DoF| AuSBoX

DoF| AuSBoX — CS2 Stats

76561198343249055[U:1:382983327]Steam profile ↗

535Tracked matches34%Win rate2020Tracked since
CSDB Rating4.7 Developing
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGDoF| AuSBoXFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim58
Positioning53
Utility21

0–100 skill scores via Leetify.

Recent form

COLD44542Last 10044%Win rateWLLWWLLLLL

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Aim5.8
Aggression7.8
Utility2.1
Positioning5.3
Opening Duels3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 738ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.3
Utility2.1
Mechanics8.2
Opening Duels3.4
Win Impact0.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time746ms−19ms
first ⅓ avg 765ms → last ⅓ avg 746ms
Headshot accuracy15.5%+1.3%
first ⅓ avg 14.2% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — cache 13–4
132Biggest win — mirage
6Longest win streak
96In matches decided by ≤2 rounds
13Overtime games

Map breakdown

dust2Best map · 60% over 30ancientWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A30181260%0.01
mirageB158753%0.00
nukeC146843%-0.01
infernoC114736%0.00
cacheD102820%0.01
anubisD82625%0.04
ancientD71614%0.03
overpass43175%0.05
train1010%-0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

51Matches
35%Win rate
1.03Avg K/D
ADR
37%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke743%1.1518.1
Vertigo333%1.3215.3
Ancient30%0.649.7
Mirage20%1.0815.0
Overpass10%0.314.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
35.7%Accuracy (enemy spotted)
36.0%Spray accuracy
86.8%Counter-strafing
10.1°Preaim
738msReaction time
34.8%T opening success
52.7%CT opening success
0.35Enemies flashed / flash
1.5%Flash assists
9.42HE damage / grenade
1.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 737.9951ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3527 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.7908% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–90.0111%4 Aug
dust23–13-0.0518%31 Jul
inferno14–16-0.0530%27 Jul
nuke13–70.0315%27 Jul
dust213–60.0212%23 Jul
cache7–130.0320%22 Jul
anubis5–13-0.0027%22 Jul
cache3–130.018%18 Jul
ancient6–13-0.0217%11 Jul
cache3–13-0.018%11 Jul
cache13–40.1021%10 Jul
mirage13–4-0.0114%10 Jul
nuke9–13-0.047%10 Jul
cache8–13-0.0412%10 Jul
cache15–15-0.0321%10 Jul
mirage4–13-0.0419%30 Jun
inferno16–120.0418%29 Jun
dust213–60.0321%29 Jun
nuke14–160.0119%29 Jun
mirage8–130.1015%26 Jun
inferno9–13-0.0223%25 Jun
mirage13–20.0111%25 Jun
mirage5–13-0.089%23 Jun
nuke8–130.0210%21 Jun
nuke16–13-0.017%19 Jun
dust25–13-0.0219%17 Jun
dust29–13-0.0218%16 Jun
inferno8–13-0.076%14 Jun
dust213–80.0122%14 Jun
mirage10–13-0.0416%14 Jun
dust210–130.0310%14 Jun
dust213–110.0613%13 Jun
ancient11–130.0015%13 Jun
anubis8–130.0720%11 Jun
ancient5–130.0020%9 Jun
dust27–130.0619%9 Jun
dust213–5-0.0425%9 Jun
mirage13–3-0.0114%9 Jun
dust213–70.0316%9 Jun
dust213–6-0.0121%8 Jun
cache9–13-0.0114%8 Jun
cache11–13-0.0222%8 Jun
cache9–13-0.0110%8 Jun
dust215–150.0816%7 Jun
cache13–90.0535%31 May
anubis13–110.0724%31 May
anubis5–130.0514%17 May
anubis9–130.0116%16 May
dust216–130.0114%16 May
anubis3–130.0021%12 Apr
inferno2–60.0617%11 Apr
dust213–2-0.0111%11 Apr
ancient11–130.0920%11 Apr
dust211–13-0.0124%25 Nov
ancient13–50.097%22 Nov
mirage9–130.0211%22 Nov
mirage4–130.0513%15 Nov
dust213–90.0212%15 Nov
nuke3–13-0.039%15 Nov
anubis6–130.0311%14 Nov
dust213–11-0.0222%9 Nov
mirage13–5-0.0619%9 Nov
nuke5–9-0.0523%8 Nov
nuke13–7-0.0111%8 Nov
inferno13–110.0421%2 Nov
dust213–11-0.0114%2 Nov
nuke7–130.0110%2 Nov
dust25–130.055%1 Nov
inferno12–160.0614%1 Nov
dust27–130.0021%28 Oct
dust213–90.0222%26 Oct
train8–13-0.0910%25 Oct
dust28–13-0.014%25 Oct
dust213–160.028%23 Oct
dust213–20.0912%21 Oct
inferno0–13-0.0119%20 Oct
inferno16–14-0.0211%19 Oct
mirage13–40.078%19 Oct
dust216–130.0712%17 Oct
ancient9–13-0.013%16 Oct
overpass13–10-0.015%12 Oct
mirage13–100.019%11 Oct
mirage13–11-0.0210%11 Oct
nuke13–50.0518%11 Oct
dust26–13-0.0220%7 Oct
nuke4–13-0.0413%5 Oct
mirage6–13-0.0225%3 Oct
inferno10–130.0316%3 Oct
overpass13–160.0617%3 Oct
overpass13–100.0816%2 Oct
overpass13–50.0523%2 Oct
mirage13–40.0815%30 Sept
nuke16–14-0.0610%30 Sept
dust213–7-0.0024%30 Sept
anubis13–80.077%29 Sept
nuke2–13-0.0918%29 Sept
dust213–110.0213%29 Sept
dust213–70.0321%28 Sept
inferno13–6-0.0327%28 Sept
ancient10–130.0315%28 Sept

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →