Ujishima — CS2 Stats

76561198424717573[U:1:464451845]✓ No bans

1,573Tracked matches42%Win rate2021Tracked since
CSDB Rating6.4 SolidAggressive Rifler
Premier CS Rating23,227Top 50% of 17,162 CSDB-tracked playersPink band · top ~4.9% of ranked players (population est.)
CSDB Leaderboard#6927 of 30987 tracked
WingmanSilver Elite Master
Ladder ranks via Leetify

Share this profile

CSDB.GGUjishimaPREMIER23,227 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning68
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY47485Last 10047%Win rateWWWLLTLLLW

Last 10 vs previous 10: +0pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression10.0
Utility3.0
Positioning6.8
Opening Duels5.8
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 86% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 43% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.8
Utility3.0
Mechanics8.0
Opening Duels5.8
Win Impact2.4

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time546ms−17ms
first ⅓ avg 563ms → last ⅓ avg 546ms
Headshot accuracy22.4%+0.5%
first ⅓ avg 21.9% → last ⅓ avg 22.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — dust2 13–7
130Biggest win — cache
4Longest win streak
W3Current streak
94In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 56% over 18ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B66313547%0.04
infernoA1810856%-0.00
ancientD93633%-0.01
cache43175%0.03
mirage2020%-0.02
nuke1010%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

36Matches
56%Win rate
1.92Avg K/D
108.8ADR
40%Headshot %

Clutches & streaks

18%1v1 clutch win
33%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust22365%1.9126.2
Ancient475%3.4817.3
Inferno333%1.6230.3
Mirage333%1.1518.3
Train20%0.9218.0
Overpass10%1.2123.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.5%Headshot accuracy
34.5%Accuracy (enemy spotted)
31.2%Spray accuracy
86.0%Counter-strafing
8.0°Preaim
552msReaction time
42.9%T opening success
63.1%CT opening success
0.35Enemies flashed / flash
2.9%Flash assists
3.94HE damage / grenade
4.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3487 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–70.0716%29 Aug
dust213–40.1430%29 Aug
dust26–70.0336%29 Aug
inferno9–13-0.1016%28 Aug
dust29–130.1328%28 Aug
dust215–150.1035%28 Aug
inferno1–13-0.0524%28 Aug
ancient3–13-0.0726%26 Aug
dust28–130.0915%23 Aug
dust213–90.0724%23 Aug
dust212–120.0016%21 Aug
dust213–30.0918%21 Aug
dust26–13-0.0626%18 Aug
dust24–13-0.0235%17 Aug
ancient10–130.0617%15 Aug
dust213–80.0321%15 Aug
dust211–130.0731%15 Aug
dust213–60.0920%15 Aug
dust23–70.0221%14 Aug
dust213–20.1826%14 Aug
dust213–40.1421%14 Aug
dust20–12-0.0514%14 Aug
dust213–80.1227%14 Aug
dust29–130.0236%14 Aug
dust212–120.0611%12 Aug
dust212–120.0623%7 Aug
dust213–70.2024%7 Aug
dust212–16-0.0423%3 Aug
dust28–13-0.0221%3 Aug
inferno4–130.0424%3 Aug
inferno6–13-0.0210%3 Aug
dust216–120.024%3 Aug
dust210–13-0.1121%31 Jul
inferno13–8-0.0421%31 Jul
dust216–140.0425%31 Jul
ancient13–7-0.059%31 Jul
dust28–13-0.0616%30 Jul
dust211–13-0.0220%28 Jul
cache13–90.0123%28 Jul
dust213–30.0814%28 Jul
mirage3–13-0.0518%23 Jul
mirage10–130.0212%23 Jul
dust28–130.0930%23 Jul
inferno14–160.0534%22 Jul
dust216–13-0.0015%22 Jul
dust213–3-0.019%22 Jul
dust216–140.0317%22 Jul
dust26–130.1322%22 Jul
ancient13–70.0213%20 Jul
cache13–110.0625%20 Jul
dust213–10-0.0123%20 Jul
dust26–13-0.0718%20 Jul
inferno13–40.0313%20 Jul
cache13–00.0317%20 Jul
dust213–100.0419%20 Jul
dust29–13-0.0422%20 Jul
dust213–110.1124%20 Jul
dust213–110.0921%20 Jul
dust213–40.0525%20 Jul
inferno13–20.029%20 Jul
dust28–130.0714%19 Jul
inferno13–40.0924%19 Jul
dust23–13-0.0119%19 Jul
dust28–130.0246%19 Jul
dust210–130.0323%19 Jul
dust28–130.1321%18 Jul
dust26–130.0721%18 Jul
dust213–10.0935%18 Jul
dust22–130.0925%18 Jul
dust24–130.1522%18 Jul
inferno13–7-0.0319%16 Jul
ancient9–13-0.019%16 Jul
ancient4–13-0.0113%16 Jul
dust28–13-0.0316%16 Jul
dust213–3-0.0017%16 Jul
dust29–13-0.0321%16 Jul
inferno13–6-0.0126%16 Jul
dust213–100.0721%16 Jul
cache14–160.0430%16 Jul
dust28–20.0742%16 Jul
inferno13–10-0.0735%12 Jul
inferno16–120.0733%12 Jul
dust21–13-0.1023%12 Jul
ancient15–15-0.0328%12 Jul
ancient13–11-0.0020%12 Jul
inferno13–110.0421%12 Jul
dust213–50.0623%12 Jul
nuke5–13-0.048%12 Jul
ancient6–130.0113%10 Jul
inferno6–13-0.0816%10 Jul
dust213–60.1113%10 Jul
dust213–100.0624%10 Jul
inferno3–13-0.0614%10 Jul
dust210–13-0.0125%9 Jul
dust29–130.0216%9 Jul
dust213–11-0.0045%9 Jul
inferno9–130.0218%9 Jul
dust27–13-0.0111%9 Jul
dust213–20.0918%9 Jul
dust213–80.0922%9 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →