shrux turds

shrux turds — CS2 Stats

AU76561198409248021[U:1:448982293]Steam profile ↗✓ No bans

589Tracked matches25%Win rate2020Tracked since
CSDB Rating5.0 DevelopingHybrid Rifler
Premier CS Rating12,910Blue band · top ~39.5% of ranked players (population est.)
CSDB Leaderboard#17888 of 26150 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGshrux turdsPREMIER12,910 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning48
Utility38

0–100 skill scores via Leetify.

Recent form

COLD46513Last 10046%Win rateLLLLLWWLLT

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.9
Aggression4.7
Utility3.8
Positioning4.8
Opening Duels1.3

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 45% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.8
Utility3.8
Mechanics7.6
Opening Duels1.9
Win Impact0.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time579ms−72ms
first ⅓ avg 651ms → last ⅓ avg 579ms
Headshot accuracy19.1%+0.7%
first ⅓ avg 18.5% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — mirage 13–1
131Biggest win — mirage
4Longest win streak
L5Current streak
97In matches decided by ≤2 rounds
14Overtime games

Map breakdown

mirageBest map · 68% over 28infernoWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
mirageS2819968%0.01
dust2B21101148%-0.00
nukeC1761135%-0.01
cacheC114736%-0.03
ancientB84450%0.00
infernoD6060%-0.01
anubisD62433%0.00
vertigo1010%-0.07
warden110100%0.02
overpass1010%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
35.0%Accuracy (enemy spotted)
36.6%Spray accuracy
84.3%Counter-strafing
8.2°Preaim
574msReaction time
25.6%T opening success
45.1%CT opening success
0.56Enemies flashed / flash
3.5%Flash assists
7.69HE damage / grenade
5.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.5773% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–130.0313%22 Aug
mirage10–13-0.0322%22 Aug
nuke8–13-0.0123%22 Aug
mirage5–13-0.0726%18 Aug
dust29–130.0318%18 Aug
mirage8–1-0.0921%18 Aug
dust213–8-0.0127%17 Aug
cache8–13-0.0943%17 Aug
dust28–13-0.046%17 Aug
mirage15–150.0022%16 Aug
ancient14–16-0.0520%16 Aug
dust211–13-0.0219%14 Aug
dust20–13-0.0717%14 Aug
cache11–13-0.0415%14 Aug
inferno4–13-0.063%14 Aug
mirage13–11-0.0323%14 Aug
dust211–13-0.0424%9 Aug
mirage6–13-0.0629%8 Aug
mirage13–100.0018%8 Aug
dust21–13-0.035%8 Aug
cache6–13-0.0626%8 Aug
vertigo4–13-0.0721%8 Aug
inferno6–90.0825%8 Aug
ancient13–60.0026%7 Aug
nuke13–60.0421%7 Aug
dust213–4-0.0012%7 Aug
nuke9–13-0.0218%7 Aug
dust29–13-0.0113%1 Aug
nuke10–13-0.029%1 Aug
anubis15–150.0114%1 Aug
anubis14–16-0.0613%28 Jul
mirage16–120.0222%28 Jul
anubis13–110.0115%28 Jul
mirage13–40.0726%28 Jul
inferno8–13-0.0621%26 Jul
dust28–130.0434%26 Jul
dust213–10-0.0223%26 Jul
anubis7–130.0320%26 Jul
inferno4–13-0.0022%25 Jul
mirage13–110.0533%25 Jul
dust213–90.0310%25 Jul
anubis11–130.0517%25 Jul
cache7–13-0.0915%25 Jul
dust213–160.0319%24 Jul
nuke12–16-0.0111%24 Jul
cache15–15-0.0129%24 Jul
mirage16–140.0316%24 Jul
dust213–70.0722%23 Jul
mirage10–130.0319%23 Jul
anubis16–13-0.0515%23 Jul
nuke4–3-0.1011%23 Jul
nuke4–13-0.0729%19 Jul
mirage13–11-0.0012%19 Jul
dust213–30.0221%19 Jul
mirage6–130.0116%19 Jul
mirage13–8-0.0412%18 Jul
nuke13–70.0414%18 Jul
dust213–100.0119%18 Jul
ancient13–6-0.0514%18 Jul
nuke8–13-0.0217%18 Jul
mirage16–130.0113%13 Jul
dust213–60.0116%13 Jul
mirage13–50.0415%13 Jul
ancient5–130.0518%13 Jul
cache16–12-0.0125%12 Jul
mirage13–30.0427%12 Jul
nuke11–13-0.0416%12 Jul
ancient6–130.0312%12 Jul
nuke16–12-0.0225%12 Jul
mirage9–13-0.0521%12 Jul
cache13–6-0.0113%11 Jul
mirage13–10.1015%11 Jul
dust210–13-0.0323%11 Jul
nuke5–13-0.0427%11 Jul
mirage13–40.0416%10 Jul
cache13–40.0620%10 Jul
mirage13–110.0922%10 Jul
inferno7–13-0.059%10 Jul
ancient13–60.0118%10 Jul
mirage13–9-0.0015%7 Jul
cache4–13-0.0123%7 Jul
mirage1–130.0125%7 Jul
warden13–90.027%7 Jul
cache7–13-0.058%7 Jul
cache13–110.0122%7 Jul
nuke9–30.0125%7 Jul
dust213–100.0312%7 Jul
dust23–13-0.0717%5 Jul
mirage5–13-0.0124%5 Jul
nuke4–130.0029%5 Jul
nuke13–60.0313%5 Jul
mirage13–40.0422%5 Jul
inferno4–13-0.0113%5 Jul
ancient6–13-0.0716%5 Jul
dust213–10-0.0416%5 Jul
overpass13–16-0.0217%4 Jul
nuke9–13-0.0322%4 Jul
mirage13–100.0123%4 Jul
ancient13–30.0924%4 Jul
mirage13–11-0.0017%3 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →