Moo

Moo — CS2 Stats

76561198353695373[U:1:393429645]Steam profile ↗✓ No bans

565Tracked matches43%Win rate2020Tracked since
CSDB Rating3.9 Learning
Premier CS Rating5,106Light Blue band · top ~78.3% of ranked players (population est.)
CSDB Leaderboard#26126 of 33998 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGMooFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER5,106 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim42
Positioning39
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY37567Last 10037%Win rateWLLLLWTLWW

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Aim4.2
Aggression1.5
Utility5.5
Positioning3.9
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 73% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 33% on CT to 15% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 701ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning3.9
Utility5.5
Mechanics7.9
Opening Duels0.4
Win Impact2.6

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time700ms−96ms
first ⅓ avg 796ms → last ⅓ avg 700ms
Headshot accuracy8.5%−2.3%
first ⅓ avg 10.8% → last ⅓ avg 8.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — dust2 13–7
132Biggest win — mirage
4Longest win streak
75In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 57% over 7nukeWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
dust2C2181338%-0.03
mirageB21111052%-0.01
cacheD1751229%-0.03
nukeD112918%-0.00
ancientB115645%-0.01
anubisD72529%-0.02
infernoA74357%0.01
vertigo4040%-0.06
office1010%-0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.6%Headshot accuracy
33.5%Accuracy (enemy spotted)
38.6%Spray accuracy
85.6%Counter-strafing
12.4°Preaim
701msReaction time
14.6%T opening success
33.4%CT opening success
0.54Enemies flashed / flash
7.2%Flash assists
7.73HE damage / grenade
8.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3714° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.5539% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 700.6706ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis3–5-0.110%29 Aug
nuke8–130.0312%29 Aug
dust26–13-0.0911%29 Aug
ancient7–13-0.0611%29 Aug
ancient9–13-0.018%29 Aug
inferno13–100.039%29 Aug
nuke15–150.0110%29 Aug
inferno3–130.015%29 Aug
mirage6–1-0.0213%29 Aug
nuke13–11-0.059%28 Aug
anubis8–130.0713%28 Aug
ancient5–130.0112%28 Aug
mirage13–100.023%28 Aug
cache6–13-0.055%27 Aug
dust213–11-0.079%27 Aug
dust213–9-0.0216%26 Aug
office7–13-0.075%26 Aug
mirage2–13-0.1010%26 Aug
inferno13–90.023%25 Aug
cache15–15-0.0813%25 Aug
anubis2–130.012%25 Aug
mirage13–10-0.037%24 Aug
cache13–8-0.016%24 Aug
dust23–13-0.057%24 Aug
vertigo9–13-0.105%24 Aug
anubis13–6-0.045%23 Aug
nuke10–130.0813%22 Aug
dust24–13-0.0613%22 Aug
nuke3–13-0.036%22 Aug
nuke13–90.019%21 Aug
dust28–13-0.028%21 Aug
anubis15–150.0413%21 Aug
ancient16–130.0211%17 Aug
mirage13–9-0.068%17 Aug
dust29–13-0.053%16 Aug
dust213–70.1015%16 Aug
cache16–13-0.039%16 Aug
vertigo6–13-0.076%16 Aug
dust212–12-0.0718%16 Aug
ancient5–13-0.0511%16 Aug
mirage10–130.069%16 Aug
dust27–130.027%16 Aug
mirage3–13-0.087%16 Aug
mirage13–20.088%16 Aug
dust216–12-0.029%15 Aug
ancient16–12-0.008%15 Aug
mirage13–11-0.0515%15 Aug
cache5–13-0.0011%15 Aug
mirage15–15-0.0013%14 Aug
mirage2–130.0119%14 Aug
dust213–7-0.0211%7 Aug
ancient13–40.0210%2 Aug
cache6–13-0.072%2 Aug
cache13–7-0.0111%2 Aug
ancient11–130.049%2 Aug
cache11–13-0.007%2 Aug
mirage13–9-0.029%1 Aug
cache5–13-0.076%1 Aug
mirage13–70.0612%1 Aug
vertigo3–13-0.009%1 Aug
nuke10–13-0.025%1 Aug
mirage3–13-0.1224%31 Jul
dust28–13-0.0520%31 Jul
inferno8–6-0.0312%31 Jul
nuke15–15-0.029%30 Jul
nuke10–13-0.028%30 Jul
vertigo1–13-0.065%30 Jul
inferno4–130.0313%27 Jul
cache1–100.036%26 Jul
nuke4–13-0.0212%26 Jul
cache7–13-0.088%26 Jul
mirage10–13-0.0115%26 Jul
mirage9–130.057%26 Jul
dust213–8-0.0210%26 Jul
dust213–80.018%26 Jul
cache9–13-0.049%25 Jul
dust26–130.0716%25 Jul
ancient2–13-0.0614%25 Jul
dust28–13-0.0717%25 Jul
anubis4–13-0.105%25 Jul
inferno13–90.099%25 Jul
mirage13–7-0.0318%25 Jul
cache13–9-0.065%25 Jul
dust23–13-0.067%25 Jul
mirage13–11-0.0013%24 Jul
cache11–13-0.0217%22 Jul
mirage7–13-0.0314%22 Jul
mirage7–13-0.035%21 Jul
anubis10–13-0.0311%20 Jul
dust213–7-0.0220%20 Jul
cache14–16-0.027%20 Jul
inferno2–9-0.0415%20 Jul
cache13–30.0311%19 Jul
ancient13–30.029%19 Jul
mirage16–140.055%19 Jul
dust26–13-0.0512%19 Jul
ancient13–5-0.012%19 Jul
cache12–12-0.0212%19 Jul
nuke11–13-0.0114%18 Jul
dust27–13-0.059%18 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →