Tempo

Tempo — CS2 Stats

US76561198410249171[U:1:449983443]Steam profile ↗✓ No bans

524Tracked matches37%Win rate2021Tracked since
CSDB Rating5.3 DevelopingAggressive Rifler
Premier CS Rating9,875Light Blue band · top ~55.5% of ranked players (population est.)
CSDB Leaderboard#34545 of 47741 tracked
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGTempoPREMIER9,875 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim75
Positioning57
Utility42

0–100 skill scores via Leetify.

Recent form

COLD46468Last 10046%Win rateLWLLLLLWLW

Last 10 vs previous 10: -10pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.5
Aggression7.1
Utility4.2
Positioning5.7
Opening Duels3.7

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 94% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 749ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.7
Utility4.2
Mechanics9.7
Opening Duels3.7
Win Impact0.7

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time723ms+52ms
first ⅓ avg 671ms → last ⅓ avg 723ms
Headshot accuracy32.8%+4.6%
first ⅓ avg 28.2% → last ⅓ avg 32.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — mirage 8–13
131Biggest win — nuke
4Longest win streak
66In matches decided by ≤2 rounds
14Overtime games

Map breakdown

trainBest map · 63% over 8dust2Weakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
nukeB21101148%0.02
ancientC1661038%0.01
mirageC156940%0.03
dust2C114736%0.02
infernoA95456%0.02
trainA85363%0.02
overpassB84450%0.00
cacheC52340%0.02
anubisA53260%0.02
vertigo110100%0.03
office1010%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.2%Headshot accuracy
32.0%Accuracy (enemy spotted)
29.6%Spray accuracy
93.8%Counter-strafing
8.8°Preaim
749msReaction time
44.8%T opening success
44.6%CT opening success
0.50Enemies flashed / flash
2.0%Flash assists
11.48HE damage / grenade
4.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 748.673ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–130.0236%10 Aug
dust213–70.1029%10 Aug
mirage8–130.1440%31 Jul
nuke2–90.0735%31 Jul
mirage11–13-0.0334%30 Jul
inferno9–130.0436%29 Jul
ancient2–13-0.0230%24 Jul
dust213–90.0435%23 Jul
mirage10–13-0.0222%23 Jul
mirage13–80.0434%23 Jul
nuke15–150.0138%22 Jul
inferno13–50.0227%19 Jul
inferno13–50.0334%19 Jul
nuke15–150.0142%19 Jul
dust216–130.0343%12 Jul
mirage13–160.0123%12 Jul
inferno13–20.0935%12 Jul
ancient3–70.0550%12 Jul
dust215–150.0225%11 Jul
ancient7–13-0.0729%11 Jul
cache14–160.0520%10 Jul
ancient6–130.0233%10 Jul
ancient0–3-0.02100%10 Jul
cache9–13-0.079%10 Jul
anubis13–90.0726%10 Jul
inferno8–130.0435%9 Jul
mirage8–130.0325%9 Jul
nuke13–90.0640%9 Jul
cache13–80.0627%9 Jul
mirage7–13-0.0213%8 Jul
dust211–130.0231%6 Jul
cache13–100.0625%5 Jul
vertigo13–100.0319%5 Jul
dust213–50.0347%5 Jul
mirage7–130.0743%5 Jul
ancient13–80.0824%5 Jul
train13–60.0131%4 Jul
mirage13–30.0118%2 Jul
nuke13–50.0031%2 Jul
dust29–130.0127%2 Jul
dust29–130.0130%2 Jul
inferno13–40.0354%1 Jul
mirage13–80.0831%1 Jul
nuke7–13-0.0132%1 Jul
mirage13–90.0829%1 Jul
ancient13–60.0318%1 Jul
train8–13-0.0025%30 Jun
mirage13–6-0.0122%30 Jun
mirage8–130.0721%30 Jun
mirage13–2-0.0031%29 Jun
dust23–13-0.0031%29 Jun
nuke7–13-0.0426%29 Jun
anubis11–13-0.0339%28 Jun
ancient12–12-0.0228%27 Jun
office8–13-0.0336%27 Jun
nuke13–110.0345%27 Jun
cache6–130.0030%27 Jun
inferno8–8-0.0922%27 Jun
nuke13–20.0528%4 Aug
overpass13–11-0.0311%31 Jul
nuke13–70.0629%31 Jul
inferno7–13-0.0131%27 Jul
nuke13–16-0.0125%27 Jul
ancient16–120.0533%25 Jul
overpass13–90.0135%25 Jul
overpass13–70.0929%23 Jul
train13–110.0328%23 Jul
train9–130.0138%22 Jul
overpass10–130.0451%22 Jul
overpass8–13-0.0739%22 Jul
nuke13–40.0233%22 Jul
train3–13-0.0624%22 Jul
overpass13–110.0128%20 Jul
mirage7–13-0.0131%19 Jul
overpass7–130.0527%19 Jul
overpass4–13-0.0736%19 Jul
ancient13–8-0.0424%19 Jul
nuke15–150.0530%19 Jul
ancient15–150.0325%19 Jul
inferno16–130.0526%18 Jul
ancient11–13-0.0534%17 Jul
train16–130.0937%14 Jul
nuke13–70.0440%14 Jul
ancient16–140.0328%13 Jul
nuke13–10.0213%13 Jul
ancient15–15-0.0230%13 Jul
nuke10–130.0123%12 Jul
ancient13–40.0129%12 Jul
nuke10–13-0.0132%12 Jul
train13–50.0823%12 Jul
anubis13–11-0.0322%12 Jul
nuke5–13-0.0327%12 Jul
anubis13–100.0631%11 Jul
nuke13–80.0129%11 Jul
anubis7–130.0423%11 Jul
nuke6–13-0.0623%11 Jul
nuke13–70.0418%10 Jul
dust28–13-0.0613%10 Jul
train13–100.0218%10 Jul
ancient11–130.0423%9 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →