John The Big John

John The Big John — CS2 Stats

76561198335238952[U:1:374973224]Steam profile ↗

551Tracked matches43%Win rate2020Tracked since
CSDB Rating3.8 Learning
Premier CS Rating16,716Purple band · top ~21.6% of ranked players (population est.)
CSDB Leaderboard#8499 of 14226 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGJohn The Big JohnFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER16,716 · Purple bandcsdb.gg/stats

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Performance scores

Aim40
Positioning32
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY42535Last 10042%Win rateLLLWLWWLWL

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Aim4.0
Aggression2.7
Utility6.2
Positioning3.2
Opening Duels0.0
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.0
Positioning3.2
Utility6.2
Mechanics4.8
Opening Duels0.0
Win Impact2.8

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time578ms−9ms
first ⅓ avg 587ms → last ⅓ avg 578ms
Headshot accuracy16.9%+1.8%
first ⅓ avg 15.1% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — dust2 13–4
131Biggest win — mirage
7Longest win streak
L3Current streak
76In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 50% over 10ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B25121348%-0.02
mirageC2391439%-0.03
infernoB178947%-0.00
anubisB105550%-0.03
nukeD93633%-0.04
cacheC83538%-0.03
ancientD51420%-0.07
vertigo21150%-0.05
overpass1010%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

82Matches
44%Win rate
0.77Avg K/D
73.5ADR
41%Headshot %

Clutches & streaks

35%1v1 clutch win
9%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2556%0.8914.1
Anubis2138%0.7612.1
Dust2850%0.579.5
Ancient729%0.7116.1
Vertigo729%0.5910.7
Inferno650%0.7013.5
Nuke650%1.0214.5
Overpass20%0.5412.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
26.9%Accuracy (enemy spotted)
27.1%Spray accuracy
71.5%Counter-strafing
10.5°Preaim
593msReaction time
21.1%T opening success
29.6%CT opening success
0.76Enemies flashed / flash
8.4%Flash assists
10.66HE damage / grenade
3.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5218 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.0825% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache7–13-0.0511%28 Aug
dust212–16-0.0526%25 Aug
nuke9–13-0.087%25 Aug
anubis13–7-0.0122%25 Aug
dust26–13-0.0810%25 Aug
cache13–9-0.0215%25 Aug
inferno13–11-0.0215%25 Aug
mirage5–13-0.0413%25 Aug
dust213–7-0.0418%24 Aug
ancient10–13-0.1212%24 Aug
inferno13–110.0431%20 Aug
cache1–13-0.1026%20 Aug
dust25–13-0.0221%16 Aug
mirage13–90.0217%16 Aug
dust213–40.0017%16 Aug
dust213–5-0.0419%16 Aug
cache13–80.0625%16 Aug
dust211–13-0.047%14 Aug
dust28–13-0.0422%10 Aug
mirage4–13-0.0523%10 Aug
vertigo13–6-0.0319%10 Aug
inferno13–60.0122%10 Aug
inferno13–90.0024%10 Aug
nuke10–13-0.0321%2 Aug
inferno5–13-0.0412%2 Aug
mirage4–13-0.0514%31 Jul
dust212–16-0.0423%30 Jul
anubis13–6-0.033%28 Jul
cache9–13-0.0915%28 Jul
dust27–13-0.0610%28 Jul
mirage13–40.0217%24 Jul
mirage3–00.000%18 Jul
dust213–100.0220%18 Jul
inferno8–13-0.0127%17 Jul
vertigo11–13-0.0713%6 Jul
dust23–13-0.1122%21 Jun
inferno6–13-0.0324%13 Jun
mirage4–13-0.1122%12 Jun
ancient6–13-0.0219%12 Jun
nuke13–6-0.0416%10 Jun
anubis7–13-0.0228%10 Jun
inferno13–60.019%1 Jun
inferno12–16-0.0415%30 May
dust215–150.0018%30 May
ancient6–13-0.108%29 May
inferno13–110.0224%29 May
anubis8–13-0.0718%29 May
dust213–6-0.0110%29 May
nuke11–13-0.0615%29 May
inferno13–100.0912%29 May
dust29–13-0.0112%29 May
nuke4–13-0.1018%28 May
anubis13–6-0.056%28 May
mirage11–13-0.057%28 May
mirage13–9-0.0024%28 May
mirage9–13-0.0514%27 May
mirage5–13-0.0316%27 May
inferno11–13-0.0225%25 May
mirage11–130.0223%25 May
anubis13–100.0315%23 May
mirage2–13-0.0614%23 May
inferno2–13-0.0716%23 May
dust23–13-0.0527%23 May
anubis7–13-0.0514%19 May
inferno13–90.0112%19 May
dust213–8-0.0611%17 May
cache13–11-0.039%16 May
mirage13–90.024%16 May
mirage10–130.0316%15 May
dust213–10-0.048%15 May
nuke13–30.0313%15 May
anubis6–13-0.057%15 May
mirage13–10.0417%15 May
dust213–10.0219%15 May
ancient13–10-0.0714%14 May
mirage13–3-0.0018%14 May
anubis13–7-0.0313%14 May
dust213–7-0.0013%13 May
nuke13–11-0.0113%13 May
mirage9–13-0.107%13 May
dust213–40.1238%13 May
mirage1–13-0.079%13 May
mirage6–13-0.0516%13 May
cache12–12-0.0323%12 May
dust23–13-0.0420%12 May
mirage13–80.0219%12 May
cache12–120.0418%11 May
mirage13–11-0.0726%9 May
dust28–13-0.0313%3 May
inferno12–12-0.0415%3 May
inferno4–13-0.0010%3 May
inferno10–130.0213%2 May
overpass2–80.000%2 May
nuke6–13-0.049%2 May
ancient5–13-0.059%1 May
dust213–9-0.0524%1 May
dust216–140.0717%1 May
mirage4–13-0.1019%1 May
anubis9–13-0.0314%30 Apr
nuke15–150.0029%30 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →