Scotty

Scotty — CS2 Stats

IE76561198350292685[U:1:390026957]Steam profile ↗✓ No bans

1,356Tracked matches58%Win rate2020Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating18,766Purple band · top ~13.4% of ranked players (population est.)
CSDB Leaderboard#25586 of 57308 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

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CSDB.GGScottyFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER18,766 · Purple bandcsdb.gg/stats

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Performance scores

Aim77
Positioning59
Utility34

0–100 skill scores via Leetify.

Recent form

COLD48457Last 10048%Win rateTWWTLLWLLT

Last 10 vs previous 10: -20pp win rate · +0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.7
Aggression9.6
Utility3.4
Positioning5.9
Opening Duels4.0
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.9
Utility3.4
Mechanics6.9
Opening Duels4.0
Win Impact7.6

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg 0.00 → last ⅓ avg 0.03
Reaction time604ms−22ms
first ⅓ avg 625ms → last ⅓ avg 604ms
Headshot accuracy17.5%−1.6%
first ⅓ avg 19.1% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — nuke 13–9
131Biggest win — cache
5Longest win streak
55In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 67% over 9overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB20101050%0.03
cacheB179853%0.01
infernoA169756%0.01
dust2D124833%0.01
ancientC125742%-0.03
nukeS96367%0.05
overpassD51420%-0.01
anubis41325%0.01
office31233%0.02
train110100%0.06
vertigo110100%0.03

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

475Matches
50%Win rate
1.19Avg K/D
86.7ADR
40%Headshot %

Clutches & streaks

40%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage9650%1.2317.2
Inferno5555%1.1518.1
Ancient4156%1.0615.2
Cache3639%0.9616.2
Dust23361%1.2118.7
Nuke2854%1.3018.5
Anubis2744%1.1718.7
Overpass944%1.5418.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
39.0%Accuracy (enemy spotted)
41.5%Spray accuracy
81.1%Counter-strafing
10.4°Preaim
596msReaction time
50.1%T opening success
42.3%CT opening success
0.50Enemies flashed / flash
1.3%Flash assists
12.39HE damage / grenade
2.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4962 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
dust212–120.0720%30 Aug
mirage11–40.0723%30 Aug
mirage13–90.069%29 Aug
anubis15–15-0.0310%29 Aug
mirage4–130.0413%28 Aug
dust214–160.0418%27 Aug
nuke16–140.0528%27 Aug
cache7–130.0516%26 Aug
anubis8–130.1711%26 Aug
inferno12–120.1422%26 Aug
inferno12–120.1131%24 Aug
overpass2–130.0122%23 Aug
nuke8–130.0615%23 Aug
mirage13–100.1514%23 Aug
train13–60.0624%22 Aug
inferno13–11-0.0110%20 Aug
cache16–130.0517%4 Aug
mirage5–13-0.0916%4 Aug
inferno6–13-0.0910%3 Aug
ancient13–4-0.0120%3 Aug
inferno13–40.0327%3 Aug
dust29–13-0.0215%3 Aug
ancient13–9-0.116%3 Aug
nuke13–10-0.0017%3 Aug
dust213–60.0526%3 Aug
inferno4–13-0.0321%3 Aug
dust213–100.0124%3 Aug
mirage16–130.0222%3 Aug
mirage9–130.0714%18 Jul
mirage13–40.2427%18 Jul
cache6–13-0.036%13 Jul
ancient6–13-0.058%13 Jul
mirage10–130.0317%12 Jul
dust216–13-0.0116%12 Jul
mirage13–30.0211%11 Jul
dust21–13-0.0314%4 Jul
overpass9–13-0.0112%4 Jul
inferno5–13-0.048%4 Jul
ancient8–13-0.0610%4 Jul
nuke11–130.0617%4 Jul
mirage6–130.0714%1 Jul
ancient13–80.0114%26 Jun
ancient1–9-0.010%26 Jun
dust27–130.0130%20 Jun
nuke13–90.2419%20 Jun
overpass12–160.0412%11 Jun
cache19–17-0.0120%3 Jun
mirage13–80.0417%3 Jun
mirage13–10-0.0215%29 May
ancient3–13-0.0520%29 May
inferno8–13-0.0514%28 May
inferno13–60.0118%27 May
mirage14–160.0118%26 May
overpass9–13-0.0431%26 May
dust216–12-0.039%24 May
inferno13–40.0110%24 May
anubis6–13-0.0511%24 May
ancient12–16-0.0315%22 May
nuke13–50.0410%22 May
mirage1–13-0.0713%22 May
vertigo13–60.0321%21 May
cache8–13-0.0018%21 May
nuke13–110.0027%21 May
mirage13–7-0.0310%17 May
dust215–15-0.0213%17 May
mirage5–13-0.0621%17 May
cache13–9-0.046%16 May
office13–9-0.0230%15 May
office7–13-0.0027%15 May
office5–130.0724%15 May
cache7–13-0.087%15 May
mirage14–16-0.0316%13 May
overpass13–7-0.0417%13 May
cache4–130.0110%13 May
dust24–13-0.0033%11 May
inferno10–130.1119%11 May
ancient6–13-0.0228%10 May
inferno13–10-0.053%9 May
cache12–120.1220%9 May
inferno13–8-0.0314%9 May
dust27–130.0431%9 May
mirage13–70.0120%8 May
nuke6–13-0.0610%8 May
anubis13–5-0.0425%8 May
mirage4–130.0413%7 May
cache13–9-0.015%6 May
inferno13–100.0315%6 May
ancient15–15-0.0211%5 May
cache13–10.0319%5 May
ancient13–11-0.0513%4 May
cache8–13-0.0418%4 May
inferno13–60.0329%3 May
cache13–100.0130%3 May
ancient16–13-0.0123%2 May
cache13–70.0235%1 May
nuke13–40.0318%30 Apr
cache11–130.0513%30 Apr
inferno13–9-0.0417%29 Apr
cache13–7-0.0315%29 Apr
cache13–40.0322%29 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →