waifu02 — CS2 Stats

76561198320669527[U:1:360403799]✓ No bans

238Tracked matches43%Win rate2024Tracked since
CSDB Rating2.8 Learning
Ladder ranks via Leetify

Rating over time

1Days observed since 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim30
Positioning39
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY385210Last 10038%Win rateWWLWTLWLLL

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Aim3.0
Aggression7.3
Utility2.9
Positioning3.9
Opening Duels2.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 74% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 719ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 57% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.0
Positioning3.9
Utility2.9
Mechanics1.5
Opening Duels2.3
Win Impact2.6

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time714ms+53ms
first ⅓ avg 660ms → last ⅓ avg 714ms
Headshot accuracy15.4%−2.1%
first ⅓ avg 17.5% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — office 3–13
130Biggest win — train
4Longest win streak
W2Current streak
59In matches decided by ≤2 rounds
3Overtime games

Map breakdown

officeBest map · 43% over 40ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
officeC40172343%0.00
infernoD113827%-0.03
mirageC114736%-0.02
cacheD92722%-0.03
dust2C52340%-0.02
ancientD51420%-0.05
anubis43175%-0.03
nuke32167%-0.06
train32167%0.00
overpass31233%0.01
warden3030%-0.05
vertigo2020%-0.06
shelter110100%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
32.4%Accuracy (enemy spotted)
32.2%Spray accuracy
56.9%Counter-strafing
9.3°Preaim
719msReaction time
36.4%T opening success
42.3%CT opening success
0.40Enemies flashed / flash
5.5%Flash assists
4.60HE damage / grenade
7.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7129% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 718.8441ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4021 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–10-0.0829%20 Aug
anubis13–3-0.070%20 Aug
ancient5–13-0.0019%11 Aug
shelter13–11-0.054%10 Jul
cache15–150.0117%10 Jul
inferno4–13-0.0555%5 Jul
ancient13–5-0.0213%5 Jul
office9–13-0.018%3 Jul
inferno8–13-0.040%3 Jul
cache5–13-0.048%2 Jul
inferno3–13-0.0212%2 Jul
mirage15–15-0.0123%30 Jun
nuke13–11-0.0619%29 Jun
ancient8–13-0.119%24 Jun
train13–10.030%22 Jun
inferno13–9-0.029%22 Jun
nuke13–7-0.024%20 Jun
mirage5–13-0.0533%20 Jun
train13–00.040%18 Jun
dust27–13-0.0213%18 Jun
overpass11–13-0.0114%18 Jun
anubis13–11-0.0114%15 Jun
nuke11–13-0.108%15 Jun
dust213–30.0329%14 Jun
office4–5-0.050%14 Jun
overpass13–6-0.0025%13 Jun
mirage7–13-0.0521%13 Jun
dust29–130.0217%13 Jun
anubis0–13-0.0433%13 Jun
inferno7–13-0.064%13 Jun
office8–13-0.047%13 Jun
mirage11–130.0856%13 Jun
anubis13–8-0.015%13 Jun
dust25–13-0.0521%13 Jun
mirage5–13-0.1021%12 Jun
overpass14–160.0412%12 Jun
cache12–12-0.0239%21 May
ancient7–13-0.047%21 May
office11–13-0.0710%20 May
mirage13–5-0.057%20 May
vertigo11–13-0.0811%20 May
cache12–12-0.0212%20 May
cache9–13-0.0719%20 May
office13–8-0.0832%19 May
cache7–13-0.055%19 May
office7–13-0.0745%18 May
office8–13-0.0318%18 May
office13–50.0625%15 May
office6–130.1029%15 May
inferno8–2-0.050%14 May
cache13–6-0.0445%14 May
mirage9–20.0350%14 May
office13–40.0823%14 May
inferno4–130.0126%14 May
office13–10-0.0157%13 May
office13–80.0216%13 May
office3–130.1436%13 May
office11–130.0920%12 May
office13–10.0014%12 May
mirage13–3-0.0131%10 May
office13–3-0.0329%10 May
office13–8-0.0124%10 May
cache7–13-0.0032%10 May
inferno6–13-0.0217%10 May
office13–80.0256%9 May
office6–13-0.0535%9 May
office13–40.0533%8 May
office12–120.030%7 May
mirage12–120.019%7 May
office13–40.0536%7 May
office13–20.0215%5 May
mirage10–130.0110%5 May
inferno8–13-0.0311%5 May
office7–13-0.0250%5 May
office12–120.0324%4 May
cache13–9-0.049%30 Apr
office13–20.060%22 Apr
office8–13-0.1010%21 Apr
office12–120.0233%21 Apr
office9–13-0.010%20 Apr
office5–13-0.0557%20 Apr
vertigo12–12-0.0414%20 Apr
inferno13–10-0.0925%19 Apr
train2–13-0.060%19 Apr
office4–13-0.047%19 Apr
office13–110.0850%17 Apr
office8–13-0.088%17 Apr
ancient5–13-0.1112%16 Apr
warden2–13-0.033%16 Apr
office13–110.040%16 Apr
office8–13-0.0621%16 Apr
office13–5-0.0417%13 Apr
inferno11–130.0117%13 Apr
mirage13–10-0.0217%12 Apr
office13–100.0931%12 Apr
office6–13-0.0725%6 Apr
office9–130.0111%25 Mar
warden3–13-0.0217%31 Jan
warden8–13-0.0912%31 Jan
office12–12-0.0527%20 Dec

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →