toadz

toadz — CS2 Stats

US76561198388484000[U:1:428218272]Steam profile ↗✓ No bans

622Tracked matches53%Win rate2022Tracked since
CSDB Rating5.5 SolidHybrid Rifler
Premier CS Rating14,079Blue band · top ~33.3% of ranked players (population est.)
CSDB Leaderboard#14203 of 21371 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGtoadzPREMIER14,079 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning64
Utility22

0–100 skill scores via Leetify.

Recent form

HOT46522Last 10046%Win rateLWLWWWWWLW

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression8.0
Utility2.2
Positioning6.4
Opening Duels3.5
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 85% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 625ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning6.4
Utility2.2
Mechanics7.5
Opening Duels3.5
Win Impact6.1

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time622ms+40ms
first ⅓ avg 582ms → last ⅓ avg 622ms
Headshot accuracy20.3%+0.9%
first ⅓ avg 19.4% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — ancient 13–10
130Biggest win — inferno
5Longest win streak
77In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 53% over 17ancientWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB23111248%-0.00
nukeB179853%0.03
anubisC146843%0.01
infernoB136746%-0.00
dust2B115645%0.02
ancientC114736%-0.01
cacheB115645%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

10Matches
60%Win rate
1.08Avg K/D
82.2ADR
54%Headshot %

Clutches & streaks

0%1v1 clutch win
20%1v2 clutch win
2Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Dust2475%1.1414.8
Inferno250%0.739.5
Mirage20%0.9015.0
Overpass1100%1.0521.0
Cache1100%2.0016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
33.9%Accuracy (enemy spotted)
33.2%Spray accuracy
83.8%Counter-strafing
9.4°Preaim
625msReaction time
42.2%T opening success
46.1%CT opening success
0.63Enemies flashed / flash
0.0%Flash assists
7.06HE damage / grenade
1.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.4461 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke14–16-0.0223%28 Aug
inferno13–00.0125%7 Aug
mirage3–130.0228%7 Aug
anubis13–7-0.0127%7 Aug
dust213–110.0533%6 Aug
mirage13–4-0.0714%3 Aug
nuke13–110.0424%3 Aug
dust213–100.0914%3 Aug
ancient8–130.0721%3 Aug
mirage13–110.0217%2 Aug
cache13–100.0824%1 Aug
dust213–6-0.0121%1 Aug
anubis11–130.0626%31 Jul
cache4–13-0.0318%31 Jul
inferno5–13-0.0215%31 Jul
nuke7–13-0.0117%29 Jul
ancient6–13-0.0519%29 Jul
cache10–13-0.0316%29 Jul
mirage13–10-0.0624%29 Jul
inferno13–90.0013%29 Jul
dust211–130.0925%29 Jul
dust29–13-0.0332%29 Jul
dust23–130.0528%29 Jul
inferno5–130.0020%28 Jul
inferno13–50.0414%28 Jul
ancient13–100.1313%28 Jul
nuke5–50.0121%28 Jul
mirage7–130.066%27 Jul
nuke13–100.0516%27 Jul
anubis13–70.0324%27 Jul
cache13–110.0012%27 Jul
anubis13–90.0423%27 Jul
inferno13–60.1215%27 Jul
nuke5–130.0326%27 Jul
mirage7–130.0114%26 Jul
nuke13–20.003%26 Jul
anubis13–100.0113%26 Jul
dust213–8-0.0028%26 Jul
ancient6–130.0112%26 Jul
dust29–13-0.0515%26 Jul
mirage3–13-0.0222%26 Jul
anubis5–130.0127%26 Jul
anubis0–7-0.048%26 Jul
cache13–70.0414%26 Jul
mirage6–13-0.0218%26 Jul
nuke8–130.1120%26 Jul
cache9–13-0.0525%25 Jul
mirage13–70.0314%25 Jul
nuke6–130.0831%25 Jul
ancient13–4-0.0215%25 Jul
inferno11–10.0029%25 Jul
mirage4–13-0.0013%25 Jul
nuke13–80.0817%25 Jul
dust28–130.0342%25 Jul
anubis12–120.0522%22 Jul
mirage7–130.0124%22 Jul
dust213–90.0722%22 Jul
nuke13–9-0.0410%21 Jul
anubis13–90.0425%21 Jul
mirage13–100.0318%21 Jul
inferno9–13-0.0712%21 Jul
mirage8–2-0.068%21 Jul
anubis8–130.0416%21 Jul
anubis8–13-0.0215%21 Jul
cache13–60.0925%21 Jul
mirage3–13-0.0327%21 Jul
mirage13–50.0135%20 Jul
mirage13–60.0338%20 Jul
mirage13–6-0.069%20 Jul
mirage8–130.0026%19 Jul
nuke13–20.0416%19 Jul
inferno10–13-0.0115%19 Jul
mirage14–160.0017%19 Jul
nuke10–130.0143%19 Jul
mirage13–100.0217%18 Jul
ancient13–10-0.0313%18 Jul
inferno4–13-0.0220%18 Jul
ancient10–13-0.0128%18 Jul
inferno13–2-0.0330%18 Jul
nuke8–13-0.0125%18 Jul
mirage11–13-0.0220%18 Jul
ancient13–11-0.0222%18 Jul
nuke13–10.0624%18 Jul
mirage11–130.0518%17 Jul
nuke13–11-0.0116%17 Jul
cache11–13-0.0320%17 Jul
nuke13–160.0513%17 Jul
mirage16–12-0.0218%17 Jul
ancient5–13-0.0615%17 Jul
anubis13–30.0614%17 Jul
ancient10–130.0120%17 Jul
inferno7–130.0228%17 Jul
cache1–8-0.078%15 Jul
anubis12–120.0114%15 Jul
cache13–4-0.0116%14 Jul
cache5–130.0626%14 Jul
inferno10–13-0.0816%14 Jul
anubis7–13-0.1020%12 Jul
dust20–13-0.070%12 Jul
ancient6–13-0.1018%12 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →