Dystopia — CS2 Stats

76561198412287127[U:1:452021399]

905Tracked matches45%Win rate2020Tracked since
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating21,388Top 50% of 29,473 CSDB-tracked playersPink band · top ~7% of ranked players (population est.)
CSDB Leaderboard#12039 of 37600 tracked
Ladder ranks via Leetify

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CSDB.GGDystopiaPREMIER21,388 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning52
Utility49

0–100 skill scores via Leetify.

Recent form

COLD47485Last 10047%Win rateLLWWLLLWLL

Last 10 vs previous 10: -20pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression8.6
Utility4.9
Positioning5.2
Opening Duels3.5
Clutch7.2

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 90% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.2
Utility4.9
Mechanics7.6
Opening Duels3.5
Win Impact3.3

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time576ms−15ms
first ⅓ avg 591ms → last ⅓ avg 576ms
Headshot accuracy26.7%+0.5%
first ⅓ avg 26.2% → last ⅓ avg 26.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — dust2 13–10
131Biggest win — dust2
8Longest win streak
L2Current streak
511In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 100% over 5infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B36171947%0.02
mirageC31131842%0.01
infernoC114736%-0.02
nukeS550100%-0.00
ancient42250%-0.00
anubis31233%0.00
train3030%0.03
overpass330100%0.01
cache220100%-0.00
office1010%0.03
vertigo1010%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

67Matches
64%Win rate
1.50Avg K/D
75.7ADR
50%Headshot %

Clutches & streaks

56%1v1 clutch win
29%1v2 clutch win
16Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2176%1.2216.1
Vertigo1457%1.5616.5
Inferno862%2.2123.3
Dust2743%1.1115.1
Ancient743%1.6815.7
Anubis5100%1.3915.6
Nuke367%1.2816.0
Overpass250%2.4224.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.7%Headshot accuracy
33.3%Accuracy (enemy spotted)
33.3%Spray accuracy
84.1%Counter-strafing
8.8°Preaim
585msReaction time
49.0%T opening success
38.7%CT opening success
0.63Enemies flashed / flash
5.4%Flash assists
8.38HE damage / grenade
7.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.71% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
office2–130.0314%8 Jul
dust28–130.0164%8 Jul
dust213–70.1363%7 Jul
dust213–8-0.038%5 Jul
dust214–160.0418%5 Jul
anubis13–160.0419%4 Jul
dust23–130.0132%4 Jul
mirage13–50.0234%4 Jul
inferno14–16-0.0117%3 Jul
mirage11–13-0.0332%2 Jul
dust213–90.1320%2 Jul
dust213–10.027%30 Jun
mirage13–90.0913%29 Jun
mirage13–9-0.067%29 Jun
dust27–13-0.0823%29 Jun
dust211–130.0319%26 Jun
dust213–60.0328%25 Jun
inferno15–15-0.1367%23 Jun
mirage10–130.0224%22 Jun
mirage5–130.0832%22 Jun
mirage13–110.0324%18 Jun
dust213–100.0844%18 Jun
mirage8–13-0.0217%31 May
nuke16–13-0.0419%31 May
mirage13–10-0.0611%31 May
mirage7–130.0224%30 May
mirage3–130.0219%27 May
mirage9–130.0019%27 May
cache13–3-0.0245%22 May
mirage7–13-0.0238%22 May
dust28–130.0032%13 May
dust21–13-0.1418%3 May
dust211–130.0433%30 Apr
ancient13–100.0121%30 Apr
cache13–50.0240%30 Apr
dust213–100.2617%27 Apr
dust211–13-0.0228%23 Apr
nuke13–70.0012%23 Apr
inferno11–13-0.0222%23 Apr
train2–130.0444%23 Apr
train12–120.0823%22 Apr
mirage4–13-0.0135%11 Apr
inferno13–110.0325%11 Apr
dust213–90.1044%3 Apr
anubis13–90.0021%3 Apr
dust21–1-0.220%3 Apr
dust211–130.0118%3 Apr
anubis9–13-0.0419%1 Mar
inferno13–50.0048%23 Feb
dust213–8-0.0652%23 Feb
mirage7–130.0238%23 Feb
dust213–90.0618%22 Feb
mirage13–80.0523%22 Feb
dust28–13-0.0225%22 Feb
nuke13–50.0024%22 Feb
dust25–13-0.0140%20 Feb
dust215–15-0.0527%13 Feb
mirage5–13-0.1026%13 Feb
mirage7–130.0128%8 Feb
dust27–13-0.0040%4 Feb
mirage15–150.0422%30 Jan
overpass13–8-0.0220%30 Jan
dust213–40.0118%30 Jan
inferno13–60.0314%30 Jan
nuke13–110.0333%30 Jan
mirage13–20.1027%30 Jan
mirage13–3-0.0139%29 Jan
inferno16–13-0.0018%29 Jan
dust213–70.0432%29 Jan
inferno11–13-0.047%29 Jan
overpass13–90.0518%29 Jan
dust212–120.0021%27 Jan
inferno9–13-0.0335%26 Jan
mirage8–130.0545%26 Jan
mirage13–5-0.0211%22 Jan
dust213–110.0817%20 Jan
mirage9–13-0.0331%14 Jan
inferno5–13-0.0221%12 Jan
mirage13–3-0.0321%12 Jan
mirage6–13-0.0738%12 Jan
mirage13–100.0115%8 Jan
overpass13–6-0.0121%8 Jan
mirage8–130.0830%8 Jan
train0–13-0.0410%8 Jan
dust213–90.0338%7 Jan
dust211–130.1034%7 Jan
nuke13–7-0.0232%7 Jan
dust213–40.0331%6 Jan
mirage13–40.0221%21 Dec
ancient7–13-0.0223%21 Dec
ancient13–5-0.0210%20 Dec
ancient7–130.0015%20 Dec
vertigo7–13-0.0435%19 Dec
inferno8–13-0.0626%18 Dec
dust213–110.0126%16 Dec
dust26–130.0446%14 Dec
mirage13–50.0555%11 Dec
dust213–60.0742%11 Dec
mirage6–130.0320%11 Dec
dust210–13-0.0422%10 Dec

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →