hOpzZ_

hOpzZ_ — CS2 Stats

76561198356047437[U:1:395781709]Steam profile ↗✓ No bans

1,988Tracked matches63%Win rate2020Tracked since
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating19,855Purple band · top ~9.1% of ranked players (population est.)
CSDB Leaderboard#6117 of 12987 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGhOpzZ_FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,855 · Purple bandcsdb.gg/stats

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Performance scores

Aim95
Positioning50
Utility34

0–100 skill scores via Leetify.

Recent form

HOT51454Last 10051%Win rateWWLWLWLWWW

Last 10 vs previous 10: +30pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.5
Aggression8.0
Utility3.4
Positioning5.0
Opening Duels3.4
Clutch4.4

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 45 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning5.0
Utility3.4
Mechanics7.4
Opening Duels3.4
Win Impact9.4

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time603ms−39ms
first ⅓ avg 642ms → last ⅓ avg 603ms
Headshot accuracy27.8%+1.6%
first ⅓ avg 26.2% → last ⅓ avg 27.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — cache 9–2
130Biggest win — inferno
8Longest win streak
W2Current streak
107In matches decided by ≤2 rounds
14Overtime games

Map breakdown

dust2Best map · 64% over 22ancientWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB35181751%-0.01
dust2A2214864%0.01
infernoB157847%0.00
cacheB105550%0.01
ancientC94544%-0.01
nukeA53260%0.01
anubis4040%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,382Matches
50%Win rate
1.04Avg K/D
74.6ADR
43%Headshot %

Clutches & streaks

42%1v1 clutch win
19%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage7752%0.9514.7
Dust25441%1.1016.6
Inferno3658%0.9514.6
Ancient3345%1.0115.4
Nuke1747%0.8014.6
Anubis812%0.619.8
Cache560%1.5918.8
Overpass1100%0.9313.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.5%Headshot accuracy
42.9%Accuracy (enemy spotted)
48.5%Spray accuracy
83.3%Counter-strafing
6.9°Preaim
593msReaction time
33.8%T opening success
53.5%CT opening success
0.55Enemies flashed / flash
14.8%Flash assists
8.25HE damage / grenade
1.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.4893 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.8002% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–10-0.0125%19 Aug
inferno13–110.0233%19 Aug
anubis7–13-0.0214%19 Aug
cache13–80.0444%19 Aug
mirage9–130.0013%19 Aug
mirage13–70.0117%19 Aug
cache1–13-0.0538%19 Aug
dust213–90.0121%19 Aug
dust216–140.0127%19 Aug
mirage13–6-0.1027%19 Aug
mirage13–100.0432%19 Aug
ancient6–13-0.0825%15 Aug
nuke13–60.0224%14 Aug
dust28–13-0.0117%14 Aug
inferno5–13-0.0324%14 Aug
dust213–110.0118%14 Aug
dust26–130.0327%14 Aug
mirage13–4-0.0345%14 Aug
inferno14–160.0424%14 Aug
dust26–13-0.0526%13 Aug
inferno4–13-0.0533%13 Aug
anubis4–130.0633%8 Aug
dust213–11-0.0128%8 Aug
mirage13–7-0.0215%8 Aug
mirage13–50.0336%8 Aug
mirage13–10-0.0510%8 Aug
mirage13–7-0.0217%7 Aug
dust28–10.0340%7 Aug
mirage13–70.0334%7 Aug
dust213–70.1420%7 Aug
mirage7–13-0.0636%7 Aug
cache9–20.1671%7 Aug
cache13–30.0522%7 Aug
inferno13–00.0633%7 Aug
dust213–8-0.0124%7 Aug
ancient6–130.0231%7 Aug
mirage15–150.0350%6 Aug
ancient9–13-0.0633%6 Aug
inferno16–140.0132%6 Aug
mirage5–20.0257%6 Aug
inferno16–140.1121%6 Aug
inferno13–60.0019%6 Aug
mirage9–13-0.0328%4 Aug
ancient15–15-0.0327%3 Aug
inferno11–13-0.1020%3 Aug
dust25–13-0.0121%3 Aug
cache15–15-0.0921%3 Aug
mirage7–130.0321%1 Aug
dust213–100.0436%1 Aug
mirage9–13-0.0420%1 Aug
dust213–5-0.019%1 Aug
mirage11–13-0.0528%1 Aug
nuke13–90.0221%1 Aug
mirage13–8-0.0313%31 Jul
mirage8–13-0.0614%31 Jul
dust215–150.0236%31 Jul
mirage14–16-0.0325%31 Jul
mirage4–13-0.0921%31 Jul
ancient16–140.0215%30 Jul
inferno13–90.0420%30 Jul
ancient13–20.0917%30 Jul
mirage8–130.0030%30 Jul
mirage13–80.0320%30 Jul
cache13–100.059%30 Jul
anubis9–13-0.0117%30 Jul
dust24–13-0.0317%30 Jul
anubis11–13-0.037%30 Jul
mirage8–13-0.0517%30 Jul
cache12–16-0.0322%30 Jul
dust23–13-0.0619%30 Jul
inferno13–60.0118%30 Jul
nuke11–130.0321%30 Jul
ancient13–11-0.0615%30 Jul
inferno4–13-0.0315%30 Jul
dust213–4-0.0530%30 Jul
mirage4–13-0.0330%27 Jul
cache2–13-0.0829%26 Jul
inferno11–13-0.065%26 Jul
mirage10–1-0.0022%26 Jul
mirage10–13-0.0618%26 Jul
inferno4–13-0.0226%26 Jul
cache13–9-0.0238%26 Jul
ancient9–13-0.0328%26 Jul
mirage13–2-0.0535%25 Jul
mirage0–13-0.03100%25 Jul
cache10–130.0619%25 Jul
mirage16–14-0.0419%25 Jul
nuke13–8-0.0124%25 Jul
dust28–130.0129%25 Jul
nuke8–13-0.0130%25 Jul
dust213–50.0125%24 Jul
mirage3–13-0.0229%24 Jul
dust213–30.0813%24 Jul
mirage13–60.1246%24 Jul
dust213–90.0231%24 Jul
ancient13–11-0.0033%24 Jul
dust213–90.0720%24 Jul
inferno13–160.0418%24 Jul
mirage16–120.0424%24 Jul
mirage10–130.0220%23 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →