HiFi

HiFi — CS2 Stats

CA76561198772832442[U:1:812566714]Steam profile ↗✓ No bans

560Tracked matches47%Win rate2025Tracked since
CSDB Rating6.3 SolidAggressive Rifler
Premier CS Rating12,716Blue band · top ~40.5% of ranked players (population est.)
CSDB Leaderboard#10634 of 15239 tracked
Ladder ranks via Leetify

Rating over time

12,716Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 12,716
  • Next: Purple band at 15,000 2,284 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGHiFiPREMIER12,716 · Blue bandcsdb.gg/stats

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Performance scores

Aim86
Positioning63
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY48475Last 10048%Win rateWLLLWLLLWW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression8.4
Utility5.3
Positioning6.3
Opening Duels4.5
Clutch9.4

Sharp aimerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.3
Utility5.3
Mechanics8.0
Opening Duels4.5
Win Impact3.9

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time587ms−32ms
first ⅓ avg 619ms → last ⅓ avg 587ms
Headshot accuracy15.3%+3.1%
first ⅓ avg 12.2% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — cache 13–4
131Biggest win — train
6Longest win streak
910In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 80% over 5infernoWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
ancientC2071335%0.02
nukeA169756%0.00
anubisC146843%0.00
dust2A149564%0.00
mirageC125742%0.03
infernoD93633%0.01
trainB84450%0.01
cacheS54180%0.01
overpass21150%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
67%Win rate
0.76Avg K/D
82.6ADR
45%Headshot %

Clutches & streaks

67%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
44.3%Accuracy (enemy spotted)
46.1%Spray accuracy
86.0%Counter-strafing
10.4°Preaim
583msReaction time
51.5%T opening success
44.2%CT opening success
0.53Enemies flashed / flash
10.5%Flash assists
7.68HE damage / grenade
7.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8857% — below the 15% mark we flag

    Aim Training
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–40.1319%26 Aug
cache0–7-0.130%26 Aug
anubis13–160.0813%26 Aug
mirage14–160.0119%26 Aug
overpass13–50.0610%25 Aug
inferno3–13-0.0716%25 Aug
ancient11–13-0.028%25 Aug
mirage8–13-0.0216%25 Aug
anubis13–11-0.059%25 Aug
dust213–7-0.0314%25 Aug
dust213–60.0425%25 Aug
anubis7–130.0520%25 Aug
nuke13–4-0.0212%24 Aug
overpass6–13-0.005%24 Aug
ancient13–20.0210%24 Aug
ancient10–130.0112%24 Aug
dust213–100.0416%24 Aug
ancient11–13-0.0210%24 Aug
mirage9–130.0031%24 Aug
dust213–60.0621%24 Aug
nuke13–7-0.0316%23 Aug
ancient10–13-0.0316%23 Aug
nuke11–13-0.008%23 Aug
dust213–50.0011%22 Aug
ancient13–40.0813%20 Aug
ancient11–130.0113%19 Aug
inferno2–13-0.0224%19 Aug
ancient13–11-0.0119%18 Aug
inferno6–13-0.0416%18 Aug
nuke13–9-0.0419%18 Aug
dust22–13-0.0712%18 Aug
train13–40.0221%18 Aug
train13–4-0.0133%18 Aug
cache13–40.0315%15 Aug
dust213–11-0.0012%15 Aug
train12–120.0223%15 Aug
train13–10.106%15 Aug
train6–13-0.0220%15 Aug
train12–12-0.0611%15 Aug
dust213–11-0.0215%15 Aug
dust212–120.0519%15 Aug
train4–130.0812%15 Aug
anubis7–13-0.0112%27 Jul
ancient13–110.0217%27 Jul
cache13–60.0122%27 Jul
inferno13–40.038%27 Jul
mirage13–30.0614%27 Jul
dust213–5-0.016%27 Jul
ancient11–13-0.0310%27 Jul
dust213–50.0316%27 Jul
ancient11–130.0117%26 Jul
inferno13–110.0416%25 Jul
train13–6-0.0419%25 Jul
anubis5–13-0.086%25 Jul
mirage13–70.0615%25 Jul
dust210–13-0.0324%25 Jul
nuke5–130.0811%25 Jul
ancient13–80.0515%25 Jul
mirage13–70.0821%25 Jul
ancient6–130.049%25 Jul
nuke13–3-0.0318%23 Jul
anubis5–130.0113%23 Jul
nuke13–110.0414%23 Jul
anubis13–110.0613%23 Jul
nuke5–13-0.034%22 Jul
anubis5–130.029%22 Jul
inferno13–80.049%22 Jul
nuke13–6-0.009%22 Jul
anubis8–13-0.039%22 Jul
anubis13–10-0.0114%22 Jul
mirage8–13-0.029%21 Jul
ancient10–130.0917%21 Jul
mirage13–160.0817%21 Jul
nuke10–130.0213%21 Jul
ancient13–70.028%21 Jul
ancient8–130.0412%20 Jul
anubis13–6-0.055%20 Jul
nuke7–13-0.0526%19 Jul
nuke8–130.028%19 Jul
mirage13–9-0.022%19 Jul
anubis10–130.019%19 Jul
ancient12–12-0.037%18 Jul
mirage12–120.0410%18 Jul
mirage9–130.045%17 Jul
ancient13–110.0310%17 Jul
anubis13–60.0517%17 Jul
anubis13–10-0.0310%17 Jul
nuke16–120.0816%17 Jul
cache13–80.014%17 Jul
mirage13–70.039%15 Jul
inferno11–130.0514%15 Jul
dust211–13-0.019%15 Jul
nuke13–100.0122%15 Jul
inferno7–130.0220%15 Jul
nuke13–100.0429%13 Jul
ancient8–130.0513%13 Jul
ancient9–130.0214%13 Jul
dust212–16-0.029%12 Jul
nuke11–13-0.0220%12 Jul
inferno6–130.0510%12 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →