АНИМЕШНИК — CS2 Stats

76561198439309480[U:1:479043752]✓ No bans

466Tracked matches57%Win rate2021Tracked since
CSDB Rating5.8 SolidHybrid Rifler
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGАНИМЕШНИКFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim88
Positioning48
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY48457Last 10048%Win rateLLWWLLWLWL

Last 10 vs previous 10: +10pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.8
Aggression5.2
Utility1.6
Positioning4.8
Opening Duels1.0
Clutch5.4

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning4.8
Utility1.6
Mechanics7.5
Opening Duels1.3
Win Impact7.2

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.06
first ⅓ avg 0.07 → last ⅓ avg 0.00
Reaction time553ms−37ms
first ⅓ avg 590ms → last ⅓ avg 553ms
Headshot accuracy21.8%−1.2%
first ⅓ avg 22.9% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — cache 13–1
130Biggest win — dust2
13Longest win streak
L2Current streak
35In matches decided by ≤2 rounds

Map breakdown

anubisBest map · 63% over 8cacheWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB26131350%0.03
dust2A24141058%-0.01
nukeC104640%0.05
anubisA85363%0.01
cacheD72529%0.03
officeD72529%0.09
infernoB63350%0.01
overpass42250%-0.02
ancient32167%0.05
vertigo21150%0.03
train2020%0.03
warden1010%0.07

Across the last 100 tracked matches.

Faceit stats

Combat

246Matches
57%Win rate
1.55Avg K/D
100.6ADR
42%Headshot %

Clutches & streaks

47%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3155%1.3418.8
Dust22162%1.3521.4
Ancient1540%1.2618.7
Nuke1471%1.5320.4
Anubis1377%1.5420.8
Train683%1.8233.5
Overpass520%1.2115.6
Inferno450%1.1016.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
37.2%Accuracy (enemy spotted)
40.0%Spray accuracy
83.7%Counter-strafing
7.2°Preaim
558msReaction time
27.8%T opening success
40.3%CT opening success
0.28Enemies flashed / flash
2.7%Flash assists
8.39HE damage / grenade
1.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2808 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.8315% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis11–13-0.0118%13 Aug
dust210–13-0.0719%13 Aug
mirage12–3-0.0125%13 Aug
mirage13–10.0853%2 Aug
mirage6–13-0.0022%2 Aug
cache3–13-0.0823%2 Aug
dust213–00.000%2 Aug
mirage1–13-0.0420%2 Aug
nuke13–10-0.0211%2 Aug
cache9–130.0324%2 Aug
dust26–130.0619%2 Aug
dust22–130.0530%5 Jul
cache0–13-0.0117%5 Jul
dust24–130.0231%2 Jul
office13–80.1325%2 Jul
cache6–13-0.0013%28 Jun
anubis13–100.0314%28 Jun
mirage7–13-0.0219%28 Jun
inferno6–13-0.0238%28 Jun
mirage13–3-0.0114%27 Jun
overpass13–4-0.0022%27 Jun
anubis13–7-0.0118%27 Jun
anubis13–20.0721%27 Jun
inferno13–20.0524%27 Jun
dust213–6-0.0230%27 Jun
dust213–30.0521%27 Jun
mirage6–1-0.0513%27 Jun
ancient13–7-0.0412%27 Jun
dust213–7-0.0535%23 Jun
nuke2–00.0050%23 Jun
mirage13–2-0.008%23 Jun
mirage13–40.0216%23 Jun
dust23–13-0.1113%23 Jun
dust213–60.0523%23 Jun
dust213–9-0.0614%22 Jun
dust213–4-0.0335%22 Jun
dust213–6-0.0025%22 Jun
mirage13–20.1512%22 Jun
mirage13–7-0.0817%22 Jun
anubis13–70.0013%22 Jun
mirage13–40.0319%22 Jun
dust213–50.0727%22 Jun
nuke11–130.0127%21 Jun
mirage4–13-0.0510%21 Jun
dust213–80.0623%21 Jun
dust29–13-0.0613%21 Jun
anubis5–13-0.0824%21 Jun
overpass13–9-0.0118%21 Jun
vertigo0–50.0229%20 Jun
nuke5–13-0.0210%18 Jun
mirage13–4-0.0313%18 Jun
mirage13–10.0423%18 Jun
inferno3–9-0.1910%17 Jun
dust213–100.0113%17 Jun
office3–13-0.0630%17 Jun
nuke7–13-0.0317%16 Jun
vertigo13–90.0320%16 Jun
ancient13–40.1123%16 Jun
inferno13–10.067%16 Jun
mirage11–130.0310%15 Jun
mirage6–130.0114%15 Jun
cache13–6-0.0213%12 Jun
dust212–120.0016%12 Jun
cache12–120.0615%11 Jun
train4–130.0621%10 Jun
mirage13–80.1622%10 Jun
dust25–13-0.0925%9 Jun
office13–60.0214%8 Jun
dust24–13-0.0013%8 Jun
overpass12–12-0.0113%7 Jun
cache13–10.2420%7 Jun
mirage10–130.0022%7 Jun
office4–130.1034%5 Jun
mirage12–120.0923%5 Jun
nuke13–110.1122%31 May
dust23–130.0524%17 May
mirage5–13-0.0320%17 May
office8–130.1515%17 May
dust213–7-0.0619%11 May
office5–130.0924%11 May
office12–120.2224%10 May
mirage3–130.0318%10 May
dust213–100.0324%20 Apr
ancient7–130.0829%19 Apr
nuke12–120.1737%6 Apr
nuke13–40.159%28 Mar
anubis6–13-0.0816%28 Mar
inferno13–100.0721%27 Mar
mirage5–13-0.0320%27 Mar
anubis10–30.1716%25 Mar
inferno5–130.0820%25 Mar
nuke12–120.0819%25 Mar
mirage2–130.0843%21 Mar
train3–130.0126%19 Mar
mirage13–30.2038%18 Mar
warden11–130.0730%15 Mar
overpass8–13-0.0530%14 Mar
dust213–11-0.0716%14 Mar
nuke11–130.0230%13 Mar
mirage8–130.1629%13 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →