brisket

brisket — CS2 Stats

76561198360613402[U:1:400347674]Steam profile ↗✓ No bans

543Tracked matches59%Win rate2025Tracked since
CSDB Rating5.5 SolidPassive Rifler
Premier CS Rating20,936Top 50% of 17,162 CSDB-tracked playersPink band · top ~7.5% of ranked players (population est.)
CSDB Leaderboard#10691 of 30138 tracked
Ladder ranks via Leetify

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CSDB.GGbrisketPREMIER20,936 · Pink bandcsdb.gg/stats

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Performance scores

Aim74
Positioning41
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY57385Last 10057%Win rateLLLWLWWWWW

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim7.4
Aggression3.2
Utility2.1
Positioning4.1
Opening Duels0.1
Clutch2.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 662ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning4.1
Utility2.1
Mechanics7.4
Opening Duels1.0
Win Impact8.1

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.04
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time673ms−7ms
first ⅓ avg 680ms → last ⅓ avg 673ms
Headshot accuracy18.1%−1.2%
first ⅓ avg 19.2% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — cache 13–4
131Biggest win — inferno
5Longest win streak
L3Current streak
109In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 71% over 7ancientWeakest map · 47% over 15
MapGradePlayedRecordWin rateAvg rating
mirageB25131252%0.01
dust2A2113862%0.02
ancientB157847%0.03
infernoA148657%-0.00
cacheB147750%0.02
nukeS75271%0.00
overpass220100%0.08
train110100%-0.00
anubis110100%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (47% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

131Matches
45%Win rate
0.98Avg K/D
75.4ADR
48%Headshot %

Clutches & streaks

32%1v1 clutch win
19%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust23142%1.0615.6
Mirage2552%0.9314.4
Inferno2352%0.8715.7
Anubis1729%0.9914.1
Ancient1443%1.0116.0
Cache1145%1.1017.6
Nuke838%0.9316.4
Overpass2100%0.6913.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
38.1%Accuracy (enemy spotted)
41.3%Spray accuracy
83.2%Counter-strafing
9.5°Preaim
662msReaction time
23.3%T opening success
37.6%CT opening success
0.29Enemies flashed / flash
2.8%Flash assists
8.60HE damage / grenade
1.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2929 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.3228% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient7–13-0.0015%29 Aug
inferno7–13-0.0635%28 Aug
ancient3–13-0.0121%27 Aug
ancient13–40.1115%27 Aug
cache7–13-0.0220%27 Aug
cache13–10-0.0413%26 Aug
mirage13–7-0.0031%26 Aug
inferno13–11-0.0326%25 Aug
dust213–9-0.0323%23 Aug
dust213–80.0018%23 Aug
inferno11–13-0.0724%21 Aug
nuke13–8-0.0711%21 Aug
nuke13–80.1216%18 Aug
ancient15–150.0311%17 Aug
inferno8–13-0.0313%17 Aug
cache13–3-0.0025%11 Aug
cache13–50.0122%9 Aug
mirage15–15-0.0518%8 Aug
cache8–130.0232%7 Aug
train13–2-0.0024%7 Aug
dust29–13-0.0120%7 Aug
ancient1–13-0.069%30 Jul
anubis13–11-0.049%30 Jul
cache13–80.0413%30 Jul
nuke11–130.0410%30 Jul
nuke15–15-0.0210%26 Jul
dust26–13-0.0435%25 Jul
inferno13–11-0.0613%24 Jul
cache13–6-0.025%24 Jul
mirage13–50.0411%24 Jul
ancient13–40.0319%24 Jul
mirage8–13-0.0513%24 Jul
dust213–5-0.0217%23 Jul
dust25–13-0.0130%23 Jul
ancient10–130.0624%20 Jul
dust27–13-0.0819%18 Jul
mirage13–110.0013%16 Jul
dust29–130.0419%16 Jul
dust213–70.0632%13 Jul
nuke13–9-0.0211%9 Jul
mirage13–60.0427%8 Jul
cache9–13-0.1020%8 Jul
inferno13–50.0730%3 Jul
ancient13–50.0125%3 Jul
mirage15–15-0.0417%2 Jul
mirage13–70.1141%1 Jul
cache13–40.1633%1 Jul
inferno13–1-0.0221%30 Jun
mirage14–16-0.0316%26 Jun
cache11–13-0.0526%25 Jun
overpass13–90.0320%25 Jun
inferno13–40.0833%25 Jun
cache13–80.1423%25 Jun
dust213–9-0.0120%23 Jun
inferno7–13-0.0718%19 Jun
cache7–13-0.0221%19 Jun
inferno10–13-0.0524%17 Jun
ancient13–70.0217%16 Jun
nuke16–14-0.0110%16 Jun
ancient14–160.0814%10 Jun
mirage11–130.0124%6 Jun
dust213–100.0315%6 Jun
ancient13–100.0717%4 Jun
cache10–13-0.0216%31 May
mirage10–130.0115%30 May
dust213–30.0829%30 May
inferno13–50.0511%30 May
ancient13–70.1333%29 May
mirage10–130.0315%27 May
dust213–110.0826%27 May
dust210–13-0.0318%26 May
mirage13–110.0218%26 May
mirage13–90.1118%24 May
dust211–13-0.0521%24 May
ancient13–100.0111%24 May
ancient14–160.0014%23 May
mirage13–30.0315%23 May
mirage13–100.0313%21 May
inferno13–50.0715%21 May
inferno13–80.0917%17 May
dust213–110.0825%16 May
mirage11–130.0310%13 May
mirage13–80.0311%13 May
inferno0–4-0.0145%13 May
mirage7–13-0.0328%12 May
overpass13–20.1223%12 May
dust213–40.0915%12 May
cache2–130.1530%9 May
mirage13–50.0214%8 May
dust213–8-0.0531%8 May
mirage15–15-0.0417%5 May
dust213–60.0910%3 May
ancient9–13-0.0513%3 May
nuke13–8-0.0111%3 May
mirage3–13-0.0810%3 May
mirage7–13-0.0216%3 May
dust212–160.0519%2 May
mirage13–110.0113%1 May
dust213–110.1427%30 Apr
mirage13–50.0630%30 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →