jOCASS — CS2 Stats

76561198343687183[U:1:383421455]✓ No bans

1,012Tracked matches61%Win rate2020Tracked since
CSDB Rating6.3 SolidHybrid Rifler
Premier CS Rating23,396Top 50% of 29,473 CSDB-tracked playersPink band · top ~4.8% of ranked players (population est.)
CSDB Leaderboard#11138 of 56379 tracked
FaceitLevel 9 · 1,468 ELOTop 20.7% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

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CSDB.GGjOCASSFACEITLevel 9 · 1,468 ELOSTANDINGTop 20.7% of rankedPREMIER23,396 · Pink bandcsdb.gg/stats

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Performance scores

Aim69
Positioning53
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY67249Last 10067%Win rateWTLWLLLTWW

Last 10 vs previous 10: -20pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression5.9
Utility5.9
Positioning5.3
Opening Duels2.2
Clutch3.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 54% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.3
Utility5.9
Mechanics7.0
Opening Duels3.0
Win Impact8.6

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time639ms−35ms
first ⅓ avg 674ms → last ⅓ avg 639ms
Headshot accuracy32.5%+0.7%
first ⅓ avg 31.8% → last ⅓ avg 32.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — inferno 9–1
130Biggest win — cache
10Longest win streak
33In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 91% over 11mirageWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
cacheS44321273%0.02
ancientA1912763%0.04
infernoS1110191%0.04
nukeA74357%0.01
mirageC73443%-0.00
anubis43175%0.02
overpass42250%0.05
dust23030%-0.07
train110100%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

432Matches
54%Win rate
1.05Avg K/D
77.9ADR
58%Headshot %

Clutches & streaks

38%1v1 clutch win
26%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9360%1.1116.7
Ancient4062%1.1916.4
Dust24052%1.0617.0
Nuke3757%1.2317.7
Anubis3234%1.1716.6
Inferno3250%0.9815.2
Overpass1765%1.0316.4
Cache30%0.6413.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.3%Headshot accuracy
29.3%Accuracy (enemy spotted)
32.3%Spray accuracy
81.5%Counter-strafing
11.0°Preaim
634msReaction time
23.3%T opening success
54.3%CT opening success
0.61Enemies flashed / flash
7.2%Flash assists
8.50HE damage / grenade
10.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.3% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–40.0133%15 Jul
dust215–15-0.0538%5 Jul
nuke12–16-0.0535%29 Jun
inferno13–7-0.0531%24 Jun
mirage6–13-0.0747%21 Jun
mirage13–160.0233%17 Jun
mirage9–13-0.0130%8 Jun
ancient12–12-0.0519%8 Jun
inferno13–5-0.0411%7 Jun
ancient13–8-0.0324%7 Jun
nuke13–7-0.0023%6 Jun
mirage13–90.0235%6 Jun
mirage13–70.0329%6 Jun
dust21–13-0.1130%6 Jun
nuke2–9-0.0218%6 Jun
anubis5–13-0.0334%5 Jun
cache6–130.0036%5 Jun
cache9–4-0.0416%4 Jun
inferno9–30.1438%4 Jun
ancient13–40.0331%31 May
ancient7–00.1926%31 May
cache10–130.0323%31 May
inferno13–10-0.0325%30 May
dust29–13-0.0638%30 May
mirage13–80.0531%30 May
cache13–60.0640%29 May
overpass9–00.1170%29 May
cache4–13-0.0742%27 May
cache13–30.1036%27 May
anubis13–40.0945%27 May
cache4–110.0743%27 May
cache13–70.0328%27 May
anubis13–100.0033%21 May
train13–50.0217%21 May
cache13–40.0337%21 May
anubis13–40.0329%21 May
nuke5–0-0.0250%21 May
cache7–13-0.0328%19 May
cache13–80.0033%19 May
cache13–100.0549%19 May
cache13–60.0531%19 May
overpass8–80.0431%19 May
inferno9–60.0750%19 May
cache13–60.0524%19 May
cache11–13-0.0921%18 May
cache13–50.0443%18 May
cache13–0-0.0128%18 May
inferno8–8-0.0860%18 May
overpass9–70.0131%18 May
inferno9–50.0346%18 May
nuke6–9-0.0429%18 May
cache12–12-0.0337%18 May
ancient13–2-0.0740%18 May
cache13–6-0.0125%18 May
ancient12–12-0.0125%17 May
cache9–130.0026%17 May
cache13–50.0132%17 May
ancient13–20.0732%17 May
cache13–30.0129%17 May
cache13–3-0.0125%17 May
cache13–40.0846%17 May
cache13–90.0443%17 May
ancient13–50.0734%16 May
ancient12–120.0822%16 May
overpass8–80.0638%14 May
ancient1–10-0.0530%13 May
ancient12–12-0.0231%12 May
inferno9–7-0.0248%11 May
inferno9–4-0.0111%11 May
inferno9–10.2728%11 May
cache13–40.0328%11 May
inferno9–10.1234%11 May
cache13–100.0137%11 May
cache9–7-0.0138%11 May
cache13–5-0.0217%11 May
cache13–100.0623%9 May
cache13–50.1031%9 May
ancient1–13-0.0330%9 May
cache13–100.0229%9 May
cache13–50.0625%9 May
cache13–80.0734%9 May
cache13–80.0231%9 May
cache11–130.0618%9 May
ancient13–50.0229%9 May
mirage10–13-0.0428%3 May
ancient10–130.1332%3 May
ancient13–80.0422%3 May
ancient13–80.0624%3 May
nuke13–80.0231%1 May
nuke13–10.1847%1 May
cache6–13-0.0650%1 May
cache11–130.0147%1 May
cache13–9-0.0342%1 May
ancient13–70.1426%30 Apr
ancient13–5-0.0526%30 Apr
ancient4–00.1945%30 Apr
cache13–80.0131%30 Apr
cache4–130.0450%30 Apr
cache13–6-0.0033%30 Apr
cache7–13-0.0123%29 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →