Varjatt

Varjatt — CS2 Stats

76561198393497939[U:1:433232211]Steam profile ↗✓ No bans

830Tracked matches50%Win rate2020Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating17,900Purple band · top ~16.9% of ranked players (population est.)
CSDB Leaderboard#16266 of 31688 tracked
FaceitLevel 7 · 1,697 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGVarjattFACEITLevel 7 · 1,697 ELOSTANDINGTop 42.3% of rankedPREMIER17,900 · Purple bandcsdb.gg/stats

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Performance scores

Aim86
Positioning56
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY44542Last 10044%Win rateLWWLWLLWWL

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression8.5
Utility4.2
Positioning5.6
Opening Duels3.5
Clutch1.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.6
Utility4.2
Mechanics6.9
Opening Duels3.5
Win Impact5.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time609ms−80ms
first ⅓ avg 689ms → last ⅓ avg 609ms
Headshot accuracy25.0%−6.3%
first ⅓ avg 31.3% → last ⅓ avg 25.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — mirage 13–1
131Biggest win — inferno
4Longest win streak
78In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 60% over 10ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageC34151944%0.01
anubisB147750%-0.01
dust2D1441029%0.01
cacheA127558%-0.00
nukeA106460%0.01
ancientD82625%-0.01
infernoC52340%-0.00
overpass31233%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

294Matches
55%Win rate
1.03Avg K/D
81.5ADR
51%Headshot %

Clutches & streaks

25%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6862%1.0816.6
Ancient3944%1.0216.7
Anubis3067%1.1518.0
Dust22335%0.9216.4
Nuke1638%0.8014.6
Cache667%0.9516.8
Overpass540%0.7114.0
Inferno540%0.8514.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.0%Headshot accuracy
36.7%Accuracy (enemy spotted)
39.7%Spray accuracy
81.0%Counter-strafing
7.7°Preaim
590msReaction time
35.4%T opening success
52.7%CT opening success
0.50Enemies flashed / flash
9.0%Flash assists
13.23HE damage / grenade
1.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4989 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.3586% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache5–13-0.0510%29 Aug
cache8–3-0.0127%23 Aug
mirage13–60.0241%23 Aug
nuke14–16-0.0220%23 Aug
cache13–80.0714%23 Aug
mirage1–13-0.0147%21 Aug
mirage11–130.0536%20 Aug
cache13–10-0.0328%20 Aug
anubis13–100.0930%20 Aug
dust211–130.0323%20 Aug
mirage10–13-0.0330%20 Aug
dust27–13-0.0722%19 Aug
cache7–13-0.0418%18 Aug
nuke13–20.1224%17 Aug
anubis13–60.048%16 Aug
cache13–80.0122%16 Aug
nuke13–9-0.0531%16 Aug
anubis6–130.0331%15 Aug
mirage8–13-0.0524%15 Aug
inferno13–10.1033%15 Aug
mirage13–70.1023%14 Aug
mirage13–60.0730%14 Aug
nuke7–13-0.0519%12 Aug
ancient6–13-0.0313%12 Aug
mirage13–80.0425%9 Aug
anubis13–100.0125%6 Aug
mirage11–13-0.0619%6 Aug
ancient13–60.1330%5 Aug
mirage7–130.0342%5 Aug
mirage11–13-0.0213%5 Aug
anubis4–13-0.0615%4 Aug
mirage13–2-0.0335%4 Aug
dust213–110.0015%4 Aug
nuke13–5-0.0336%4 Aug
cache6–13-0.0220%3 Aug
anubis3–13-0.1019%3 Aug
cache16–140.057%1 Aug
mirage10–13-0.0615%29 Jul
mirage13–90.0427%27 Jul
nuke9–130.0424%26 Jul
anubis8–13-0.0920%26 Jul
anubis10–130.0129%26 Jul
mirage13–8-0.0320%24 Jul
cache6–13-0.0723%24 Jul
mirage5–130.0929%24 Jul
dust26–13-0.0617%23 Jul
cache11–13-0.0229%22 Jul
dust25–13-0.0222%19 Jul
inferno11–13-0.0421%19 Jul
nuke13–90.0326%19 Jul
mirage13–9-0.0136%19 Jul
anubis9–13-0.0230%19 Jul
ancient13–110.0015%18 Jul
mirage13–11-0.0130%14 Jul
anubis7–13-0.0917%13 Jul
cache13–40.1333%12 Jul
inferno16–14-0.054%12 Jul
cache13–7-0.0611%12 Jul
ancient10–130.0321%12 Jul
inferno9–130.0114%9 Jul
dust213–80.1046%9 Jul
mirage15–15-0.0528%9 Jul
mirage10–13-0.0124%28 Jun
mirage2–1-0.0217%26 Jun
mirage9–13-0.0628%25 Jun
anubis13–60.0138%22 Jun
dust213–50.1227%18 Jun
overpass7–13-0.0132%18 Jun
overpass9–13-0.0133%10 Jun
nuke10–130.0829%9 Jun
mirage3–00.0940%7 Jun
inferno8–13-0.0419%5 Jun
mirage13–90.1128%4 Jun
dust213–7-0.0424%2 Jun
mirage12–120.0835%1 Jun
mirage13–10.1544%1 Jun
mirage8–13-0.0319%28 May
ancient6–13-0.0732%24 May
dust27–13-0.0247%22 May
mirage13–40.0228%22 May
dust27–13-0.0132%20 May
anubis13–7-0.0040%20 May
mirage9–13-0.0522%20 May
mirage8–13-0.0156%20 May
anubis13–60.0633%19 May
ancient2–13-0.0617%18 May
nuke13–60.0232%18 May
mirage3–13-0.0148%15 May
overpass13–2-0.0232%15 May
mirage13–100.0213%15 May
mirage8–13-0.1219%14 May
dust29–130.0345%12 May
mirage7–13-0.0416%11 May
nuke13–50.0136%11 May
dust210–13-0.0027%11 May
anubis13–110.0242%11 May
ancient5–13-0.0525%10 May
dust210–130.0526%10 May
ancient5–13-0.0432%10 May
dust211–13-0.0130%10 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →