cudak — CS2 Stats
76561198325700952[U:1:365435224]Steam profile ↗✓ No bans
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Strong CT-side opener
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like Twistzz 92% playstyle similarity
Most alike: positioning profile, opening-duel success.
Where you differ: lower utility contribution.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
T-side openings. Opening success drops from 58% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWLWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 103 | 63% | 1.36 | 18.6 |
| Dust2 | 59 | 46% | 1.15 | 16.9 |
| Anubis | 35 | 49% | 1.13 | 16.1 |
| Inferno | 31 | 55% | 1.22 | 17.1 |
| Ancient | 19 | 53% | 1.02 | 14.4 |
| Nuke | 9 | 67% | 1.28 | 17.3 |
| Overpass | 6 | 33% | 0.95 | 14.7 |
| Vertigo | 2 | 50% | 0.59 | 7.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 25.9138% — below the 40% mark we flag