dashmaN — CS2 Stats

76561198355552882[U:1:395287154]

1,151Tracked matches61%Win rate2020Tracked since
CSDB Rating7.0 StrongAggressive Rifler
FaceitLevel 8 · 1,672 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGdashmaNFACEITLevel 8 · 1,672 ELOSTANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim83
Positioning67
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY56386Last 10056%Win rateWWLWLLLTWT

Last 10 vs previous 10: -50pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression9.4
Utility5.1
Positioning6.7
Opening Duels4.7
Clutch4.4

Excellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 94% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.7
Utility5.1
Mechanics9.3
Opening Duels4.7
Win Impact8.6

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.01
first ⅓ avg 0.05 → last ⅓ avg 0.04
Reaction time578ms+54ms
first ⅓ avg 524ms → last ⅓ avg 578ms
Headshot accuracy17.4%−3.9%
first ⅓ avg 21.3% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.30Best rating — vertigo 9–0
131Biggest win — ancient
13Longest win streak
W2Current streak
65In matches decided by ≤2 rounds
2Overtime games

Map breakdown

vertigoBest map · 100% over 6ancientWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
infernoC146843%0.04
dust2A149564%0.07
mirageB147750%0.04
nukeS1310377%0.05
anubisA106460%0.08
cacheS96367%0.01
ancientC83538%0.04
overpassC73443%0.01
vertigoS660100%0.15
poseidon3030%-0.07
sanctum2020%-0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

351Matches
51%Win rate
1.37Avg K/D
81.0ADR
40%Headshot %

Clutches & streaks

42%1v1 clutch win
24%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient6652%1.3217.7
Anubis6354%1.4216.1
Dust26156%1.5317.5
Mirage5848%1.2615.5
Nuke2040%1.1217.6
Vertigo1776%2.1221.1
Inferno1547%1.2317.6
Train1155%1.3915.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
37.7%Accuracy (enemy spotted)
38.2%Spray accuracy
91.9%Counter-strafing
9.1°Preaim
573msReaction time
38.6%T opening success
58.9%CT opening success
0.48Enemies flashed / flash
4.1%Flash assists
10.10HE damage / grenade
5.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4814 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.5577% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–6-0.059%21 Jun
vertigo9–10.2333%21 Jun
nuke6–9-0.0012%14 Jun
overpass9–50.1210%14 Jun
inferno7–90.0820%14 Jun
poseidon5–9-0.1018%14 Jun
inferno10–130.0517%12 Jun
dust212–120.0822%12 Jun
nuke13–40.1415%12 Jun
anubis12–120.0415%3 Jun
cache13–80.0621%3 Jun
mirage7–130.008%3 Jun
nuke13–40.1827%31 May
mirage13–50.0824%31 May
cache13–30.1021%30 May
dust213–40.0720%30 May
inferno13–90.0512%30 May
overpass13–40.0619%27 May
mirage13–20.0018%27 May
cache13–4-0.0019%27 May
ancient13–7-0.0326%27 May
anubis13–50.1115%27 May
nuke8–2-0.0017%27 May
ancient13–110.0516%26 May
inferno13–10-0.0416%26 May
ancient10–13-0.0215%26 May
mirage9–130.019%25 May
dust213–7-0.0220%25 May
overpass9–130.0417%25 May
mirage5–13-0.0315%25 May
ancient7–130.0712%25 May
ancient5–130.0822%23 May
inferno9–13-0.0212%23 May
mirage9–130.0610%23 May
dust23–130.0013%23 May
cache13–80.0615%23 May
nuke4–130.0828%23 May
anubis13–50.2123%23 May
nuke12–120.0728%22 May
cache5–13-0.0411%22 May
anubis5–13-0.0216%21 May
cache13–20.0726%21 May
mirage1–13-0.0114%21 May
inferno13–40.0516%21 May
dust29–130.1220%20 May
nuke13–50.0235%20 May
cache7–13-0.0328%20 May
anubis13–16-0.048%19 May
dust26–13-0.0419%16 May
anubis13–110.0522%16 May
ancient10–130.0224%16 May
dust213–110.0424%16 May
ancient14–160.0324%16 May
cache1–4-0.140%16 May
mirage13–110.0919%3 May
dust29–130.0527%3 May
cache13–100.0413%3 May
nuke9–70.0520%25 Apr
inferno8–80.1018%25 Apr
vertigo9–00.1616%25 Apr
inferno9–10.2329%24 Apr
overpass9–10.159%23 Apr
inferno7–90.0722%23 Apr
sanctum3–9-0.166%23 Apr
nuke9–10.0115%22 Apr
overpass1–9-0.2222%22 Apr
vertigo9–00.3013%22 Apr
poseidon8–8-0.0615%22 Apr
inferno6–9-0.144%22 Apr
anubis3–13-0.0212%22 Apr
ancient13–10.0931%22 Apr
dust213–40.1925%22 Apr
mirage8–13-0.0033%22 Apr
inferno2–9-0.2336%22 Apr
mirage13–100.0817%20 Apr
anubis13–50.2042%20 Apr
dust213–60.0830%20 Apr
anubis13–80.0638%19 Apr
dust213–40.1018%19 Apr
mirage13–80.0640%19 Apr
nuke13–60.0429%18 Apr
mirage13–110.1031%18 Apr
inferno13–20.0613%18 Apr
dust28–10.1719%16 Apr
mirage11–130.0613%16 Apr
sanctum4–9-0.0119%16 Apr
vertigo9–5-0.0219%16 Apr
nuke9–10.034%16 Apr
inferno9–00.2211%16 Apr
overpass6–9-0.1012%16 Apr
poseidon7–9-0.0539%16 Apr
mirage13–80.0937%15 Apr
dust26–10.080%15 Apr
overpass12–120.0215%15 Apr
anubis13–30.1613%11 Apr
dust213–100.0722%11 Apr
inferno7–130.0714%11 Apr
nuke13–20.1321%8 Apr
vertigo13–20.1014%8 Apr
vertigo13–20.1119%8 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →