GlitterGunner — CS2 Stats

76561198400131053[U:1:439865325]✓ No bans

2,223Tracked matches24%Win rate2020Tracked since
CSDB Rating1.9 Learning
Premier CS Rating2,754Grey band · top ~88.3% of ranked players (population est.)
CSDB Leaderboard#21492 of 27470 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGGlitterGunnerFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER2,754 · Grey bandcsdb.gg/stats

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Performance scores

Aim22
Positioning19
Utility49

0–100 skill scores via Leetify.

Recent form

COLD39547Last 10039%Win rateLLLLLLLWLW

Last 10 vs previous 10: -10pp win rate · +0.05 avg rating

Player DNA

Aim2.2
Aggression0.0
Utility4.9
Positioning1.9
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 61% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 686ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.2
Positioning1.9
Utility4.9
Mechanics2.3
Opening Duels0.0
Win Impact0.0

Composite 1.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.00
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time682ms−43ms
first ⅓ avg 725ms → last ⅓ avg 682ms
Headshot accuracy11.0%−0.2%
first ⅓ avg 11.2% → last ⅓ avg 11.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — nuke 13–2
131Biggest win — mirage
5Longest win streak
L7Current streak
46In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 59% over 17mirageWeakest map · 26% over 19
MapGradePlayedRecordWin rateAvg rating
dust2C2591636%-0.04
mirageD1951426%-0.03
infernoA1710759%-0.05
ancientD113827%-0.04
nukeB105550%-0.04
cacheC104640%-0.06
train31233%-0.08
overpass21150%-0.03
anubis1010%0.04
office110100%-0.12
vertigo1010%-0.09

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (26% over 19). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.6%Headshot accuracy
34.0%Accuracy (enemy spotted)
37.6%Spray accuracy
60.3%Counter-strafing
14.9°Preaim
686msReaction time
13.8%T opening success
18.8%CT opening success
0.56Enemies flashed / flash
2.0%Flash assists
11.37HE damage / grenade
8.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.8874° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5905% — below the 15% mark we flag

    Aim Training
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0712%29 Jun
ancient1–13-0.028%29 Jun
nuke6–13-0.077%28 Jun
anubis7–130.0414%28 Jun
dust27–130.0316%28 Jun
mirage6–130.059%28 Jun
mirage11–13-0.0418%28 Jun
overpass13–3-0.0312%28 Jun
dust26–13-0.009%28 Jun
dust213–8-0.0311%28 Jun
ancient3–13-0.120%28 Jun
mirage2–9-0.096%28 Jun
mirage13–11-0.0217%27 Jun
dust213–2-0.0810%27 Jun
inferno1–13-0.0912%27 Jun
inferno13–9-0.0624%27 Jun
mirage5–13-0.0415%27 Jun
ancient12–160.076%27 Jun
inferno5–13-0.135%26 Jun
mirage2–13-0.095%26 Jun
nuke7–13-0.0118%25 Jun
dust211–13-0.0511%25 Jun
ancient11–130.0119%25 Jun
mirage4–13-0.0510%24 Jun
dust212–12-0.0910%24 Jun
ancient13–8-0.090%24 Jun
inferno8–130.0030%24 Jun
nuke2–13-0.114%21 Jun
cache3–13-0.0511%21 Jun
inferno13–10-0.065%21 Jun
dust20–13-0.0610%21 Jun
ancient6–13-0.0511%21 Jun
ancient5–13-0.0710%21 Jun
mirage4–13-0.056%21 Jun
dust213–10-0.0426%20 Jun
nuke13–10-0.0511%20 Jun
inferno13–7-0.0233%20 Jun
office13–9-0.1213%20 Jun
inferno13–4-0.0013%20 Jun
nuke10–13-0.073%20 Jun
ancient7–13-0.077%20 Jun
train13–9-0.086%18 Jun
nuke13–3-0.037%18 Jun
cache4–13-0.0814%18 Jun
train5–13-0.124%16 Jun
dust26–13-0.0511%16 Jun
dust212–16-0.0610%16 Jun
mirage9–13-0.0911%14 Jun
dust27–13-0.0511%14 Jun
nuke13–100.0315%14 Jun
cache8–13-0.0620%14 Jun
cache2–7-0.0618%14 Jun
inferno9–13-0.0810%14 Jun
inferno13–7-0.0022%14 Jun
inferno8–13-0.0412%14 Jun
mirage0–11-0.0822%14 Jun
dust213–3-0.049%14 Jun
nuke13–20.1017%14 Jun
dust24–13-0.0211%14 Jun
cache13–11-0.0318%14 Jun
inferno11–13-0.097%14 Jun
mirage13–10.048%14 Jun
dust213–9-0.1011%14 Jun
mirage8–130.0014%14 Jun
ancient13–6-0.0412%14 Jun
dust27–13-0.0017%14 Jun
inferno13–10-0.0814%13 Jun
cache13–7-0.080%13 Jun
mirage10–130.017%13 Jun
ancient13–10-0.058%13 Jun
mirage13–10-0.0411%13 Jun
dust216–14-0.0412%13 Jun
dust29–13-0.0519%13 Jun
inferno13–60.0110%13 Jun
nuke11–13-0.0214%13 Jun
dust213–5-0.0023%13 Jun
inferno13–40.0114%12 Jun
train12–12-0.0614%12 Jun
nuke13–5-0.120%12 Jun
mirage3–13-0.078%12 Jun
dust24–13-0.0922%12 Jun
dust213–9-0.0317%7 Jun
vertigo9–13-0.0910%7 Jun
cache12–12-0.1016%7 Jun
dust213–8-0.067%7 Jun
dust29–13-0.117%7 Jun
cache13–5-0.0510%7 Jun
mirage12–12-0.0525%7 Jun
dust20–13-0.0713%7 Jun
inferno13–11-0.066%7 Jun
inferno6–13-0.042%6 Jun
cache13–6-0.0221%6 Jun
dust29–130.0420%6 Jun
inferno13–6-0.115%6 Jun
mirage12–12-0.029%6 Jun
overpass12–12-0.038%6 Jun
ancient12–12-0.049%6 Jun
cache9–13-0.089%6 Jun
mirage11–2-0.058%6 Jun
mirage13–50.0410%6 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →