Zoboomafoo

Zoboomafoo — CS2 Stats

76561198324274489[U:1:364008761]Steam profile ↗✓ No bans

2,146Tracked matches40%Win rate2022Tracked since
CSDB Rating5.1 DevelopingPassive Rifler
Premier CS Rating19,986Purple band · top ~8.6% of ranked players (population est.)
CSDB Leaderboard#6028 of 13008 tracked
FaceitLevel 8 · 1,421 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGZoboomafooFACEITLevel 8 · 1,421 ELOSTANDINGTop 31.2% of rankedPREMIER19,986 · Purple bandcsdb.gg/stats

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Performance scores

Aim84
Positioning44
Utility20

0–100 skill scores via Leetify.

Recent form

HOT47512Last 10047%Win rateWLWWWLWWWL

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim8.4
Aggression4.4
Utility2.0
Positioning4.4
Opening Duels1.7
Clutch3.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 45% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning4.4
Utility2.0
Mechanics6.8
Opening Duels1.9
Win Impact1.7

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time630ms+19ms
first ⅓ avg 610ms → last ⅓ avg 630ms
Headshot accuracy16.8%+2.7%
first ⅓ avg 14.2% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — ancient 13–3
133Biggest win — nuke
5Longest win streak
113In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 58% over 19cacheWeakest map · 38% over 21
MapGradePlayedRecordWin rateAvg rating
mirageC26111542%-0.02
cacheC2181338%-0.04
nukeA1911858%-0.01
ancientA169756%-0.02
anubisC125742%-0.02
dust242250%-0.03
inferno21150%-0.03

Across the last 100 tracked matches.

Faceit stats

Combat

208Matches
57%Win rate
1.00Avg K/D
78.0ADR
42%Headshot %

Clutches & streaks

39%1v1 clutch win
24%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage5951%0.9414.6
Ancient4363%0.9716.0
Nuke3459%1.1518.7
Dust21669%1.2516.6
Overpass1553%0.8915.7
Train1164%1.1517.4
Anubis1060%1.0015.0
Cache850%0.9915.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
44.5%Accuracy (enemy spotted)
47.7%Spray accuracy
80.6%Counter-strafing
9.9°Preaim
621msReaction time
28.9%T opening success
45.1%CT opening success
0.20Enemies flashed / flash
0.0%Flash assists
5.58HE damage / grenade
2.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1999 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.8964% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage13–80.0813%28 Aug
dust28–13-0.0416%20 Aug
anubis13–11-0.0212%20 Aug
inferno16–120.0224%20 Aug
nuke13–11-0.0210%19 Aug
nuke10–130.0422%16 Aug
ancient13–11-0.0611%16 Aug
mirage16–14-0.0115%15 Aug
ancient13–11-0.0019%15 Aug
cache5–13-0.066%13 Aug
nuke11–13-0.0224%13 Aug
anubis10–13-0.0439%12 Aug
nuke13–30.036%12 Aug
ancient13–70.0323%11 Aug
mirage6–13-0.0013%11 Aug
nuke5–10-0.0121%10 Aug
mirage13–60.0517%9 Aug
mirage9–13-0.0114%9 Aug
mirage10–13-0.0810%9 Aug
anubis13–9-0.028%8 Aug
cache13–8-0.0030%8 Aug
mirage9–13-0.0313%8 Aug
cache1–13-0.0613%8 Aug
anubis5–130.0112%8 Aug
mirage4–130.0431%6 Aug
nuke10–13-0.0115%6 Aug
ancient2–9-0.0120%6 Aug
nuke4–13-0.109%5 Aug
ancient7–13-0.0410%5 Aug
anubis10–130.0223%4 Aug
ancient6–13-0.0219%3 Aug
ancient13–100.0020%3 Aug
cache13–9-0.0219%3 Aug
mirage13–100.0219%2 Aug
nuke13–40.0010%2 Aug
anubis7–13-0.0415%2 Aug
mirage10–13-0.035%1 Aug
mirage13–8-0.0315%1 Aug
cache13–11-0.0714%1 Aug
mirage2–13-0.134%1 Aug
nuke13–100.0116%1 Aug
mirage15–15-0.0713%1 Aug
ancient13–9-0.0412%1 Aug
cache4–13-0.0717%1 Aug
cache4–00.0340%1 Aug
mirage13–6-0.0120%1 Aug
dust25–13-0.0415%1 Aug
cache5–13-0.0520%1 Aug
cache13–11-0.0317%1 Aug
nuke16–14-0.0110%31 Jul
anubis13–70.0010%31 Jul
cache13–11-0.0520%31 Jul
nuke5–13-0.0012%31 Jul
cache8–13-0.0713%31 Jul
anubis13–9-0.0220%31 Jul
anubis13–7-0.0020%31 Jul
mirage15–15-0.0526%31 Jul
inferno6–13-0.0714%31 Jul
mirage3–13-0.074%29 Jul
nuke13–10-0.0246%29 Jul
mirage13–4-0.036%29 Jul
mirage6–13-0.0619%29 Jul
anubis11–13-0.078%26 Jul
mirage13–9-0.047%26 Jul
mirage8–13-0.0125%26 Jul
ancient2–13-0.0413%25 Jul
cache14–16-0.0111%25 Jul
mirage8–13-0.016%25 Jul
ancient13–80.0116%25 Jul
nuke13–70.0814%25 Jul
ancient13–30.0915%25 Jul
ancient6–13-0.0619%23 Jul
cache7–13-0.0823%23 Jul
nuke13–8-0.0815%23 Jul
mirage13–80.0411%23 Jul
mirage13–110.0613%22 Jul
mirage8–13-0.0729%22 Jul
cache10–13-0.0616%21 Jul
dust213–5-0.0212%19 Jul
anubis0–13-0.030%19 Jul
mirage6–13-0.108%19 Jul
mirage13–5-0.0217%19 Jul
nuke13–80.0514%18 Jul
cache8–130.0014%18 Jul
nuke4–13-0.0710%16 Jul
nuke4–13-0.0514%16 Jul
cache9–13-0.0525%16 Jul
cache13–9-0.0511%15 Jul
cache13–90.0216%15 Jul
dust213–8-0.0021%15 Jul
ancient13–9-0.014%15 Jul
nuke13–80.058%15 Jul
cache9–13-0.0413%15 Jul
ancient5–13-0.0019%14 Jul
nuke13–10-0.029%14 Jul
cache8–130.0121%14 Jul
anubis8–13-0.0216%14 Jul
cache5–13-0.0912%14 Jul
ancient8–13-0.1122%13 Jul
ancient13–11-0.047%13 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →