☂ ShroomDoom — CS2 Stats

76561198410089962[U:1:449824234]✓ No bans

2,097Tracked matches43%Win rate2020Tracked since
CSDB Rating5.1 DevelopingAggressive Rifler
FaceitLevel 6 · 1,271 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GG☂ ShroomDoomFACEITLevel 6 · 1,271 ELOSTANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim88
Positioning57
Utility10

0–100 skill scores via Leetify.

Recent form

STEADY454114Last 10045%Win rateLTLWWTLWWL

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.8
Aggression7.6
Utility1.0
Positioning5.7
Opening Duels3.0
Clutch5.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.7
Utility1.0
Mechanics7.7
Opening Duels3.0
Win Impact2.6

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time636ms+73ms
first ⅓ avg 563ms → last ⅓ avg 636ms
Headshot accuracy40.0%+0.0%
first ⅓ avg 40.0% → last ⅓ avg 40.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — vertigo 12–12
131Biggest win — dust2
5Longest win streak
45In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 70% over 10ancientWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC37162143%0.01
dust2C1771041%0.01
infernoB158753%-0.00
nukeS107370%0.03
vertigoC73443%0.03
ancientD6060%-0.03
cache31233%-0.02
office31233%-0.01
anubis220100%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

52Matches
54%Win rate
1.11Avg K/D
81.5ADR
66%Headshot %

Clutches & streaks

46%1v1 clutch win
24%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust22162%1.0915.7
Inferno850%1.3617.9
Mirage757%1.1217.0
Nuke560%0.9214.0
Ancient367%1.3017.3
Overpass333%1.0720.7
Cache250%0.7911.5
Anubis20%0.6111.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

40.9%Headshot accuracy
31.7%Accuracy (enemy spotted)
34.5%Spray accuracy
84.4%Counter-strafing
9.2°Preaim
634msReaction time
43.5%T opening success
40.8%CT opening success
0.20Enemies flashed / flash
0.0%Flash assists
7.80HE damage / grenade
1.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2042 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0259%29 Aug
mirage12–12-0.0045%29 Aug
mirage7–13-0.0340%28 Aug
nuke13–7-0.0133%28 Aug
nuke13–20.0644%28 Aug
cache12–12-0.0457%28 Aug
vertigo11–13-0.0134%28 Aug
dust213–10.0974%28 Aug
mirage13–40.0263%27 Aug
dust26–130.0247%27 Aug
inferno10–13-0.0145%27 Aug
ancient6–13-0.0623%25 Aug
mirage9–130.0042%24 Aug
mirage13–60.0145%24 Aug
mirage2–13-0.0750%24 Aug
nuke13–40.0831%24 Aug
vertigo13–60.0630%24 Aug
office4–13-0.0621%24 Aug
mirage2–13-0.0427%24 Aug
mirage13–8-0.0249%24 Aug
dust27–130.0454%23 Aug
nuke11–13-0.0139%23 Aug
dust23–13-0.0825%23 Aug
ancient7–130.0035%23 Aug
ancient8–13-0.0624%23 Aug
mirage13–9-0.0138%23 Aug
anubis13–30.0925%23 Aug
dust28–130.0226%23 Aug
mirage13–60.0650%23 Aug
inferno13–100.0046%23 Aug
mirage12–120.0531%22 Aug
mirage10–130.0429%22 Aug
mirage13–80.0439%22 Aug
office13–90.0335%21 Aug
mirage13–100.0230%21 Aug
mirage7–13-0.0847%21 Aug
ancient9–13-0.0619%21 Aug
nuke13–60.0736%20 Aug
inferno13–100.1131%20 Aug
vertigo4–130.0126%20 Aug
dust213–11-0.0133%20 Aug
inferno8–13-0.0443%20 Aug
anubis13–110.0139%20 Aug
dust213–40.0665%20 Aug
mirage12–12-0.0364%20 Aug
inferno13–11-0.0326%20 Aug
nuke13–10-0.0141%19 Aug
inferno13–60.0448%19 Aug
inferno13–30.0848%19 Aug
mirage13–70.1457%19 Aug
vertigo12–120.1540%19 Aug
inferno2–8-0.0920%19 Aug
mirage4–13-0.0235%19 Aug
dust28–130.0450%19 Aug
dust215–15-0.0128%18 Aug
office12–120.0140%18 Aug
inferno1–9-0.1120%18 Aug
vertigo4–13-0.0233%18 Aug
nuke12–120.0334%18 Aug
dust211–13-0.0738%18 Aug
mirage3–13-0.0326%18 Aug
dust212–120.0154%18 Aug
inferno9–40.0240%18 Aug
inferno9–13-0.0342%17 Aug
mirage12–120.0465%17 Aug
nuke12–120.0348%17 Aug
dust213–60.0554%17 Aug
inferno13–6-0.0048%17 Aug
mirage12–12-0.0080%17 Aug
dust29–13-0.0248%17 Aug
vertigo13–100.0035%17 Aug
inferno9–50.0135%17 Aug
ancient6–13-0.0438%17 Aug
vertigo13–30.0532%17 Aug
dust213–40.0343%17 Aug
cache9–13-0.0341%16 Aug
nuke13–60.0647%16 Aug
dust213–8-0.0644%16 Aug
mirage9–13-0.0339%16 Aug
mirage13–8-0.0344%15 Aug
mirage13–110.0151%15 Aug
mirage11–130.0744%15 Aug
dust212–120.0233%15 Aug
mirage13–100.0928%14 Aug
nuke13–2-0.0319%14 Aug
inferno6–130.0332%14 Aug
mirage3–130.0029%14 Aug
mirage13–60.0447%13 Aug
inferno12–12-0.0236%12 Aug
cache13–50.0123%12 Aug
mirage10–130.0226%12 Aug
ancient10–130.0440%12 Aug
mirage13–60.0540%12 Aug
mirage9–13-0.0629%7 Aug
mirage13–40.0156%4 Aug
mirage13–5-0.0117%4 Aug
mirage13–70.0042%3 Aug
dust213–8-0.0360%30 Jul
mirage9–13-0.0341%30 Jul
mirage10–130.0154%29 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →