TungTung67 — CS2 Stats

76561198448820143[U:1:488554415]

2,283Tracked matches62%Win rate2023Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating16,321Purple band · top ~23.1% of ranked players (population est.)
CSDB Leaderboard#19560 of 34113 tracked
FaceitLevel 4 · 952 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGTungTung67FACEITLevel 4 · 952 ELOSTANDINGTop 81.0% of rankedPREMIER16,321 · Purple bandcsdb.gg/stats

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Performance scores

Aim75
Positioning63
Utility30

0–100 skill scores via Leetify.

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.5
Aggression8.2
Utility3.0
Positioning6.3
Opening Duels5.1
Clutch10.0

Strong CT-side openerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.3
Utility3.0
Mechanics5.7
Opening Duels5.1
Win Impact8.8

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

4Matches
50%Win rate
0.94Avg K/D
77.7ADR
47%Headshot %

Clutches & streaks

100%1v1 clutch win
50%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Nuke250%0.9424.0
Mirage1100%0.8713.0
Ancient10%1.0014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
37.8%Accuracy (enemy spotted)
37.0%Spray accuracy
75.5%Counter-strafing
7.6°Preaim
563msReaction time
40.3%T opening success
60.6%CT opening success
0.45Enemies flashed / flash
1.3%Flash assists
7.07HE damage / grenade
2.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8966% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.454 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →