.0315%11 Nov
dust26–130.0111%28 Oct
inferno11–130.0113%27 Oct
dust213–90.0315%25 Oct
inferno6–30.0520%24 Oct
nuke6–9-0.1224%23 Oct
mirage13–60.0119%23 Oct
mirage13–110.0214%22 Oct
inferno8–130.0910%22 Oct
dust213–9-0.0415%11 Oct
inferno13–160.0420%12 Sept
nuke13–8-0.0110%26 Aug
mirage10–13-0.0312%21 Aug
dust213–110.0416%9 Aug
ancient13–20.1314%4 Aug
nuke13–70.0620%3 Aug
mirage8–130.0224%1 Aug
ancient11–13-0.0312%31 Jul
mirage25–28-0.0516%31 Jul
dust211–130.0123%31 Jul
nuke13–90.0118%30 Jul
mirage8–130.0622%24 Jul
mirage13–70.0317%25 Jun
mirage13–10-0.0211%19 Jun
mirage14–160.086%23 May
mirage13–10-0.0022%15 Apr
ancient4–13-0.074%9 Apr
mirage15–150.0336%8 Apr
mirage0–2-0.040%25 Mar
dust26–13-0.0516%25 Mar
dust216–14-0.0114%24 Mar
train13–20.0723%24 Mar
mirage13–20.0424%24 Mar
dust29–13-0.0418%24 Mar
inferno13–100.0020%21 Mar
inferno13–6-0.0429%21 Mar
ancient7–13-0.0117%20 Mar
ancient10–13-0.0719%13 Mar
ancient13–16-0.0416%12 Mar
mirage13–3-0.0119%12 Mar
dust213–60.0617%12 Mar
anubis13–70.0121%12 Mar
mirage13–9-0.0232%12 Mar
dust213–11-0.0132%12 Mar
mirage8–13-0.0723%11 Mar
dust23–13-0.0728%11 Mar
dust213–7-0.0321%11 Mar
mirage16–130.0123%10 Mar
train13–7-0.0443%10 Mar
mirage8–130.0439%15 Nov
dust21–13-0.0623%16 Oct
inferno5–9-0.187%9 Oct
vertigo8–8-0.0226%9 Oct
assembly9–7-0.0521%9 Oct
inferno9–40.1221%9 Oct
vertigo9–6-0.0814%9 Oct
vertigo9–30.1617%9 Oct
overpass9–3-0.0113%9 Oct
overpass9–10.217%9 Oct

Match data via Leetify.

Milestones

2K ELO500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →