Ramcat — CS2 Stats

76561198346846174[U:1:386580446]

1,483Tracked matches28%Win rate2020Tracked since
CSDB Rating2.4 Learning
Premier CS Rating2,629Grey band · top ~88.9% of ranked players (population est.)
CSDB Leaderboard#25419 of 32455 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGRamcatFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER2,629 · Grey bandcsdb.gg/stats

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Performance scores

Aim21
Positioning58
Utility25

0–100 skill scores via Leetify.

Recent form

COLD35632Last 10035%Win rateWLWLLLLLWL

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Aim2.1
Aggression6.8
Utility2.5
Positioning5.8
Opening Duels3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 76% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 626ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 56% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.1
Positioning5.8
Utility2.5
Mechanics1.3
Opening Duels3.2
Win Impact0.0

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time625ms−0ms
first ⅓ avg 625ms → last ⅓ avg 625ms
Headshot accuracy12.0%−2.2%
first ⅓ avg 14.2% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — ancient 13–3
133Biggest win — inferno
3Longest win streak
514In matches decided by ≤2 rounds
6Overtime games

Map breakdown

overpassBest map · 83% over 6cacheWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
infernoC28101836%-0.01
nukeC2071335%-0.01
ancientD1861233%0.00
anubisC145936%-0.03
cacheD1221017%-0.01
overpassS65183%-0.02
mirage1010%-0.05
vertigo1010%-0.03

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
32.7%Accuracy (enemy spotted)
32.0%Spray accuracy
56.0%Counter-strafing
14.2°Preaim
626msReaction time
33.1%T opening success
52.9%CT opening success
0.29Enemies flashed / flash
3.3%Flash assists
5.41HE damage / grenade
2.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.1738° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.6617% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2936 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis13–6-0.012%28 Aug
cache11–13-0.0120%28 Aug
nuke16–130.0812%25 Aug
ancient3–13-0.049%25 Aug
cache7–130.0717%25 Aug
nuke4–13-0.0519%25 Aug
cache9–130.0212%24 Aug
cache11–130.0010%21 Aug
inferno13–90.0217%21 Aug
cache13–16-0.017%20 Aug
ancient15–15-0.0015%20 Aug
inferno2–13-0.0316%20 Aug
anubis13–4-0.039%20 Aug
inferno14–160.0417%19 Aug
ancient13–100.0417%18 Aug
nuke9–130.0113%18 Aug
inferno11–13-0.025%18 Aug
ancient13–10-0.015%14 Aug
nuke8–13-0.0114%11 Aug
inferno13–3-0.0115%11 Aug
inferno9–13-0.0414%11 Aug
cache4–13-0.079%11 Aug
nuke11–13-0.093%8 Aug
ancient8–13-0.059%8 Aug
ancient14–160.0214%7 Aug
nuke13–8-0.015%31 Jul
inferno10–13-0.0012%31 Jul
nuke3–13-0.1113%10 Jul
nuke8–13-0.038%10 Jul
mirage7–13-0.059%7 Jul
cache13–60.0513%7 Jul
inferno11–130.0324%7 Jul
vertigo2–13-0.0311%7 Jul
nuke9–13-0.086%6 Jul
anubis9–13-0.0413%4 Jul
inferno9–13-0.0319%4 Jul
ancient11–130.0615%4 Jul
nuke13–11-0.019%4 Jul
nuke5–130.0211%30 Jun
inferno13–90.049%30 Jun
ancient13–6-0.035%30 Jun
inferno8–13-0.0610%30 Jun
ancient10–130.0215%24 Jun
inferno8–130.0015%23 Jun
nuke3–13-0.0113%23 Jun
ancient13–100.016%23 Jun
anubis7–13-0.038%19 Jun
nuke2–13-0.077%19 Jun
anubis13–40.0429%18 Jun
anubis11–13-0.0111%16 Jun
ancient13–90.0220%16 Jun
inferno9–13-0.0219%16 Jun
anubis2–13-0.0810%13 Jun
nuke6–13-0.0414%12 Jun
ancient9–13-0.0516%12 Jun
anubis11–130.016%9 Jun
nuke11–130.0214%9 Jun
overpass8–13-0.0711%9 Jun
ancient6–13-0.0215%8 Jun
anubis13–5-0.0411%6 Jun
inferno13–110.0416%5 Jun
overpass13–30.0120%5 Jun
inferno9–130.016%5 Jun
overpass13–9-0.0310%4 Jun
inferno13–9-0.0012%4 Jun
inferno7–13-0.034%4 Jun
inferno11–13-0.0224%4 Jun
nuke13–70.0410%4 Jun
nuke13–50.0520%2 Jun
inferno5–130.0322%2 Jun
inferno13–80.0322%2 Jun
ancient13–30.0815%2 Jun
inferno16–12-0.0412%1 Jun
anubis7–13-0.096%1 Jun
nuke11–130.0014%26 May
overpass13–10-0.0117%26 May
overpass13–11-0.027%26 May
nuke13–100.0114%22 May
inferno10–13-0.0818%22 May
cache12–120.0016%22 May
anubis10–13-0.0412%20 May
ancient4–13-0.069%20 May
cache10–13-0.0613%17 May
cache8–13-0.0323%17 May
ancient11–130.0520%15 May
inferno10–13-0.0727%15 May
anubis6–13-0.0413%12 May
inferno9–13-0.0315%12 May
nuke13–110.018%12 May
cache7–13-0.069%11 May
inferno7–13-0.0417%6 May
inferno13–110.0217%6 May
anubis13–10-0.0515%3 May
cache13–8-0.049%29 Apr
ancient3–13-0.0513%29 Apr
anubis5–13-0.0314%28 Apr
inferno13–100.0614%28 Apr
ancient4–130.0313%28 Apr
inferno13–70.019%28 Apr
overpass13–7-0.028%25 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →