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Zone — CS2 Stats

76561198369175181[U:1:408909453]Steam profile ↗

1,333Tracked matches59%Win rate2020Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating18,995Purple band · top ~12.5% of ranked players (population est.)
CSDB Leaderboard#6679 of 13125 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGZoneFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER18,995 · Purple bandcsdb.gg/stats

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Performance scores

Aim71
Positioning61
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY53416Last 10053%Win rateWLLWWWTTWT

Last 10 vs previous 10: -20pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression9.9
Utility2.5
Positioning6.1
Opening Duels4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.1
Utility2.5
Mechanics8.2
Opening Duels4.6
Win Impact7.9

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time601ms−25ms
first ⅓ avg 625ms → last ⅓ avg 601ms
Headshot accuracy19.7%+3.3%
first ⅓ avg 16.4% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — inferno 9–3
131Biggest win — inferno
4Longest win streak
58In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 60% over 20ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B24131154%0.00
mirageA2213959%-0.01
infernoA2012860%0.02
nukeB137654%0.01
cacheA95456%0.03
ancientD82625%-0.01
anubis21150%-0.04
overpass2020%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

8Matches
25%Win rate
0.75Avg K/D
ADR
24%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
33.6%Accuracy (enemy spotted)
33.9%Spray accuracy
86.8%Counter-strafing
9.9°Preaim
644msReaction time
44.6%T opening success
51.9%CT opening success
0.33Enemies flashed / flash
1.7%Flash assists
11.52HE damage / grenade
0.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3275 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–90.0523%26 Aug
nuke6–9-0.124%24 Aug
inferno6–9-0.0814%24 Aug
inferno9–6-0.0033%23 Aug
inferno13–70.0624%23 Aug
inferno9–5-0.0514%23 Aug
nuke8–80.0415%23 Aug
inferno8–8-0.0013%23 Aug
inferno9–30.0717%23 Aug
inferno8–80.0416%22 Aug
inferno9–40.0513%22 Aug
mirage13–90.0627%22 Aug
ancient13–100.0314%22 Aug
mirage1–7-0.0240%22 Aug
inferno9–40.1328%22 Aug
nuke9–50.0424%22 Aug
inferno8–130.0510%22 Aug
mirage2–13-0.1216%22 Aug
inferno9–30.1531%17 Aug
inferno9–6-0.0320%17 Aug
dust24–13-0.0314%17 Aug
cache13–70.0317%16 Aug
dust213–80.0923%16 Aug
dust213–30.0833%16 Aug
dust213–40.0919%16 Aug
nuke15–150.0220%15 Aug
inferno7–13-0.0022%14 Aug
dust20–2-0.090%14 Aug
inferno12–160.0021%1 Aug
cache3–130.0316%13 Jul
cache13–20.0933%13 Jul
cache16–13-0.0120%13 Jul
anubis13–50.0016%13 Jul
mirage13–11-0.0121%13 Jul
cache11–13-0.0526%11 Jul
dust213–80.0635%11 Jul
dust213–40.0717%11 Jul
ancient4–13-0.0826%11 Jul
mirage13–50.0635%11 Jul
ancient8–13-0.0119%11 Jul
nuke13–90.0019%11 Jul
cache3–13-0.0244%10 Jul
mirage13–50.0821%10 Jul
cache13–70.0619%9 Jul
ancient10–13-0.0114%9 Jul
nuke4–130.0218%5 Jul
inferno13–100.0616%4 Jul
mirage13–11-0.0332%4 Jul
dust213–60.0018%4 Jul
nuke3–13-0.1216%4 Jul
dust29–13-0.0022%29 Jun
ancient7–130.0423%28 Jun
mirage6–13-0.1540%17 Jun
dust25–13-0.0423%15 Jun
inferno13–10.1439%15 Jun
dust29–13-0.0426%14 Jun
mirage13–5-0.0227%10 Jun
inferno9–70.0250%8 Jun
mirage13–60.0426%8 Jun
dust210–130.1018%1 Jun
ancient13–5-0.0213%26 May
inferno13–7-0.0630%24 May
mirage8–130.0039%23 May
nuke13–60.0119%22 May
mirage11–13-0.0318%19 May
dust213–7-0.0112%19 May
dust211–130.0116%18 May
mirage13–11-0.0310%12 May
dust24–13-0.0914%10 May
overpass2–13-0.0115%9 May
dust213–60.0116%9 May
nuke13–90.0818%8 May
nuke13–90.0016%8 May
mirage6–130.0016%8 May
overpass5–130.0133%4 May
dust213–80.0018%4 May
nuke13–70.0018%3 May
cache13–50.0815%3 May
inferno8–13-0.0314%3 May
mirage13–80.0319%3 May
dust216–13-0.0530%3 May
cache11–130.0524%29 Apr
dust211–13-0.0411%25 Apr
dust213–40.0613%25 Apr
ancient15–15-0.0216%19 Apr
dust213–4-0.0411%19 Apr
mirage6–13-0.0417%18 Apr
mirage16–130.0123%18 Apr
inferno9–13-0.0716%14 Apr
dust215–15-0.0621%14 Apr
ancient10–13-0.0313%14 Apr
mirage2–13-0.0714%13 Apr
nuke8–13-0.0011%13 Apr
mirage13–100.0317%12 Apr
mirage11–13-0.0619%12 Apr
mirage13–8-0.0011%12 Apr
nuke13–110.0821%12 Apr
mirage13–5-0.0118%12 Apr
dust26–13-0.059%12 Apr
anubis11–13-0.084%12 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →